| Commit message (Collapse) | Author | Age | Files | Lines |
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devel part 1)
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svn path=/head/; revision=327722
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Approved by: portmgr (bdrewery)
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svn path=/head/; revision=324744
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svn path=/head/; revision=323503
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- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
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svn path=/head/; revision=322840
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Approved by: portmgr
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svn path=/head/; revision=312209
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svn path=/head/; revision=297915
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audio/cd2mp3 [1]
audio/mp3unicode [2]
databases/spatialite [3]
deskutils/aspostit
devel/bennugd-modules [4]
net/hinfo
www/caudium14 [5]
Approved by: shaun (mentor) mark@foster.cc (maintainer[1]) makc (maintainer[2]) wenheping@gmail.com (maintainer[3]) amdmi3 (maintainer[4]) johans (maintainer[5])
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svn path=/head/; revision=292274
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav
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svn path=/head/; revision=282282
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svn path=/head/; revision=276999
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
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svn path=/head/; revision=248835
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focuses on modularity and portability, making it a perfect choice
for cross-platform game development.
Although officialy it is only supported on Windows, Linux and GP2X
Wiz (on the right), Bennu can run on multiple other platforms,
including *BSD, MacOSX and other consoles such as the Wii, Dingoo
A320, GP2X, or the classic Xbox.
This makes it really fun to code in Bennu: the game can be played
on you computer AND your console!
WWW: http://www.bennugd.org/
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svn path=/head/; revision=243958
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