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* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | devel part 1) Notes: svn path=/head/; revision=327722
* - Remove MAKE_JOBS_SAFE variableAlex Kozlov2013-08-141-1/+0
| | | | | | | Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=324744
* - Trim Makefile headerDmitry Marakasov2013-07-221-5/+1
| | | | Notes: svn path=/head/; revision=323503
* - Trim Makefile headersDmitry Marakasov2013-07-123-47/+49
| | | | | | | | | | | | - Drop ABI versions from LIB_DEPENDS - OptionsNG - Pet portlint - Switch to dynamic plist where useful - Canonicalize patch names - Fix DOS line endings in patch files Notes: svn path=/head/; revision=322840
* - Get rid of PTHREAD_CFLAGS and PTHREAD_LIBS (category: devel)Pietro Cerutti2013-02-141-2/+2
| | | | | | | Approved by: portmgr Notes: svn path=/head/; revision=312209
* - update png to 1.5.10Dirk Meyer2012-06-012-3/+40
| | | | Notes: svn path=/head/; revision=297915
* - Stylistic cleanup: remove trailing slashes from *_DEPENDS lines.Matthew Seaman2012-02-261-2/+2
| | | | | | | | | | | | | | | audio/cd2mp3 [1] audio/mp3unicode [2] databases/spatialite [3] deskutils/aspostit devel/bennugd-modules [4] net/hinfo www/caudium14 [5] Approved by: shaun (mentor) mark@foster.cc (maintainer[1]) makc (maintainer[2]) wenheping@gmail.com (maintainer[3]) amdmi3 (maintainer[4]) johans (maintainer[5]) Notes: svn path=/head/; revision=292274
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* - Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)Dmitry Marakasov2011-09-231-2/+2
| | | | | | | | | | | | - Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead PR: 157936 Submitted by: myself Exp-runs by: pav Approved by: pav Notes: svn path=/head/; revision=282282
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276999
* - update to 1.4.1Dirk Meyer2010-03-281-2/+2
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-0/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* Bennu is a high level open source game development suite whichDmitry Marakasov2009-11-087-0/+284
focuses on modularity and portability, making it a perfect choice for cross-platform game development. Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox. This makes it really fun to code in Bennu: the game can be played on you computer AND your console! WWW: http://www.bennugd.org/ Notes: svn path=/head/; revision=243958