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* Fix usage of PORTDOCS since they are always installedEdwin Groothuis2008-07-282-1/+9
| | | | Notes: svn path=/head/; revision=217727
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
| | | | Notes: svn path=/head/; revision=208952
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* Use libtool15 port instead of included version to avoid objformat a.out botchKris Kennaway2007-02-102-0/+2
| | | | Notes: svn path=/head/; revision=184749
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-202-11/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* INSTALLS_SHLIB -> USE_LDCONFIGEdwin Groothuis2006-08-051-1/+1
| | | | Notes: svn path=/head/; revision=169698
* Add URL for website of author.Edwin Groothuis2005-10-181-1/+2
| | | | | | | Unfortunately no page found for flatzebra itself. Notes: svn path=/head/; revision=145715
* Well, believe it or not, but there is another game development SDK:Edwin Groothuis2005-10-187-0/+87
flatzebra - A generic game engine for 2D double-buffering animation WWW: http://www3.sympatico.ca/sarrazip/dev/ Needed for the upgrade of games/afternoonstalker Notes: svn path=/head/; revision=145709