| Commit message (Collapse) | Author | Age | Files | Lines |
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the libtoolX ports instead of the one included with each port. Ports that
set USE_LIBTOOL_VER=X will now use the ports version of libtool instead of
the included version. To restore previous behavior, use the new macro,
USE_INC_LIBTOOL_VER. Both macros accept the same argument: a libtool version.
For example, to use the ports version of libtool-1.5, add the following to
your Makefile:
USE_LIBTOOL_VER= 15
To use the included version of libtool with extra hacks provided by
libtool-1.5, add the following to your Makefile:
USE_INC_LIBTOOL_VER= 15
With this change, ports that had to add additional libtool hacks to prevent
.la files from being installed or to fix certain threading issues can now
delete those hacks (after appropriate testing, of course).
PR: 63944
Based on work by:eik and marcus
Approved by: ade (autotools maintainer)
Tested by: kris on pointyhat
Bound to be hidden problems: You bet
Notes:
svn path=/head/; revision=113296
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- Reaarange USE_GNONE
PR: ports/64855
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=105528
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on sdl12-1.2.5
Notes:
svn path=/head/; revision=104132
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Begin autotools sanitization sequence by requiring ports to explicitly
specify which version of {libtool,autoconf,automake} they need, erasing
the concept of a "system default".
For ports-in-waiting:
USE_LIBTOOL=YES -> USE_LIBTOOL_VER=13
USE_AUTOCONF=YES -> USE_AUTOCONF_VER=213
USE_AUTOMAKE=YES -> USE_AUTOMAKE_VER=14
Ports attempting to use the old style system after June 1st 2004 will be
sorely disappointed.
Notes:
svn path=/head/; revision=103963
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Notes:
svn path=/head/; revision=99360
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Approved by: portmgr
Notes:
svn path=/head/; revision=98678
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Notes:
svn path=/head/; revision=97598
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Submitted by: ijliao
Notes:
svn path=/head/; revision=90851
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Notes:
svn path=/head/; revision=90265
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Notes:
svn path=/head/; revision=86410
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Approved by: fjoe (mentor)
Notes:
svn path=/head/; revision=85354
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PR: 52839
Submitted by: maintainer
Notes:
svn path=/head/; revision=82047
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Kyra is a simple Sprite engine written in C++.
PR: 52007
Submitted by: Kirill Ponomarew
Notes:
svn path=/head/; revision=80834
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