| Commit message (Collapse) | Author | Age | Files | Lines |
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- changes the header include order so as not to pick up installed includes
before local ones
- suppresses the unneeded use of values.h
- works around an inlining limitation in g++
PR: ports/81610
Submitted by: Jonathan Hanna <jhanna@shaw.ca>
Approved by: David Yeske <dyeske@yahoo.com> (maintainer)
Notes:
svn path=/head/; revision=136492
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PR: 69461
Submitted by: David Yeske <dyeske@yahoo.com>
Notes:
svn path=/head/; revision=114481
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Reported by: eik's chkversion
Notes:
svn path=/head/; revision=112337
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PR: ports/67741
Submitted by: Ying-Chieh Liao <ijliao@FreeBSD.csie.NCTU.edu.tw>
Approved by: maintainer timeout (15 days)
Notes:
svn path=/head/; revision=112334
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Notes:
svn path=/head/; revision=106033
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ODE is a free, industrial quality library for simulating
articulated rigid body dynamics - for example ground vehicles,
legged creatures, and moving objects in VR environments. It is
fast, flexible, robust and platform independent, with advanced
joints, contact with friction, and built-in collision
detection.
PR: ports/64288
Submitted by: David Yeske <dyeske@yahoo.com>
Notes:
svn path=/head/; revision=104064
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