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* Xcpc is a portable Amstrad CPC464/CPC664/CPC6128 EmulatorFelippe de Meirelles Motta2008-05-311-0/+1
| | | | | | | | | | | | | | written in C. It is designed to run on any POSIX system (Linux/BSD/UNIX-like OSes). WWW: http://xcpc.sourceforge.net/ PR: ports/120189 Submitted by: Sven Klose <pixel@hugbox.org> Approved by: gabor (mentor) Notes: svn path=/head/; revision=213997
* New Port: emulators/xjoypadEdwin Groothuis2008-05-281-0/+1
| | | | | | | | | | | | | | | | xjoypad allows an USB joypad (probably a USB Joystick, too) to be used with games on linux (probably other unix-like operating systems too). This is done by mapping the joypad events to X keyboard events which are sent to the window currently having the focus. Therefore only keyboard-controlled games are currently supported by xjoypad. xjoypad was written to add joypad support to the playstation emulator epsxe. PR: ports/95990 Submitted by: Timothy Beyer <beyert@cs.ucr.edu> Notes: svn path=/head/; revision=213808
* New port: emulators/mupen64plusJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | | | | This is the metaport to install the mupen64plus emulator and all graphics, input and audio plugins. WWW: http://code.google.com/p/mupen64plus/ Notes: svn path=/head/; revision=213424
* - New port: emulators/mupen64plus-soundJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | A sound plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213422
* - New port: emulators/mupen64plus-sdlinputJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | An input plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213420
* - New port: emulators/mupen64plus-sdlaudioJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | An audio plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213418
* - New port: emulators/mupen64plus-rspJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | A RSP plugin for Mupen64plus emulator Notes: svn path=/head/; revision=213415
* - New port: emulators/mupen64plus-riceJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | A graphic plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213413
* - New port: emulators/mupen64plus-inputJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | An input plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213411
* - New port: emulators/mupen64plus-gln64Jose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | A graphics plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213408
* - New port: emulators/mupen64plus-glideJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | Graphic plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213406
* - New port: emulators/mupen64plus-dummyaudioJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | Audio plugin for Mupen64Plus emulator Notes: svn path=/head/; revision=213404
* - New port: emulators/mupen64plus-baseJose Alonso Cardenas Marquez2008-05-201-0/+1
| | | | | | | | | | | | | | Mupen64Plus is a plugin-based N64 emulator for Linux, FreeBSD which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input. There are 3 OpenGL video plugins included: glN64, RiceVideoLinux, and Glide64. WWW: http://code.google.com/p/mupen64plus/ Notes: svn path=/head/; revision=213402
* Add open-vm-tools-nox11Martin Blapp2008-05-161-0/+1
| | | | Notes: svn path=/head/; revision=213112
* jzIntv is an emulator for the Mattel Intellivision(TM)Rong-En Fan2008-04-061-0/+1
| | | | | | | | | | | | videogame. WWW: http://spatula-city.org/~im14u2c/intv/ PR: ports/122481 Submitted by: Ganael Laplanche <ganael.laplanche at martymac.com> Notes: svn path=/head/; revision=210659
* Add open-vm-toolsMartin Blapp2008-03-281-0/+1
| | | | Notes: svn path=/head/; revision=210011
* Welcome to the new emulation/linux_base-f8 port.Boris Samorodov2008-03-261-0/+1
| | | | | | | Using: identical to emulation/linux_base-fc6. Notes: svn path=/head/; revision=209866
* LIBDSK is a library for accessing disks and disk image files.Martin Wilke2008-02-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | It is intended for use in: * Allows CPMTOOLS use of emulator .DSK images. * Emulator tools - converting between real floppy disks and disk images, as CPCTRANS / PCWTRANS do under DOS. * Floppy controller emulation backend * Data transfer from/to real CP/M systems via serial line. LIBDSK has drivers for: Raw files (including /dev/fdn), .DSK files (CPCEMU, JOYCE and other Sinclair/Amstrad emulators), MYZ80 hard drive image, NanoWasp floppy image, .CFI (Compressed Floppy Image, as created by FDCOPY.COM under DOS), Linux floppy drive (supports CPC System and Data formats, which the standard "Raw file" driver does not), Windows 3.x/95/98/ME/NT/2000 floppy drive, DOS floppy drive (via the PC BIOS), CopyQM files (read-only), TeleDisk files (read-only), APRIDISK image files, rcpmfs - makes a Unix/Windows directory appear to be a CP/M disc image. WWW: http://www.seasip.demon.co.uk/Unix/LibDsk/ PR: ports/120179 Submitted by: Sven Klose <pixel@hugbox.org> Notes: svn path=/head/; revision=207299
* Catapult is a GUI for openMSX.Martin Wilke2008-02-151-0/+1
| | | | | | | | | | WWW: http://openmsx.sourceforge.net/ PR: ports/120008 Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl> Notes: svn path=/head/; revision=207232
* DBoxFE is a Qt4 frontend for DOSBox. With DBoxFE you can create andRong-En Fan2007-12-201-0/+1
| | | | | | | | | | | | | | manage your configuration files very easily, which are needed by DOSBox. In addition it's also possible to create gameprofiles to generate different configuration files WWW: http://chmaster.freeforge.net/dboxfe-project.htm/ PR: ports/118495 Submitted by: Max Brazhnikov <makc at issp.ac.ru> Notes: svn path=/head/; revision=204209
* - New port: emulators/mupen64-tr64Jose Alonso Cardenas Marquez2007-10-091-0/+1
| | | | | | | A graphics plugin for Mupen64 emulator Notes: svn path=/head/; revision=201147
* - New port: emulators/mupen64-softgfxJose Alonso Cardenas Marquez2007-10-091-0/+1
| | | | | | | A graphic plugin for mupen64 emulator Notes: svn path=/head/; revision=201136
* Since Fedora is not more Core the port emulators/linux_base-fc7 is renamedBoris Samorodov2007-10-071-1/+1
| | | | | | | emulators/linux_base-f7. Now it's Fedora 7. Notes: svn path=/head/; revision=201063
* - Sort category MakefilesAndrew Pantyukhin2007-10-051-4/+4
| | | | | | | | Inspired by: Jason Harris <jharris@widomaker.com> Howto: http://twiki.cenkes.org/Cenkes/SortingCategoryMakefiles Notes: svn path=/head/; revision=200970
* Win4BSD is a PC emulator that runs Windows as a guest at nearly nativeAlejandro Pulver2007-10-021-0/+1
| | | | | | | | | | | | | | | | | | | | | | | speed under FreeBSD. It is based on QEMU, a partially open, partially closed source emulator package. However, Win4BSD offers many advantages, including much greater speed, ease of use, more seamless integration with the host OS, and "grabless" mouse transition between the host and Windows guest. Win4BSD is the latest port of a product that has previously been known as Win4lin and SCO Merge. This port downloads, extracts and installs the contents of the Win4BSD package. It will work with or without a Win4BSD license. If you do not have a license, Win4BSD will function for a 3 week trial period. WWW: http://www.win4bsd.com/ PR: ports/116492 Submitted by: Jason W. Bacon <bacon at smithers.neuro.mcw.edu> Notes: svn path=/head/; revision=200688
* Welcome to the new emulation/linux_base-fc7 port.Boris Samorodov2007-09-231-0/+1
| | | | | | | Using: identical to emulation/linux_base-fc6. Notes: svn path=/head/; revision=199995
* [NEW PORT] emulators/dynagen-devel: Text-based front end for Dynamips ↵Edwin Groothuis2007-09-231-0/+1
| | | | | | | | | | | | | | | | | | | | development version Dynagen is a front-end for use with the Dynamips Cisco router emulator. It uses an INI-like configuration file to provision Dynamips emulator networks. It takes care of specifying the right port adapters, generating and matching up those pesky NIO descriptors, specifying bridges, frame-relay, ATM switches, etc. It also provides a management CLI for listing devices, suspending and reloading instances, etc. WWW: http://dyna-gen.sourceforge.net/ PR: ports/116343 Submitted by: Pavel I Volkov <pol@opk.ru> Notes: svn path=/head/; revision=199926
* Wine-doors is an application designed to make installing windows software onAlejandro Pulver2007-09-141-0/+1
| | | | | | | | | | | | | | | Linux, Solaris or other Unix systems easier. Wine-doors is essentially a package management tool for windows software on Linux systems. Most Linux desktop users are familiar with package management style application delivery, so it made sense to apply this model to windows software. WWW: http://www.wine-doors.org/ PR: ports/114630 Submitted by: ports at mcdermottroe.com Notes: svn path=/head/; revision=199465
* [NEW PORT] emulators/tiemu3: TI89(ti)/92(+)/V200 hand-helds emulatorEdwin Groothuis2007-09-091-0/+1
| | | | | | | | | | | | | | | | | | | This project aims to develop a fast emulator for the TI89(titanium), 92(+), and V200PLT calculators. This emulator started on the Jonas Minnberg's (X)Tiger emulator which is based on UAE (the Universal Amiga Emulator). It was deeply reworked and improved thus it's very different now. TiEmu uses the GDK library (GTK component) for display. The GUI has been written with GTK+ (the Gimp ToolKit). WWW: http://lpg.ticalc.org/prj_tiemu/ PR: ports/116154 Submitted by: Naram Qashat <cyberbotx@cyberbotx.com> Notes: svn path=/head/; revision=199151
* This is a port of the FCE Ultra network play server.Gabor Kovesdan2007-08-191-0/+1
| | | | | | | | | | WWW: http://fceultra.sourceforge.net/ PR: ports/114997 Submitted by: Pontus Stenetorp <ninjin at kth.se> Notes: svn path=/head/; revision=197920
* Add Lisaem - emulator for Apple Lisa 2/5 computer.Edward Tomasz Napierala2007-07-091-0/+1
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=195326
* QtEmu is a graphical user interface for QEMU written in Qt4.Rong-En Fan2007-07-021-0/+1
| | | | | | | | | | WWW: http://qtemu.org/ PR: ports/113619 Submitted by: Max Brazhnikov <makc at issp.ac.ru> Notes: svn path=/head/; revision=194598
* Hook VMware Tools for Workstation 6 ports. It would be ok for now (I hope).Makoto Matsushita2007-06-101-0/+3
| | | | Notes: svn path=/head/; revision=193177
* snespp is a kernel module for Super NES/Famicon controllers interfaced via aMartin Wilke2007-04-171-0/+1
| | | | | | | | | | | | | | parallel port. It appears as a keyboard: buttons on the controllers send key strokes to the operating system. snespp works under both the system console and X windows, using the microseq interface to reduce overhead. WWW: http://www.cse.unsw.edu.au/~tbourke/software/snespp.html PR: ports/111721 Submitted by: Timothy Bourke <timbob at bigpond.com> Notes: svn path=/head/; revision=190226
* 2007-03-27 emulators/kmamerun: Project was abandoned 4 years ago and expects ↵Martin Wilke2007-04-101-1/+0
| | | | | | | | | | | | | | | | | | | | | | | an old version of XMAME, please use other frontends instead (like gxmame) 2007-03-28 graphics/hobbes-icons-xpm: Archaic port 2007-04-10 japanese/firefox-ja: Incomplete pkg-plist 2007-04-10 japanese/lookup-xemacs: Does not install 2007-04-10 lang/linux-hla: Does not compile 2007-04-10 mail/vmailmgr: Incomplete pkg-plist 2007-04-10 multimedia/qvamps: Touches filesystem prior to 'make install' 2007-03-10 net-mgmt/sting: Broken on all supported versions of FreeBSD 2007-04-10 net-mgmt/tas: Incomplete pkg-plist 2007-04-10 net-p2p/verlihub-plugins: Does not configure, it needs at least verlihub 1.0 2007-04-10 news/inn-stable: Fails to patch 2007-04-10 palm/malsync: Does not build with new pilot-link 2007-04-10 russian/elm.language: Leaves behind files on deinstall 2007-04-10 russian/pine.language: Leaves behind config file on deinstall 2007-04-01 science/py-scipy03: Replaced by py-scipy 2007-04-10 security/php4-cryptopp: Does not compile Notes: svn path=/head/; revision=189693
* Project was renamedMartin Wilke2007-03-281-1/+1
| | | | | | | | | PR: 110753 Submitted by: trasz (maintainer) Repocopy by: marcus Notes: svn path=/head/; revision=188631
* Add the linux_base-fc6 port.Boris Samorodov2007-03-281-0/+1
| | | | Notes: svn path=/head/; revision=188609
* - Add dynamips-develMartin Wilke2007-03-261-0/+1
| | | | | | | | | | | Cisco 3600/7200 simulator. PR: 110614 Submitted by: Pavel Volkov<pol@opk.ru> Repocopy by: marcus Notes: svn path=/head/; revision=188372
* 2007-03-01 www/ruby-webunit: has deprecated dependenciesMartin Wilke2007-03-131-1/+0
| | | | | | | | 2007-03-07 emulators/grustibus: Project was abandoned 6 years ago and expects an old version of xmame (0.37b4), please use other frontends instead (like gxmame) 2007-03-10 graphics/drm-kmod: Broken on all supported versions of FreeBSD Notes: svn path=/head/; revision=187331
* Add qemu-develJuergen Lock2007-03-101-0/+1
| | | | | | | Approved by: miwi (mentor, implicit) Notes: svn path=/head/; revision=187069
* M.A.M.E. Catalog / Launcher II - also referred to as QMC2 - is the successorAlejandro Pulver2007-02-281-0/+1
| | | | | | | | | | | | | | | | | | | | | of one of the first XMAME GUI frontends available on this planet called QMamecat (derived from MAMECAT, which was text-only). QMamecat was based upon Qt 2; its development was frozen in 2003. QMC2 has been rebuilt from scratch as a Qt 4 project. Parts of the design and code were inspired by its predecessor, but it's not just a remake. We tried to make the new design as flexible as possible to minimize dependencies from frontend- and CLI-related MAME changes, which was a major deficiency of QMamecat. QMC2 now uses a template based MAME configuration scheme, which can easily be enhanced with additional command line options (defined in an XML template file). As a result of this flexible design, we are able to support multiple MAME targets - currently XMAME and SDLMAME! WWW: http://www.mameworld.net/mamecat/ Notes: svn path=/head/; revision=186179
* XMAME GUI is an SDLMAME frontend that has been written using Java.Alejandro Pulver2007-02-281-0/+1
| | | | | | | | | | | | | | | It has the following features: - Preview Screenshot. - Game List built from available ROMs. - ROM status verification. - Capture window for XMAME output detail. - Random Game feature to start a random (working) game. WWW: http://www.parallelrealities.co.uk/xmamegui.php Notes: svn path=/head/; revision=186177
* - New port: emulators/loemuJose Alonso Cardenas Marquez2007-02-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | Loemu is a free application that provides a simple frontend for various game emulators. Features: - Currently it supports game emulation with xmame, sdlmame and snes9x. - Browse games using dynamic list. This allows to browse in a list generated with some categories (and it has other advantages). - Finds games quickly. Using a specific dialog that looks for a game in all the gamelist. - The generation of the dynamic list filtering the gamelist is very fast. - It has been developed with PyGTK + Glade. - Released under GNU General Public License. The design of loemu allows the support of more emulators adding specific emulator configuration files. WWW: http://loemu.pegueroles.com/ Notes: svn path=/head/; revision=186170
* SDLMESS is a port of the popular MESS. There are a few principles that guideAlejandro Pulver2007-02-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | it's development: 1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports, and we also maintain what I call "Firefox compatibilty" where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MESS, you already know how to use SDLMESS on any platform you may encounter it on. 2) MESS developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MESS code, and we offer native implementations of MESS's multi-window GUI debugger on both Linux/Unix and Mac OS X. WWW: http://rbelmont.mameworld.info/?page_id=163 Notes: svn path=/head/; revision=185900
* SDLMAME is a port of the popular MAME. There are a few principles that guideAlejandro Pulver2007-02-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | it's development: 1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X. WWW: http://rbelmont.mameworld.info/?page_id=163 Notes: svn path=/head/; revision=185897
* This port installs additional files for the MAME emulator.Alejandro Pulver2007-02-251-0/+1
| | | | | | | WWW: http://www.mameworld.net/easyemu/mameguide/mamefiles.htm Notes: svn path=/head/; revision=185895
* AdvanceMENU is a frontend for AdvanceMAME, MAME, MESS, RAINE and any otherAlejandro Pulver2007-02-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | emulator. It runs in Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. The main features are: * Auto update of the rom info. * Vertical and horizontal orientation. * Support for any TV/Arcade Monitor like AdvanceMAME but it's good also for a normal PC monitor. * Static and Animated image and clip preview (PNG/PCX/ICO/MNG). Up to 192 images at the same time! * Sound preview. (MP3/WAV). You can select a special sound for every game played when the cursor move on it. * Sound backgrounds (MP3/WAV). Play your favourite songs or radio records in background. * Sound effects (MP3/WAV) for key press, program start, game start, program exit... * Support for zipped images and sounds archives. * Screensaver. A slide show of the game images. * Selectable background and help images with translucency. WWW: http://advancemame.sourceforge.net/ Notes: svn path=/head/; revision=185893
* AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with anAlejandro Pulver2007-02-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | advanced video support for helping the use with TVs, Arcade Monitors, Fixed Frequencies Monitors and also for PC Monitors. They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. The main difference compared with the official emulators is that the Advance versions are able to program directly the video board to always get a video mode with the correct size and frequency. Generally the Advance emulators are able to use a video mode which doesn't require any stretching or other unneeded effects to match the original arcade display. The direct video board programming is fully supported in Linux and DOS. It's partially supported in Windows. It isn't supported in Mac OS X and other platforms. See website for other improvements. WWW: http://advancemame.sourceforge.net/ Notes: svn path=/head/; revision=185890
* AdvanceMAME and AdvanceMESS are unofficial MAME and MESS versions with anAlejandro Pulver2007-02-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | advanced video support for helping the use with TVs, Arcade Monitors, Fixed Frequencies Monitors and also for PC Monitors. They run in GNU/Linux, Mac OS X, DOS, Windows and in all the other platforms supported by the SDL library. The main difference compared with the official emulators is that the Advance versions are able to program directly the video board to always get a video mode with the correct size and frequency. Generally the Advance emulators are able to use a video mode which doesn't require any stretching or other unneeded effects to match the original arcade display. The direct video board programming is fully supported in Linux and DOS. It's partially supported in Windows. It isn't supported in Mac OS X and other platforms. See website for other improvements. WWW: http://advancemame.sourceforge.net/ Notes: svn path=/head/; revision=185888
* DeSmuME is a Nintendo DS emulator.Martin Wilke2007-02-121-0/+1
| | | | | | | | | | | | | | It supports many homebrew nds rom demos as well as a handful of wireless multiboot demo nds roms. It also runs DSLinux, the port of Linux to the Nintendo DS WWW: http://desmume.sourceforge.net/ PR: ports/108903 Submitted by: Stefan Sperling <stsp at stsp.in-berlin.de> Notes: svn path=/head/; revision=184969