| Commit message (Collapse) | Author | Age | Files | Lines |
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- Remove a lot of obsolete patch files
- Clean up all emulators/mupen64* ports
- Add new way to build mupen64 emulator and all plugins
- Pass maintainership to me
Approved by: tlp (maintainer via irc)
Notes:
svn path=/head/; revision=201133
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Notes:
svn path=/head/; revision=191544
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Notes:
svn path=/head/; revision=173460
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Notes:
svn path=/head/; revision=161556
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Discussed with: kris
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=157004
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Approved by: krion@
Notes:
svn path=/head/; revision=154146
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Mupen64 is a highly portable Nintendo 64 emulator. It has been developed
on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.
In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.
WWW: http://mupen64.emulation64.com/
PR: 71895
Submitted by: Travis Poppe
Notes:
svn path=/head/; revision=118787
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