aboutsummaryrefslogtreecommitdiff
path: root/games/8kingdoms
Commit message (Collapse)AuthorAgeFilesLines
* Mark as deprecated and set expiration to 2012-05-10 for ports that are mark ↵Baptiste Daroussin2012-04-091-0/+3
| | | | | | | as broken for more than 6 month Notes: svn path=/head/; revision=294459
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* - Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)Dmitry Marakasov2011-09-231-1/+0
| | | | | | | | | | | | - Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead PR: 157936 Submitted by: myself Exp-runs by: pav Approved by: pav Notes: svn path=/head/; revision=282282
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* Mark various ports as ignore or broken on ia64.Mark Linimon2010-04-061-1/+1
| | | | | | | Hat: portmgr Notes: svn path=/head/; revision=252307
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - Switch SourceForge ports to the new File Release System: categories ↵Dmitry Marakasov2009-08-221-2/+1
| | | | | | | starting with G Notes: svn path=/head/; revision=240070
* - Unbreak and set USE_TCL to 84, as port does not support 85 and higherMartin Matuska2009-02-271-1/+1
| | | | Notes: svn path=/head/; revision=229142
* - Change default Tcl/Tk version to 8.5Martin Matuska2009-02-231-1/+1
| | | | | | | | | - Bump PORTVERSION of ports affected Tested by: pointyhat (pav) Notes: svn path=/head/; revision=228909
* Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.Rong-En Fan2008-08-211-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Specifically, newer autoconf (> 2.13) has different semantic of the configure target. In short, one should use --build=CONFIGURE_TARGET instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning and the old semantic may be removed in later autoconf releases. To workaround this issue, many ports hack the CONFIGURE_TARGET variable so that it contains the ``--build='' prefix. To solve this issue, under the fact that some ports still have configure script generated by the old autoconf, we use runtime detection in the do-configure target so that the proper argument can be used. Changes to Mk/*: - Add runtime detection magic in bsd.port.mk - Remove CONFIGURE_TARGET hack in various bsd.*.mk - USE_GNOME=gnometarget is now an no-op Changes to individual ports, other than removing the CONFIGURE_TARGET hack: = pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables) - comms/gnuradio - science/abinit - science/elmer-fem - science/elmer-matc - science/elmer-meshgen2d - science/elmerfront - science/elmerpost = use x86_64 as ARCH - devel/g-wrap = other changes - print/magicfilter GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf Total # of ports modified: 1,027 Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes) PR: 126524 (obsoletes 52917) Submitted by: rafan Tested on: two pointyhat 7-amd64 exp runs (by pav) Approved by: portmgr (pav) Notes: svn path=/head/; revision=218938
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-0/+1
| | | | Notes: svn path=/head/; revision=208952
* Mark as broken on amd64-7 (and, presumably, sparc64-7).Mark Linimon2007-10-251-1/+9
| | | | Notes: svn path=/head/; revision=201957
* - New port: games/8kingdomsJose Alonso Cardenas Marquez2007-10-075-0/+121
Theme of the game 8 Kingdoms is inspirated by the world of fantasy. Players play on a fully 3D hex map. They construct buildings, recruit units including infantry, mounted units, mages, catapults and finally they attack enemy or help allies. Units gain experiences during the battle, each unit can get some abilities upgraded to be stronger. Data are stored in XML and freely accessible from language versions to units attributes, moreover map editor with random map generator is included for comfortable map editing. WWW: http://kralovstvi.sourceforge.net/ Notes: svn path=/head/; revision=201048