| Commit message (Collapse) | Author | Age | Files | Lines |
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game.
PR: ports/102578
Submitted by: Gea-Suan Lin <gslin at gslin.org>
Notes:
svn path=/head/; revision=174622
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anything... see Gish is a ball of tar. A Sunday stroll with his
lady friend Brea goes awry when a shadowy figure emerges from an
open man hole and pulls Brea into the ground below. Following
Brea's calls for help Gish suddenly finds himself in the
subterranean sewers of Dross, a long forgotten city filled with
twisting corridors, evil traps and some of the most demented
creatures imaginable."
This is the demo version of the game. Visit the website to buy
the full version.
WWW: http://www.chroniclogic.com/index.htm?gish.htm
PR: ports/103005
Submitted by: Jona Joachim <walkingshadow at grummel.net>
Notes:
svn path=/head/; revision=174613
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such as Chrono Trigger and the Final Fantasy series. In Allacrost,
the player explores rich environments, undertakes various quests
and missions, solves dungeon puzzles, and fights strategic battles
in an active time-based system.
WWW: http://www.allacrost.org
PR: ports/103962
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
Notes:
svn path=/head/; revision=174473
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Frets on Fire is a game of musical skill and fast fingers. The aim of the game
is to play guitar with the keyboard as accurately as possible.
WWW: http://louhi.kempele.fi/~skyostil/uv/fretsonfire/
Notes:
svn path=/head/; revision=174385
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UFO ALIEN INVASION is a strategy game featuring tactical combat against hostile
alien forces which are about to infiltrate earth at this very moment. You are
in command of a small special unit which has been founded to face the alien
strike force. To be successful on the long run, you will also have to have a
research team study the aliens and their technologies in order to learn as much
as possible about their technology, their goals and the aliens themselves.
WWW: http://ufo.myexp.de/
Notes:
svn path=/head/; revision=174210
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MCCP, and ZMP with PCRE regular expression handling and Python script
engine. The plugins shipped with the client currently include an
automapper, note system, and database front end.
WWW: http://www.mudmagic.com/mud-client/
PR: ports/103482
Submitted by: trasz <trasz@pin.if.uz.zgora.pl>
Notes:
svn path=/head/; revision=173822
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Ever get the feeling that nothing is going right? You're a sysadmin, and
someone's trying to destroy your computers. The little people running
around the screen are trying to infect your computers with Wingdows [TM],
a virus cleverly designed to resemble a popular operating system. Your
objective is to click the mouse on them, ending their potential threat.
If one of the people reaches a computer, it will attempt to replace your
operating system with the virus it carries. It will then attempt to run off
the screen with your vital software.
PR: 103295
Submitted by: Gürkan Sengün
Notes:
svn path=/head/; revision=173216
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Notes:
svn path=/head/; revision=173166
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multiplayer mode.
PR: 103012
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
Notes:
svn path=/head/; revision=173134
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Goonies'. This game was made by Konami in 1986. There were both a
NES version and an MSX version of the game; this remake is based
on the MSX version.
This remake was made for the 2006 competition organized by Retro
Remakes. After having participated in 2003 (with Road Fighter, which
finished on the 7th place out of 83 entries), and in 2004 (with F-1
Spirit, gaining the 13th place amongst the 73 contestants), we
decided to give another go at the first prize! And, who knows....
WWW: http://goonies.jorito.net/
PR: ports/102959
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
Notes:
svn path=/head/; revision=172889
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its engine.
PR: 103136
Submitted by: Gürkan Sengün
Notes:
svn path=/head/; revision=172876
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it, try to have the laws of physics work with you, not against you.
Sturmbahnfahrer is a game by Bram Stolk.
WWW: http://www.sturmbahnfahrer.com/
PR: ports/102931
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
Notes:
svn path=/head/; revision=172766
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Choose to be a commander and you will play an in-depth RTS managing the
stronghold, or choose to be a warrior and you will play an intense game of
first person combat. With the creation of a new game play genre, RTSS (Real
Time Strategy Shooter), Savage expertly redefines the first-person shooter
and real-time strategy genres by combining elements of both into one cohesive
experience.
As the commander in RTS mode, you will tackle resource management, develop a
robust tech tree, plan your assault and lead real human players into battle.
As a warrior in action mode, you will master many unique weapons, powerful
units, and siege vehicles to fight a fast paced battle.
WWW: http://www.s2games.com/savage/
Approved by: garga (mentor, implicit)
Notes:
svn path=/head/; revision=172583
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QuakeWorld, without loosing any (backwards) compatability.
All QuakeWorld clients should be able to connect to an FTE server, and all FTE
clients should connect to any other QW server.
The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III
Arena, Hexen 2, Nexuiz and others.
WWW: http://fteqw.com/
Notes:
svn path=/head/; revision=172017
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Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn,
Quad Wrangle, Cats and Dogs and Moray Eels. You can play against another
person or computer opponents of varying difficulty, even over the network.
102734
PR: 102734
Submitted by: Gürkan Sengün
Notes:
svn path=/head/; revision=171830
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QuakeWorld easier to start and play. The immortal first person shooter Quake
in the brand new skin with superb graphics and extremely fast gameplay.
Features:
- Modern graphics.
- Multiview support.
- Tons of features to serve latest pro-gaming needs.
- Inbuilt Server Browser & MP3 player control.
- Recorded Games Browser.
- Customization of all possible graphics elements of the game including Head
Up Display.
- All sorts of scripting possibilities.
- MAC OS X platform supported. Software version for computers without 3D
graphics accelerators.
WWW: http://ezquake.sourceforge.net/
Notes:
svn path=/head/; revision=171772
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(2.0.4) changed the name to the original one.
- Update to version 2.0.4.
- Add patches and pkg-message to fix problems [1].
Obtained from:>-Iasen Kostov <tbyte@otel.net> (private e-mail) [1]
Notes:
svn path=/head/; revision=171771
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PR: ports/102398
Notes:
svn path=/head/; revision=171576
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Palomino is an open-source action flight simulator with its own
3D engine.
WWW: http://www.palomino3d.org/
Notes:
svn path=/head/; revision=171559
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of shooting. With the combination of the cursor key and the shot
button, you can shoot at your side or even at your back. Get the
bonus point by hitting the enemy without a miss. You can choose
stages of different difficulty.
WWW: http://www.interq.or.jp/libra/oohara/dangen/index.html
PR: ports/102531
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Approved by: krion (mentor)
Notes:
svn path=/head/; revision=171512
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- Add nox11 port, server only [1]
- Fix conflicts
- Update comment and pkg-descr
- Minor fixes
Inspired by: Gergely CZUCZY <phoemix@harmless.hu> [1]
Notes:
svn path=/head/; revision=171215
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The Eternal Lands data and sound files.
WWW: http://www.eternal-lands.com/
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=171043
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engine with Real-time performance.
In order to provide such feature we have decided to use Kuwahara filter.
Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the
mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur
filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading effect we use no graphics card shaders, so our
implementation could run with almost any gfx card. The edge effect is produced
by painting backface polygons with a thick wireframe without textures and
repaint all the scene, but this time, with textures.
We have also implemented a different algorithm (we call it White Texture),
which uses white textures. It looks like this and this, you can set the
console variable r_celshadalgo to 2, and load another map, or run using the
appropiate link that came with the release.
WWW: http://q3cellshading.sourceforge.net/
PR: ports/101677
Notes:
svn path=/head/; revision=170500
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The warsow data files.
This port install the data files needed to run warsow a full free multiplayer
first person shooter with cartoon design, using qfusion (a cool improvement to
the Quake 2 engine)
WWW: http://www.warsow.net/
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=169672
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Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
is not on graphics or first-person squad-based stealth action. If you like
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
90's then this is for you.
WWW: http://myweb.cableone.net/gmcnutt/nazghul.html
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=169595
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extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.
This port includes icculus.org/duke3d patches for sound and joystick support.
WWW: http://eduke32.com/
Notes:
svn path=/head/; revision=169498
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for the original data, or downloads a shareware version based on the selected
options. In the first case you need to have a legitimate copy of the game in
order to obtain the DUKE3D.GRP file.
WWW: http://www.3drealms.com/duke3d/
Notes:
svn path=/head/; revision=169496
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PR: 101171
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
Notes:
svn path=/head/; revision=169442
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where a cute tiny kitty was following your mouse all over the screen.
There is also another animation with a tiny tux (see the art section
for povray sources).
PR: ports/100941
Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru>
Approved by: krion (mentor)
Notes:
svn path=/head/; revision=169096
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PR: ports/100679
Submitted by: chinsan <chinsan.tw at gmail.com>
Notes:
svn path=/head/; revision=169025
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WWW: http://www.quake4game.com/
Notes:
svn path=/head/; revision=169018
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meaning to base defense along with offensive positioning and organized
strikes.
The basic premise is this:
Attack the enemy base, grab their flag, then take it back to your base. In
this variation you must touch your base flag when carrying the enemy flag in
order to score - if your flag isn't at your base when you return, you or your
team must get it back to gain points and captures.
Notes:
svn path=/head/; revision=169009
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- Requires id Software's Quake II: Patched to v3.20.
- OpenGL Only: No software mode; No 3dfx.
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture Compression: For large textures/skins.
- Particle Engine: Fast intuitive system; dynamically lit; custom special
effects.
- RScript Shaders: Spheremapping; detail textures; animated skins; vertex
deformation, other custom functions.
- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution;
reorganized menus.
- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing
distance; adjustable viewing angle.
- Miscellaneous Special Effects: Improved model lighting system; improved
dynamic shadows system; overbright maps, entities and particles; transparent
surface vertex lighting.
- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and
impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist
filter parameter.
- Backwards Compatible: With old mods.
WWW: http://www.quake2max.net/
Notes:
svn path=/head/; revision=169007
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You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.
- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/
Notes:
svn path=/head/; revision=169005
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Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.
- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/
Notes:
svn path=/head/; revision=169003
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- High quality texture pack (requires support in engine).
- High quality skin pack (requires JPEG and PNG support in engine).
WWW: http://www-personal.umich.edu/~jimw/q2/index.htm
Notes:
svn path=/head/; revision=169000
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a toy wood engine in many levels and you must collect all the coaches
for win.You can dowload it and play indefinitely. It's Free. You can play on
Linux, Mac OsX, Windows. Full-featured, 8 languages: Arabic, Chinese,
English, French, German, Japanese, Russian, Spanish. Colorful animated
wood engine, 40 levels in this first version and 3 beautiful musics and
many sound effects.
WWW: http://ri-li.sourceforge.net/
PR: ports/100394
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
Approved by: krion (mentor)
Notes:
svn path=/head/; revision=168719
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used for modifications and the like, not for engines.
PR: ports/97931
Submitted by: alepulver (myself)
Notes:
svn path=/head/; revision=168510
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PR: 99329
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=166519
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player can start as a peasant in search of fame and become a hero. First of all
PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or
you will not be able to play this game. We will focus our efforts in the
reproduction of a real world with politics, economy, many non-player-characters
controlled by the server that will bring to life our world even without players
connected!
We want to give FREE access to everyone, without the need to either purchase
the game or pay a monthly fee. Servers and bandwidth will be donated by
sponsors.
Our virtual world is persistent, and this means you can connect to it at every
hour of day or night and you will always find players and npcs wandering our
realms. You will be able to disconnect and reconnect again, the server saves
the actual status of your character including his possessions.
You will use a client program to interact with our world, that enables you to
have a 3D view of the surroundings.
WWW: http://www.planeshift.it
PR: ports/94720
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes:
svn path=/head/; revision=166335
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NuclearChess is a chess variant. Whenever a piece is captured, both
pieces and all pieces on neighbour fields die. Games are short and fun
even for people who usually don't play chess.
PR: ports/97944
Submitted by: shaun (me)
Approved by: ahze (mentor)
Notes:
svn path=/head/; revision=166072
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PR: 98925
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: arved (mentor)
Notes:
svn path=/head/; revision=165655
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colored groups, causing them to fall out of the screen. You can
either win by clearing your entire field, or lose if any balls
attach below the white line near the bottom.
The main difference between this game and the classic Bust a Move,
is online multiplayer support, with menu options for playing against
random opponents, or starting or joining a named (private) game.
WWW: http://www.junoplay.com/
PR: ports/98966
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=165566
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PR: 94936
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=165564
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for a few minutes and occupy your hands in the meantime. Guaranteed
no adrenaline rush!
WWW: http://www.junoplay.com/
PR: ports/98965
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=165553
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statistics for HL2 and mods.
PR: ports/98859
Submitted by: Babak Farrokhi <babak@farrokhi.net>
Reviewed by: aaron
Approved by: tobez
Notes:
svn path=/head/; revision=165353
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Unreal Tournament showcases the enhanced, hugely-popular Unreal engine,
the benchmark of 3-D graphical excellence and immersive gameplay.
This stand-alone game brings you never before,
richly-textured and thrilling environments.
In single player mode with "bots" (virtual customizeable team mates) or
in multiplayer mode with up to 16 bots and/or humans.
Step into the Unreal arena and stake your life in the pursuit of victory
as the Unreal Grand Master. Or suffer the agonizing death of defeat.
For information about the Linux patch/installer
WWW: http://liflg.org/?catid=6&gameid=51
For more information about UT visit:
http://www.unrealtournament.com/
PR: ports/91984
Submitted by: Sean Farley <sean-freebsd@farley.org>
Notes:
svn path=/head/; revision=165327
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tournament pairings.
Approved by: tobez (implicit)
Notes:
svn path=/head/; revision=165286
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and realism with a specific emphasis on action over realism. Reaction is a
port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great
popularity in online gaming even 4 years after it was initially released and
on an "obsolete" game engine as well. Many people attribute this lasting
popularity to both the unique gameplay and the AQ2 community.
AQ2 is still more popular than any other Q3 realism mod and any other Quake 2
and Quake/QuakeWorld mods. Reaction Quake 3 aims to bring the gameplay of AQ2
to a new, more modern game engine. This mod is made by AQ2 fans and players
specifically for those who love the fast and furious AQ2 gameplay and also to
hopefully expose a new generation of players to this unique gameplay.
WWW: http://www.rq3.com/
PR: ports/93576
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes:
svn path=/head/; revision=165284
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tournaments.
Approved by: tobez (implicit)
Notes:
svn path=/head/; revision=165282
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