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* Add p5-Games-Alak 0.18, simple game-tree implementation of a gomoku-likeCheng-Lung Sung2006-10-061-0/+1
| | | | | | | | | | game. PR: ports/102578 Submitted by: Gea-Suan Lin <gslin at gslin.org> Notes: svn path=/head/; revision=174622
* "Gish isn't your average hero, in fact he's not your averageAlejandro Pulver2006-10-061-0/+1
| | | | | | | | | | | | | | | | | | | | | anything... see Gish is a ball of tar. A Sunday stroll with his lady friend Brea goes awry when a shadowy figure emerges from an open man hole and pulls Brea into the ground below. Following Brea's calls for help Gish suddenly finds himself in the subterranean sewers of Dross, a long forgotten city filled with twisting corridors, evil traps and some of the most demented creatures imaginable." This is the demo version of the game. Visit the website to buy the full version. WWW: http://www.chroniclogic.com/index.htm?gish.htm PR: ports/103005 Submitted by: Jona Joachim <walkingshadow at grummel.net> Notes: svn path=/head/; revision=174613
* Hero of Allacrost is a game inspired by the likes of SNES-era RPGsAlejandro Pulver2006-10-041-0/+1
| | | | | | | | | | | | | | | such as Chrono Trigger and the Final Fantasy series. In Allacrost, the player explores rich environments, undertakes various quests and missions, solves dungeon puzzles, and fights strategic battles in an active time-based system. WWW: http://www.allacrost.org PR: ports/103962 Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> Notes: svn path=/head/; revision=174473
* - New ports: games/fretsonfire and games/fretsonfire-dataJose Alonso Cardenas Marquez2006-10-031-0/+2
| | | | | | | | | | Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible. WWW: http://louhi.kempele.fi/~skyostil/uv/fretsonfire/ Notes: svn path=/head/; revision=174385
* - New ports: games/ufoai games/ufoai-dataJose Alonso Cardenas Marquez2006-10-011-0/+2
| | | | | | | | | | | | | | UFO ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves. WWW: http://ufo.myexp.de/ Notes: svn path=/head/; revision=174210
* The Mud Magic Mud Client is written in GTK+ and supports MXP, MSP,Pav Lucistnik2006-09-251-0/+1
| | | | | | | | | | | | | | MCCP, and ZMP with PCRE regular expression handling and Python script engine. The plugins shipped with the client currently include an automapper, note system, and database front end. WWW: http://www.mudmagic.com/mud-client/ PR: ports/103482 Submitted by: trasz <trasz@pin.if.uz.zgora.pl> Notes: svn path=/head/; revision=173822
* This is a port of the MacBill, which is based on xbill, source to GNUstep.Dirk Meyer2006-09-171-0/+1
| | | | | | | | | | | | | | | | Ever get the feeling that nothing is going right? You're a sysadmin, and someone's trying to destroy your computers. The little people running around the screen are trying to infect your computers with Wingdows [TM], a virus cleverly designed to resemble a popular operating system. Your objective is to click the mouse on them, ending their potential threat. If one of the people reaches a computer, it will attempt to replace your operating system with the virus it carries. It will then attempt to run off the screen with your vital software. PR: 103295 Submitted by: Gürkan Sengün Notes: svn path=/head/; revision=173216
* Add bloboats, a boat racing game in the spirit of Elasto Mania or X-MotoEmanuel Haupt2006-09-161-0/+1
| | | | Notes: svn path=/head/; revision=173166
* Add untahris, play several classic fun, simple arcade games inEmanuel Haupt2006-09-161-0/+1
| | | | | | | | | | multiplayer mode. PR: 103012 Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> Notes: svn path=/head/; revision=173134
* Welcome to the Brain Games remake of the 8 bit classic game 'TheMartin Wilke2006-09-121-0/+1
| | | | | | | | | | | | | | | | | | | | Goonies'. This game was made by Konami in 1986. There were both a NES version and an MSX version of the game; this remake is based on the MSX version. This remake was made for the 2006 competition organized by Retro Remakes. After having participated in 2003 (with Road Fighter, which finished on the 7th place out of 83 entries), and in 2004 (with F-1 Spirit, gaining the 13th place amongst the 73 contestants), we decided to give another go at the first prize! And, who knows.... WWW: http://goonies.jorito.net/ PR: ports/102959 Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> Notes: svn path=/head/; revision=172889
* This is a graphically pleasing implementation of Go. It uses gnugo asDirk Meyer2006-09-121-0/+1
| | | | | | | | | its engine. PR: 103136 Submitted by: Gürkan Sengün Notes: svn path=/head/; revision=172876
* Sturmbahnfahrer... for expert drivers only. If you want to masterMartin Wilke2006-09-111-0/+1
| | | | | | | | | | | | | | it, try to have the laws of physics work with you, not against you. Sturmbahnfahrer is a game by Bram Stolk. WWW: http://www.sturmbahnfahrer.com/ PR: ports/102931 Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> Notes: svn path=/head/; revision=172766
* - New port: games/linux-savageJose Alonso Cardenas Marquez2006-09-081-0/+1
| | | | | | | | | | | | | | | | | | | | | Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience. As the commander in RTS mode, you will tackle resource management, develop a robust tech tree, plan your assault and lead real human players into battle. As a warrior in action mode, you will master many unique weapons, powerful units, and siege vehicles to fight a fast paced battle. WWW: http://www.s2games.com/savage/ Approved by: garga (mentor, implicit) Notes: svn path=/head/; revision=172583
* The intentions to the FTE QuakeWorld mod are to add some cool features toAlejandro Pulver2006-09-031-0/+1
| | | | | | | | | | | | | | | QuakeWorld, without loosing any (backwards) compatability. All QuakeWorld clients should be able to connect to an FTE server, and all FTE clients should connect to any other QW server. The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III Arena, Hexen 2, Nexuiz and others. WWW: http://fteqw.com/ Notes: svn path=/head/; revision=172017
* Gridlock is a collection of grid-based board games for GNUstep, includingDirk Meyer2006-09-011-0/+1
| | | | | | | | | | | | | Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn, Quad Wrangle, Cats and Dogs and Moray Eels. You can play against another person or computer opponents of varying difficulty, even over the network. 102734 PR: 102734 Submitted by: Gürkan Sengün Notes: svn path=/head/; revision=171830
* Combining the features of all modern QuakeWorld clients, ezQuake makesAlejandro Pulver2006-08-311-0/+1
| | | | | | | | | | | | | | | | | | | | | | | QuakeWorld easier to start and play. The immortal first person shooter Quake in the brand new skin with superb graphics and extremely fast gameplay. Features: - Modern graphics. - Multiview support. - Tons of features to serve latest pro-gaming needs. - Inbuilt Server Browser & MP3 player control. - Recorded Games Browser. - Customization of all possible graphics elements of the game including Head Up Display. - All sorts of scripting possibilities. - MAC OS X platform supported. Software version for computers without 3D graphics accelerators. WWW: http://ezquake.sourceforge.net/ Notes: svn path=/head/; revision=171772
* - Rename games/warzone back to games/warzone2100 because the last versionAlejandro Pulver2006-08-311-1/+1
| | | | | | | | | | | (2.0.4) changed the name to the original one. - Update to version 2.0.4. - Add patches and pkg-message to fix problems [1]. Obtained from:>-Iasen Kostov <tbyte@otel.net> (private e-mail) [1] Notes: svn path=/head/; revision=171771
* - Complete the rename of games/warzone2100 to games/warzone.Alejandro Pulver2006-08-281-1/+1
| | | | | | | PR: ports/102398 Notes: svn path=/head/; revision=171576
* Add port games/palomino:Andrew Pantyukhin2006-08-281-0/+1
| | | | | | | | | | Palomino is an open-source action flight simulator with its own 3D engine. WWW: http://www.palomino3d.org/ Notes: svn path=/head/; revision=171559
* Dangen is a shoot 'em up game that attach importance to accuracyMartin Wilke2006-08-281-0/+1
| | | | | | | | | | | | | | | | of shooting. With the combination of the cursor key and the shot button, you can shoot at your side or even at your back. Get the bonus point by hitting the enemy without a miss. You can choose stages of different difficulty. WWW: http://www.interq.or.jp/libra/oohara/dangen/index.html PR: ports/102531 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: krion (mentor) Notes: svn path=/head/; revision=171512
* Minor rehaul of the freeciv ports:Andrew Pantyukhin2006-08-221-0/+1
| | | | | | | | | | | | - Add nox11 port, server only [1] - Fix conflicts - Update comment and pkg-descr - Minor fixes Inspired by: Gergely CZUCZY <phoemix@harmless.hu> [1] Notes: svn path=/head/; revision=171215
* New port: games/el-dataJose Alonso Cardenas Marquez2006-08-201-0/+1
| | | | | | | | | | | The Eternal Lands data and sound files. WWW: http://www.eternal-lands.com/ Approved by: garga (mentor) Notes: svn path=/head/; revision=171043
* The goal of this project is to add Cell Shading capabilities to the Quake IIIAlejandro Pulver2006-08-131-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | engine with Real-time performance. In order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance. To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect. To produce the cell shading effect we use no graphics card shaders, so our implementation could run with almost any gfx card. The edge effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures. We have also implemented a different algorithm (we call it White Texture), which uses white textures. It looks like this and this, you can set the console variable r_celshadalgo to 2, and load another map, or run using the appropiate link that came with the release. WWW: http://q3cellshading.sourceforge.net/ PR: ports/101677 Notes: svn path=/head/; revision=170500
* - New port: games/warsow-dataJose Alonso Cardenas Marquez2006-08-041-0/+1
| | | | | | | | | | | | | | | The warsow data files. This port install the data files needed to run warsow a full free multiplayer first person shooter with cartoon design, using qfusion (a cool improvement to the Quake 2 engine) WWW: http://www.warsow.net/ Approved by: garga (mentor) Notes: svn path=/head/; revision=169672
* New port: games/nazghulJose Alonso Cardenas Marquez2006-08-031-0/+1
| | | | | | | | | | | | | | Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you. WWW: http://myweb.cableone.net/gmcnutt/nazghul.html Approved by: garga (mentor) Notes: svn path=/head/; revision=169595
* EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highlyAlejandro Pulver2006-08-021-0/+1
| | | | | | | | | | | | | | | | extending what can be edited in the game. EDuke32 combines the work that JonoF and Ken Silverman have put in to JFDuke3D with the original EDuke work done by Matt Saettler, while simultaneously adding tons of new and useful features. Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille and the EDuke32 team. This port includes icculus.org/duke3d patches for sound and joystick support. WWW: http://eduke32.com/ Notes: svn path=/head/; revision=169498
* This port installs the data files needed to run Duke Nukem 3D. It either asksAlejandro Pulver2006-08-021-0/+1
| | | | | | | | | | | for the original data, or downloads a shareware version based on the selected options. In the first case you need to have a legitimate copy of the game in order to obtain the DUKE3D.GRP file. WWW: http://www.3drealms.com/duke3d/ Notes: svn path=/head/; revision=169496
* Add agame, a simple tetris-like game.Emanuel Haupt2006-08-021-0/+1
| | | | | | | | PR: 101171 Submitted by: Dmitry Marakasov <amdmi3 at mail.ru> Notes: svn path=/head/; revision=169442
* This is a port of an old program by Masayuki KobaMartin Wilke2006-07-291-0/+1
| | | | | | | | | | | | | where a cute tiny kitty was following your mouse all over the screen. There is also another animation with a tiny tux (see the art section for povray sources). PR: ports/100941 Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru> Approved by: krion (mentor) Notes: svn path=/head/; revision=169096
* Add p5-Baseball-Sabermetrics 0.01, a Baseball Statistics Module.Rong-En Fan2006-07-291-0/+1
| | | | | | | | PR: ports/100679 Submitted by: chinsan <chinsan.tw at gmail.com> Notes: svn path=/head/; revision=169025
* This package contains Quake 4 for Linux (Demo version) by id Software.Alejandro Pulver2006-07-291-0/+1
| | | | | | | WWW: http://www.quake4game.com/ Notes: svn path=/head/; revision=169018
* Capture the Flag offers an exciting variation on team play. It gives moreAlejandro Pulver2006-07-281-0/+1
| | | | | | | | | | | | | | | meaning to base defense along with offensive positioning and organized strikes. The basic premise is this: Attack the enemy base, grab their flag, then take it back to your base. In this variation you must touch your base flag when carrying the enemy flag in order to score - if your flag isn't at your base when you return, you or your team must get it back to gain points and captures. Notes: svn path=/head/; revision=169009
* OpenGL only Quake II engine modification with the following features:Alejandro Pulver2006-07-281-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Requires id Software's Quake II: Patched to v3.20. - OpenGL Only: No software mode; No 3dfx. - 32-bit color skin/texture support: .jpg; .tga; .png. - Texture Compression: For large textures/skins. - Particle Engine: Fast intuitive system; dynamically lit; custom special effects. - RScript Shaders: Spheremapping; detail textures; animated skins; vertex deformation, other custom functions. - Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; reorganized menus. - Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing distance; adjustable viewing angle. - Miscellaneous Special Effects: Improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting. - Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist filter parameter. - Backwards Compatible: With old mods. WWW: http://www.quake2max.net/ Notes: svn path=/head/; revision=169007
* Quake II: The Reckoning (Xatrix) Mission Pack.Alejandro Pulver2006-07-281-0/+1
| | | | | | | | | | | | | | | | | | | You are part of an elite commando foce that must infiltrate a hostile alien cite. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base. - 18 Arduous Levels to Conquer. - Added Weapons. - New Enemies. This port installs the game.so file, but you still need the original data. WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/ Notes: svn path=/head/; revision=169005
* Quake II: Ground Zero (Rogue) Mission Pack.Alejandro Pulver2006-07-281-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | Take out the Big Gun sounded simple enough, except the Strogg were waiting. You, and a few marines like you, are the lucky ones. You've made it down in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet around Stroggos, 5% of ground forces surviving, and that number dwindling by the second, your orders have change: free your comrades. Destroy the Gravity Well. - New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and the Black Widow. - 14 Entirely new levels and 10 new deathmatch levels. - New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter Sphere, and Anti-matter bomb. - New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam. This port installs the game.so file, but you still need the original data. WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/ Notes: svn path=/head/; revision=169003
* This port installs various Quake II extras:Alejandro Pulver2006-07-281-0/+1
| | | | | | | | | | - High quality texture pack (requires support in engine). - High quality skin pack (requires JPEG and PNG support in engine). WWW: http://www-personal.umich.edu/~jimw/q2/index.htm Notes: svn path=/head/; revision=169000
* Ri-li is a arcade game on GPL (General Public License). You driveMartin Wilke2006-07-251-0/+1
| | | | | | | | | | | | | | | | | a toy wood engine in many levels and you must collect all the coaches for win.You can dowload it and play indefinitely. It's Free. You can play on Linux, Mac OsX, Windows. Full-featured, 8 languages: Arabic, Chinese, English, French, German, Japanese, Russian, Spanish. Colorful animated wood engine, 40 levels in this first version and 3 beautiful musics and many sound effects. WWW: http://ri-li.sourceforge.net/ PR: ports/100394 Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru> Approved by: krion (mentor) Notes: svn path=/head/; revision=168719
* - Rename games/quake3-q3base to games/q3base because the "quake3-" prefix isAlejandro Pulver2006-07-221-1/+1
| | | | | | | | | | used for modifications and the like, not for engines. PR: ports/97931 Submitted by: alepulver (myself) Notes: svn path=/head/; revision=168510
* Add diameter, an arcade-style game with elements of economy and adventure.Emanuel Haupt2006-06-281-0/+1
| | | | | | | | PR: 99329 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=166519
* The objective of the PlaneShift is to create a virtual fantasy world in which aAlejandro Pulver2006-06-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | player can start as a peasant in search of fame and become a hero. First of all PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or you will not be able to play this game. We will focus our efforts in the reproduction of a real world with politics, economy, many non-player-characters controlled by the server that will bring to life our world even without players connected! We want to give FREE access to everyone, without the need to either purchase the game or pay a monthly fee. Servers and bandwidth will be donated by sponsors. Our virtual world is persistent, and this means you can connect to it at every hour of day or night and you will always find players and npcs wandering our realms. You will be able to disconnect and reconnect again, the server saves the actual status of your character including his possessions. You will use a client program to interact with our world, that enables you to have a 3D view of the surroundings. WWW: http://www.planeshift.it PR: ports/94720 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=166335
* Add games/nuclearchessShaun Amott2006-06-231-0/+1
| | | | | | | | | | | | | NuclearChess is a chess variant. Whenever a piece is captured, both pieces and all pieces on neighbour fields die. Games are short and fun even for people who usually don't play chess. PR: ports/97944 Submitted by: shaun (me) Approved by: ahze (mentor) Notes: svn path=/head/; revision=166072
* Add games/scourge-data, a port for the S.C.O.U.R.G.E. data files.Stefan Walter2006-06-171-0/+1
| | | | | | | | | PR: 98925 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Approved by: arved (mentor) Notes: svn path=/head/; revision=165655
* The aim of this game is to shoot colored balls so the form similarilyIon-Mihai Tetcu2006-06-161-0/+1
| | | | | | | | | | | | | | | | | | colored groups, causing them to fall out of the screen. You can either win by clearing your entire field, or lose if any balls attach below the white line near the bottom. The main difference between this game and the classic Bust a Move, is online multiplayer support, with menu options for playing against random opponents, or starting or joining a named (private) game. WWW: http://www.junoplay.com/ PR: ports/98966 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=165566
* Add fwp 0.0.7, a multiplayer first person shooter.Emanuel Haupt2006-06-161-0/+1
| | | | | | | | PR: 94936 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=165564
* A snake game with 8 levels. Great if you need to shut off your brainIon-Mihai Tetcu2006-06-161-0/+1
| | | | | | | | | | | | | for a few minutes and occupy your hands in the meantime. Guaranteed no adrenaline rush! WWW: http://www.junoplay.com/ PR: ports/98965 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=165553
* Adding port games/hlstatsx, Real-time player and clan rankings andAaron Dalton2006-06-141-0/+1
| | | | | | | | | | | | statistics for HL2 and mods. PR: ports/98859 Submitted by: Babak Farrokhi <babak@farrokhi.net> Reviewed by: aaron Approved by: tobez Notes: svn path=/head/; revision=165353
* Unreal Tournament, the ultimate challenge of competitive game-play.Alejandro Pulver2006-06-131-0/+1
| | | | | | | | | | | | | | | | | | | | | | | Unreal Tournament showcases the enhanced, hugely-popular Unreal engine, the benchmark of 3-D graphical excellence and immersive gameplay. This stand-alone game brings you never before, richly-textured and thrilling environments. In single player mode with "bots" (virtual customizeable team mates) or in multiplayer mode with up to 16 bots and/or humans. Step into the Unreal arena and stake your life in the pursuit of victory as the Unreal Grand Master. Or suffer the agonizing death of defeat. For information about the Linux patch/installer WWW: http://liflg.org/?catid=6&gameid=51 For more information about UT visit: http://www.unrealtournament.com/ PR: ports/91984 Submitted by: Sean Farley <sean-freebsd@farley.org> Notes: svn path=/head/; revision=165327
* Adding port games/p5-Algorithm-Pair-Best, Perl module to generateAaron Dalton2006-06-131-0/+1
| | | | | | | | | tournament pairings. Approved by: tobez (implicit) Notes: svn path=/head/; revision=165286
* Reaction Quake 3 is a total conversion mod for Quake III Arena based on actionAlejandro Pulver2006-06-121-0/+1
| | | | | | | | | | | | | | | | | | | | | | and realism with a specific emphasis on action over realism. Reaction is a port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great popularity in online gaming even 4 years after it was initially released and on an "obsolete" game engine as well. Many people attribute this lasting popularity to both the unique gameplay and the AQ2 community. AQ2 is still more popular than any other Q3 realism mod and any other Quake 2 and Quake/QuakeWorld mods. Reaction Quake 3 aims to bring the gameplay of AQ2 to a new, more modern game engine. This mod is made by AQ2 fans and players specifically for those who love the fast and furious AQ2 gameplay and also to hopefully expose a new generation of players to this unique gameplay. WWW: http://www.rq3.com/ PR: ports/93576 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=165284
* Adding port games/p5-Algorithm-Pair-Swiss, Generate unique pairings forAaron Dalton2006-06-121-0/+1
| | | | | | | | | tournaments. Approved by: tobez (implicit) Notes: svn path=/head/; revision=165282