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* [New port] games/q3baseEdwin Groothuis2005-12-301-0/+1
| | | | | | | | | | | | | | | | | Q3Base is a fork of Quake III Arena. Its advantage is that it has a lot of bugfixes, including support for FreeBSD out of the box. It also uses GNU Autoconf/Automake and works with BSD Make, thus removing the dependency on Perl and GNU Make. It's also more compact than Quake III Arena - 1.4 MB .tar.bz2 vs 5.5 MB .zip. PR: ports/89213 Submitted by: Ed Schouten <ed@fxq.nl> Notes: svn path=/head/; revision=152401
* [NEW PORT] games/glest: Free 3d real-time customizable strategy gameEdwin Groothuis2005-12-291-0/+1
| | | | | | | | | | | | | | | | Glest is a project for making a free 3d real-time customizable strategy game. Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps. WWW: http://www.glest.org/ PR: ports/88306 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=152334
* New port: games/wop Free real-time Worms gameEdwin Groothuis2005-12-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Worms of Prey is the new and free real-time Worms game for Linux, MacOS X, and Windows similar to Liero, Liero AI, Liero Extreme, Yet Another Liero Clone, NiL, and Wurmz! Features include: - Multi-player with one player per computer - Completely new graphics - Low bandwidth usage - Different game modes (death match, team play) - Ropes can be attached to any object - Rope can be released - Any number of ropes - Multiple moving goals - Free Linux, Windows and MacOS version under GPL license WWW: http://wormsofprey.org/ PR: ports/90946 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=152137
* New port: games/toycars Physics-based 2D racing gameEdwin Groothuis2005-12-211-0/+1
| | | | | | | | | | | | | | | | Toy Cars is a physics based 2-D racer. The graphics and the interface use SDL and OpenGL. Toy Cars is partly inspired by Micromachines and partly by the old Atari ST game called Jupiter's Masterdrive. WWW: http://sourceforge.net/projects/toycars/ PR: ports/90642 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=151711
* Add flightgear-l410.Jean-Yves Lefort2005-12-111-0/+1
| | | | | | | | | | | | The Turbolet L410 package simulates the Turbolet L410 Czech commuter aircraft, and is provided as an aircraft for the FlightGear flight simulator. Since the aircraft requires modifications to the FlightGear source code, this port builds and installs a patched FlightGear executable. WWW: http://javky.rozhled.cz/index.php?id=fgfsl410&typ=P Notes: svn path=/head/; revision=150900
* Add flightgear-mb339-pan.Jean-Yves Lefort2005-12-111-0/+1
| | | | | | | | | | | | The MB-339 PAN package simulates the jet used by the aerobatic team of the Italian Air Force, and is provided as an aircraft for the FlightGear flight simulator. It is developed by the University of Udine's Human-Computer Interaction Laboratory, in collaboration with the Italian Aerobatic team. WWW: http://hcilab.uniud.it/pan/ Notes: svn path=/head/; revision=150885
* Add linux-x-plane-net-installer.Jean-Yves Lefort2005-12-071-0/+1
| | | | | | | | | | The X-Plane network installer is a graphical application which fetches the latest X-Plane distribution and installs it in the directory you specify. WWW: http://www.x-plane.com/ Notes: svn path=/head/; revision=150592
* Graphical tool to change TuxPaint settingsPav Lucistnik2005-11-291-0/+1
| | | | | | | | PR: ports/89697 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=149908
* Add linux-goodway.Jean-Yves Lefort2005-11-261-0/+1
| | | | | | | | | GoodWay is a powerful flight planner for the X-Plane flight simulator. WWW: http://www.xpgoodway.com/ Notes: svn path=/head/; revision=149605
* Add linux-x-plane.Jean-Yves Lefort2005-11-261-0/+1
| | | | | | | | | | | X-Plane is a popular commercial flight simulator. If you do not have an X-Plane 8 DVD, the program acts as a demo and locks the controls after 6 minutes. WWW: http://www.x-plane.com/ Notes: svn path=/head/; revision=149602
* Add plonx, a small ascii puzzle game, where you'll have to avoid bombs andEmanuel Haupt2005-11-251-0/+1
| | | | | | | | | | collect points. PR: 89529 Submitted by: clive@darkarts.co.za Notes: svn path=/head/; revision=149434
* New port: games/formido 2D kill-em all with 3D rendered graphicsEdwin Groothuis2005-11-251-0/+1
| | | | | | | | | | | | | | | | | | | Formido is one of those games, where you are loaded with some guns and you go shooting different things. 'Things' in this case are big, ugly, - not green though - alien insects. The idea is to kill as many of those bastards as possible. Eventually they will overcome you, but struggle as long as you can. There are some power-ups to aid you in your honorable quest. Keep in mind, that those critters are rather tough and generally do nasty things when in close range of any player-characters. WWW: http://koti.mbnet.fi/lsoft/formido/formido.html PR: ports/89514 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=149379
* New port: games/shootingstarEdwin Groothuis2005-11-251-0/+1
| | | | | | | | | | | | | | | | | | | | The Red-Shirted-Guy served happily in the police forces for many years, until he got kicked out because he used too much violence. He started drinking. After couple months his twin brother, the Green-Shirted-Guy, thought that Red's life wasn't very glamourous, so Green asked Red if he wanted to collaborate and start killing bad guys. They both thought it was a good idea and so they started their agency, The Shooting Stars. It was finally the time to take law to their own hands. WWW: http://www.2ndpoint.fi/ss PR: ports/89516 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=149377
* [NEW PORT] games/pythonchess - Small program for playing chess against the ↵Edwin Groothuis2005-11-251-0/+1
| | | | | | | | | | | | | | | | | computer pythonchess is a computer chess program for human vs. computer games. pythonchess is a complete chess program with alpha-beta search, hashing, pondering, iterative deepening, etc. implemented in Python programming language. WWW: http://www.kolumbus.fi/jyrki.alakuijala/pychess.html PR: ports/89518 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> Notes: svn path=/head/; revision=149375
* New port: games/construo A fun construction toyEdwin Groothuis2005-11-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | Construo is a simple 2D construction programm (it is currently not a real game) for objects which consist of rods and springs and let them react on physical forces. You can currently construct buildings and objects like bridges, towers, spaceshuttles, etc. and you let them fall to ground and see seem smash and break. Sound like fun, doesn't it =;-) The game is similar to Bridge Builder and heavily inspired from the Gamasutra article Collision Response: Bouncy, Trouncy, Fun. Its covered under the GNU General Public License, thats means source code is availabel and you are allowed to modify it. WWW: http://www.nongnu.org/construo/ PR: ports/89517 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=149372
* [NEW PORT] games/jchessboard - Chess game and PGN viewer/editor written in JavaEdwin Groothuis2005-11-251-0/+1
| | | | | | | | | | | | | | | JChessBoard is a chess game and PGN viewer/editor written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. WWW: http://jchessboard.sourceforge.net/ PR: ports/89507 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> Notes: svn path=/head/; revision=149370
* [NEW PORT] games/doom-freedoom - Complete Doom-based game IWAD that is Free ↵Edwin Groothuis2005-11-241-0/+1
| | | | | | | | | | | | | | | | | | | | | Software Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software. The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc.). While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a Free alternative. Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game PR: ports/89473 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> Notes: svn path=/head/; revision=149274
* New port: games/oolite - clone of Elite space simulator game for GNUstepEdwin Groothuis2005-11-241-0/+1
| | | | | | | | | | | | | | | | | | | | | Oolite is an independent interpretation and recreation of the classic game, Elite. Oolite is a space trading and combat game, with the dangers of pirates, police, bounty hunters, and various other hazards. The player's role is open ended: there is no set goal other than perhaps to reach the Elite combat rating, but the players may choose their own path through the universe. The game is expandable, and numerous expansion packs already exist. New ships and new missions are available for download. You can find a first-flight tutorial here: http://oolite.aegidian.org/tutorial/ WWW: http://oolite-linux.berlios.de/ PR: ports/86997 Submitted by: Andriy Gapon <avg@icyb.net.ua> Notes: svn path=/head/; revision=149256
* New port: games/tmw A free open source 2D MMORPG in developmentEdwin Groothuis2005-11-241-0/+1
| | | | | | | | | | | | | | | | | | | The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. It is licensed under the GPL, making sure this game can't ever run away from you. The project includes the development of both a client and a server, as well as the development of an online world. WWW: http://themanaworld.org/ PR: ports/87340 Submitted by: Tobias Gion <freebsd@gionet.de> Notes: svn path=/head/; revision=149240
* Add linux-warsow.Jean-Yves Lefort2005-11-231-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Warsow is a full free multiplayer first person shooter with cartoon design, using qfusion (a cool improvement to the Quake 2 engine). Highlights: - Besides classical trix coming from Quake scene, like Circle Jump, Strafe Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special Moves - Special moves of Warsow are Wall jumps, Dashes, Dodges, Ramp slides. All of them can be performed with a single key (spacebar by default) - All this brings huge depth of interactivity in 3D environment, really skilled gameplay, endless learning curves - Client and dedicated server - Load Quake 3 maps - Add bots - And more WWW: http://www.warsow.net/ PR: ports/88903 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=149140
* Add linux-alienarena.Jean-Yves Lefort2005-11-231-0/+1
| | | | | | | | | | | | | | | | | | | AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi theme with a modern, updated visual experience. With 25 levels, five modes of play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire modes), the game has an endless supply of replayability. Billed as the sequel to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials and tribulations of software development, endless hours of playing, gathering feedback, COR Entertainment has been able to not only fine tune and perfect it's flagship game, but add completely new dimensions to it. WWW: http://red.planetarena.org/ PR: ports/88911 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=149132
* Rename q3server* to quake3-* equivalents:Edwin Groothuis2005-11-221-7/+7
| | | | | | | | | | | | | ports/86186 [UPDATE] games/q3server: integrate with "quake3-data", rename to "linux-quake3" ports/86187 [UPDATE] games/q3server-excessive: integrate with "quake3-data", rename to "quake3-excessive" ports/86188 [UPDATE] games/q3server-freezetag: integrate with "quake3-data", rename to "quake3-freezetag" ports/86189 [UPDATE] games/q3server-osp: integrate with "quake3-data", rename to "quake3-osp" ports/86190 [UPDATE] games/q3server-ra3: integrate with "quake3-data", rename to "quake3-ra3", update to 1.76 ports/86191 [UPDATE] games/q3server-ut: integrate with "quake3-data", rename to "quake3-ut", update to 3.7 ports/86192 [UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to "quake3-wfa", update to 3.5b Notes: svn path=/head/; revision=149000
* The GGZ Gaming Zone - SDL-based gamesPav Lucistnik2005-11-211-0/+1
| | | | | | | | PR: ports/89276 Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> Notes: svn path=/head/; revision=148934
* You must keep the tiles from piling up to the top of the board orPav Lucistnik2005-11-171-0/+1
| | | | | | | | | | | | | | | they will crash down on you. But be warned they keep coming and they come faster each time. Click on groups of three or more to remove tiles. Additional "helper" tiles are given occasionally to assist and some times hinder in the removal of tiles. WWW: http://www.shiftygames.com/torrent/torrent.html PR: ports/88769 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=148622
* [New port] games/quake4Edwin Groothuis2005-11-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | id Software has released Linux binaries for Quake 4! Hooray! They seem to work on FreeBSD as well (worked on my machine, about 5 FPS ;-)). There isn't a port for it at the moment, so I've made one. I don't feel like maintaining it, because I can't really test it on my machine. The port isn't complete; There isn't a switch to install dedicated only (wouldn't be hard though) and I guess we shouldn't be able to build packages from it. Have fun! :-) * Renamed it to games/linux-quake4 to stay consistent with other quake ports. PR: ports/87764 Submitted by: Ed Schouten <ed@fxq.nl> Notes: svn path=/head/; revision=148585
* Add doom-wolfendoom 1.0, wolfenstein 3D levels ported to Doom II.Simon Barner2005-11-171-0/+1
| | | | | | | | PR: 86444 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=148582
* Add doom-hr2 1.0,Simon Barner2005-11-171-0/+1
| | | | | | | | | | | hell Revealed II is a megawad, a 32-level replacement for DooM II. PR: 86443 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=148580
* Add doom-hr 1.0,Simon Barner2005-11-171-0/+1
| | | | | | | | | | | hell Revealed is a megawad, a 32-level replacement for DooM II. PR: 86442 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=148578
* Add doom-hacx 1.0, a full TC using the Doom II engine.Simon Barner2005-11-171-0/+1
| | | | | | | | PR: 86439 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=148576
* Add doom-data 1.0.Simon Barner2005-11-171-0/+1
| | | | | | | | | | | | | | | | | | | | Doom data files (the shareware versions of Doom, Doom II, Hexen, Heretic and Strife). This port is the basis of a new framework that allows DooM ports to share their data files. The cannoical location of those WAD files is ${LOCALBASE}/share/doom (the directory is owned by this port). In order to create your own port for a DooM WAD port, please see games/doom-hr for an example. PR: 86439 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=148574
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. PR: ports/85429 Submitted by: Linas Valiukas <shirshegsm@gmail.com> Notes: svn path=/head/; revision=148568
* Add ksudoku, a Sudoku generator and solver for KDEEmanuel Haupt2005-11-161-0/+1
| | | | | | | | PR: 86766 Submitted by: Bartosz Fabianowski <freebsd@chillt.de> Notes: svn path=/head/; revision=148448
* VDrift is a cross-platform, open source driving simulation made with driftPav Lucistnik2005-11-131-0/+1
| | | | | | | | | | | | | | racing in mind. It's powered by the excellent Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD and Windows. WWW: http://www.vdrift.net/ PR: ports/88775 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=148139
* Add Armagetron Advanced, a multiplayer and networked Tron clone in 3D.Maxime Henrion2005-11-131-0/+1
| | | | | | | Reviewed by: pav Notes: svn path=/head/; revision=148119
* Test your word knowledge, and spelling skills, with this anagramMarcus Alves Grando2005-11-111-0/+1
| | | | | | | | | | | | | game. You are given 6 letters to create as many words as you can in the time alotted. WWW: http://www.shiftygames.com/scramble/scramble.html PR: 88768 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=147944
* Challenge your spelling skills in the old western style. Get itMarcus Alves Grando2005-11-111-0/+1
| | | | | | | | | | | | | right and we'll let you try again, until you get it wrong. But we will give you another chance if you get it wrong. WWW: http://www.shiftygames.com/hangman/hangman.html PR: 88767 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=147942
* The classic memory game has some new life in this recreation forMarcus Alves Grando2005-11-111-0/+1
| | | | | | | | | | | | | the Linux platform. Your object is to find all matching pairs of icons in the fastest time possible. WWW: http://www.shiftygames.com/concentration/concentration.html PR: 88766 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=147927
* - games/p5-Games-Sequential has been deleted as it is now merged withAaron Dalton2005-11-051-1/+0
| | | | | | | | | games/p5-Games-AlphaBeta Approved by: tobez Notes: svn path=/head/; revision=147388
* Remove expired portKris Kennaway2005-11-051-1/+0
| | | | Notes: svn path=/head/; revision=147350
* Remove expired portsKris Kennaway2005-11-051-15/+0
| | | | Notes: svn path=/head/; revision=147349
* add ggz-gtk-client 0.0.12Ying-Chieh Liao2005-11-041-0/+1
| | | | | | | | | | the GGZ Gaming Zone - GTK+ Frontend PR: 88144 Submitted by: yinjieh@csie.nctu.edu.tw Notes: svn path=/head/; revision=147217
* Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, whichPav Lucistnik2005-11-031-0/+1
| | | | | | | | | | | | currently runs in Linux, Windows, and DOS. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. PR: ports/88428 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Notes: svn path=/head/; revision=147149
* Add dangerdeep.Jean-Yves Lefort2005-10-291-0/+1
| | | | | | | | | | | | | | | Danger from the deep (aka dangerdeep) is a Free / Open Source World War II German submarine simulation. It is currently available for FreeBSD, Linux/i386 and Windows, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. WWW: http://dangerdeep.sourceforge.net/ PR: ports/88168 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=146664
* new port: games/pear-Games_Chess 0.9.0Edwin Groothuis2005-10-231-0/+1
| | | | | | | | | | | new port pear-Games_Chess to validate PGN (portable Game Notation) representing chess games PR: ports/87617 Submitted by: Mark Huizer <xaa+ports@timewasters.nl> Notes: svn path=/head/; revision=146168
* Complete repocopy games/ctris and remove games/ctetrisMarcus Alves Grando2005-10-211-1/+0
| | | | | | | | PR: 87232 Submitted by: Travis Poppe <tlp@liquidx.org> (maintainer) Notes: svn path=/head/; revision=146088
* Update to 0.41Marcus Alves Grando2005-10-211-0/+1
| | | | | | | | | | | Move games/ctetris to games/ctris PR: 87232 Submitted by: Travis Poppe <tlp@liquidx.org> (maintainer) Repocopied by: marcus Notes: svn path=/head/; revision=146086
* Add bos.Jean-Yves Lefort2005-10-171-0/+1
| | | | | | | | | | | | | Battle of Survival is a real-time strategy game using the Stratagus game engine. WWW: http://bos.seul.org/ PR: ports/87458 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145642
* [NEW PORT] games/quake2-data - Quake II data filesEdwin Groothuis2005-10-161-0/+1
| | | | | | | | | | | | | | | | | Quake II data files. This port installs the data files needed to run Quake II. It installs the updates and Capture The Flag mod data. You still need to have a legitimate copy of the game in order to obtain the .pak files. Otherwise you can use the shareware version of the game data. PR: 8 7179 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145602
* Add xmoto, a challenging 2D motocross platform game.Emanuel Haupt2005-10-161-0/+1
| | | | | | | | | PR: 87143 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Approved by: novel (mentor) (implicit) Notes: svn path=/head/; revision=145539
* [UPDATE] games/linux-q3ademo: clean-up, minor fixes, rename to ↵Edwin Groothuis2005-10-161-1/+1
| | | | | | | | | | | | | | | | | | | "linux-quake3-demo" hanges: * Clean-up. * Rename to "linux-quake3-demo" (also rename port directory). * Add SIZE entry to distinfo. * Fix symlink with different OpenGL implementations (ports). * Take maintainership. * Use SUB_FILES for script. * Distfile is fetched automatically from MASTER_SITE_GENTOO. PR: ports/86227 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145529