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* Add games/gtkatlanticMichael Johnson2005-03-181-0/+1
| | | | | | | | GtkAtlantic is a game like Monopoly(tm). GtkAtlantic is a network client that works with the monopd (http://unixcode.org/monopd/) server. Notes: svn path=/head/; revision=131534
* Add FrikQCC 2.6, an advanced QuakeC compiler/decompiler.Alexey Dokuchaev2005-03-171-0/+1
| | | | Notes: svn path=/head/; revision=131480
* - Update to 0.8Sergey Matveychuk2005-03-131-1/+1
| | | | | | | | | | - Rename port netpanzerdata to netpanzer-data. Mention this fact in UPDATING. PR: ports/77903 Submitted by: maintainer Notes: svn path=/head/; revision=131092
* Change the port name to lower case.Sergey Matveychuk2005-03-091-1/+1
| | | | | | | | Requested by: danfe, mezz Approved by: maintainer Notes: svn path=/head/; revision=130681
* QNetChess is a network game chess for two players.Sergey Matveychuk2005-03-041-0/+1
| | | | | | | | | | It has a client and a server in the same program. PR: ports/78364 Submitted by: Andrej Zverev <az@inec.ru> Notes: svn path=/head/; revision=130371
* - Move games/scorched3d-devel to games/scorched3dPav Lucistnik2005-03-041-1/+1
| | | | | | | | Requested by: maintainer Repocopy by: marcus Notes: svn path=/head/; revision=130334
* xdesktopwaves is a cellular automata setting the backgroundPav Lucistnik2005-02-251-0/+1
| | | | | | | | | | | | | of your X Window System under water. Windows and mouse are like ships on the sea. Each movement of these ends up in moving water waves. You can even have rain and/or storm stirring up the water. PR: ports/78047 Submitted by: User & <ericyu@mail2000.com.tw> Notes: svn path=/head/; revision=129788
* As previously announced, remove ports that have reached their expiry date,Kris Kennaway2005-02-181-1/+0
| | | | | | | and the handful of ports that depended on them. Notes: svn path=/head/; revision=129234
* Add wmquake 1.1,Kirill Ponomarev2005-02-181-0/+1
| | | | | | | | | | | Just what you always wanted. Hardcore quake fanatics can now enjoy their favorite game in a 64x64 window! PR: ports/76352 Submitted by: Ulrich Spoerlein <q@uni.de> Notes: svn path=/head/; revision=129172
* noeGNUd aims to be the ultimate User Interface ( UI ) for nethack. comibiningPav Lucistnik2005-02-181-0/+6
| | | | | | | | | | | | | | | | | character mode, 2D tilesets and 3d graphics, all interchangeable at runtime to allow the serious nethack player ultimate freedom of interface to the game that allows ultimate freedom of gameplay and imagination. noegnud-data is the foundamental data for noeGNUd which all noeGNUd games depend on it. noegnud-nethack, noegnud-nethack-deet, noegnud-slashem, and noegnud-littlehack are the four variant games that noeGNUd support. noegnud-addons installs tilesets and sound themes. PR: ports/65318 Submitted by: Leland Wang <llwang@infor.org> Notes: svn path=/head/; revision=129166
* Add client for daimonin, a free open source MMORPG.Pav Lucistnik2005-02-151-0/+1
| | | | Notes: svn path=/head/; revision=128925
* Add I Have No Tomatoes.Adam Weinberger2005-02-081-0/+1
| | | | | | | | | | | | I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated! WWW: http://tomatoes.sourceforge.net/ Notes: svn path=/head/; revision=128248
* Add scare 1.3.3, an ADRIFT interactive adventure interpreter.Peter Pentchev2005-02-061-0/+1
| | | | Notes: svn path=/head/; revision=128184
* Add xglk 0411, an Xlib implementation of the Glk interactive adventurePeter Pentchev2005-02-061-0/+1
| | | | | | | display toolkit/API. Notes: svn path=/head/; revision=128182
* Add the demo of Spheres of Chaos 2.06, a space shoot-em-up with unbelievablePeter Pentchev2005-01-311-0/+1
| | | | | | | graphics and music. Notes: svn path=/head/; revision=127782
* New game!Edwin Groothuis2005-01-301-0/+1
| | | | | | | | | | | Einstein puzzle is cross-platform open source remake of old DOS game Sherlock which was inspired by Albert Einstein's puzzle. Einstein said that only those with an intelligence quotient of 98 percentile and higher should be able to solve it. Notes: svn path=/head/; revision=127692
* Eternal Lands is a FREE MMORPG (massive multiplay online role playing game)Pav Lucistnik2005-01-291-0/+1
| | | | | | | | | | | currently under development. There are 9 skills, total character development freedom, many quests, religion, a lot of NPCs, animals and monsters. PR: ports/76646 Submitted by: Jan Rochel <jannisan@t-online.de> Notes: svn path=/head/; revision=127632
* n-multiplayer crazy clone of the famous Bubble Bobble gamePav Lucistnik2005-01-271-0/+1
| | | | | | | | | | | | | | | | | Features: * Same gameplay as the famous McSebi's Bub & Bob. * Network game: 1 to 3 players per machine, up to 7 players in total. * Completely original crazy bonuses! * Capture other players in a bubble! * New levels, including a random level generator! WWW: http://bub-n-bros.sourceforge.net/ PR: ports/76746 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> Notes: svn path=/head/; revision=127496
* TecnoballZs is a brick breaker (Arkanoid-like game) with 50 levels of game andPav Lucistnik2005-01-201-0/+1
| | | | | | | | | | 11 special levels. PR: ports/76484 Submitted by: Jean-Yves Lefort <jylefort@brutele.be> Notes: svn path=/head/; revision=126977
* PvPGN (Player vs Player Gaming Network) is free software that emulates aPav Lucistnik2005-01-201-0/+1
| | | | | | | | | | | | Blizzard Battle.net server. It currently supports all Battle.net games, such as StarCraft, Diablo II, and Warcraft III, and gives you the power to run your own server, manage your own users, run your own tournaments, etc. PR: ports/76445 Submitted by: Max E. Kuznecov <mek@mek.uz.ua> Notes: svn path=/head/; revision=126946
* Add highmoon 1.0.2, a duel in the universe game.Alexey Dokuchaev2005-01-201-0/+1
| | | | Notes: svn path=/head/; revision=126920
* Add qccx 1.0.0, a very fast optimizing QuakeC compiler.Alexey Dokuchaev2005-01-181-0/+1
| | | | Notes: svn path=/head/; revision=126709
* Add meqcc 1.4, MrElusive's QuakeC compiler.Alexey Dokuchaev2005-01-161-0/+1
| | | | Notes: svn path=/head/; revision=126577
* Remove xblast-betaErwin Lansing2004-12-301-1/+0
| | | | | | | Forgotten by: se Notes: svn path=/head/; revision=125526
* New port games/wormux.Edwin Groothuis2004-12-231-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Almost everyone has heard of the Worms(R) series of games, developed by Team17. Worms was created in 1990, the goal of the game consisting of a several teams of "worms" fighting to the death on a 2D map. Wormux is heavily influenced by all games in this genre, including Scorched Earth and Liero. Wormux is free software clone of this game concept. Though currently under heavy development, it is already very playable, with lots of weapons (Dynamite, Baseball Bat, Teleportation, etc.). There are also lots of maps available for your battling pleasure! Wormux takes the genre to the next level, with great customisation options leading to great gameplay. There is a wide selection of teams, from the Aliens to the Chickens. Also, new battlefields can be downloaded from the Internet, making strategy an important part of each battle. PR: ports/75186 Submitted by: Anton Yudin <toha@toha.org.ua> Notes: svn path=/head/; revision=124926
* [NEW PORT] games/linux-hohlin: Remake of the classic spectrum game Head over ↵Edwin Groothuis2004-12-231-0/+1
| | | | | | | | | | | | | | | | | | Heels The original Head Over Heels was released around about 1987. It was immediately praised in the press as being quite the best isometric adventure game. This version is a pretty darn faithful remake of the Speccy original except with a few spanking extra bits. WWW: http://retrospec.sgn.net/games/hoh/index.html PR: ports/70577 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> Notes: svn path=/head/; revision=124899
* New port: games/xgame A Perl script which enhances gameplay under Linux/UnixEdwin Groothuis2004-12-231-0/+1
| | | | | | | | | | | | | | | | | A Perl script which enhances gameplay under Linux/Unix Xgame launches your game in a separate X session. This allows gamers to switch between their desktop and their game with ease. The new X session does not run a desktop or window manager. Furthermore, since the game is run in a separate X session, the resolution and color depth of the desktop and game may be different. PR: ports/73326 Submitted by: Andreas Berg <aberg@doomnet.de> Notes: svn path=/head/; revision=124891
* new port games/wanderer: Steve Shipway's wandererEdwin Groothuis2004-12-231-0/+1
| | | | | | | | | | port of the ascii game - wanderer to FreeBSD. PR: ports/70827 Submitted by: Marina Brown <marina@surferz.net> Notes: svn path=/head/; revision=124889
* An open source clone of the Microprose game "Transport Tycoon Deluxe".Alexey Dokuchaev2004-12-171-0/+1
| | | | Notes: svn path=/head/; revision=124313
* Remove, it has been unmaintain for years and GNOME 1.x is dead.Jeremy Messenger2004-12-131-1/+0
| | | | Notes: svn path=/head/; revision=123882
* Connect fgfs-base.Dag-Erling Smørgrav2004-12-111-0/+1
| | | | Notes: svn path=/head/; revision=123725
* Add kgeography, a geography learning game.Tilman Keskinoz2004-12-011-0/+1
| | | | Notes: svn path=/head/; revision=122913
* As previously announced, remove games/quakeserver. It used an unregisteredMark Linimon2004-11-281-1/+0
| | | | | | | UID, and in addition the original distfiles were no longer available. Notes: svn path=/head/; revision=122698
* Add powwow, another MUD client.Pav Lucistnik2004-11-151-0/+1
| | | | | | | Submitted by: Juraj Lutter <otis@wilbury.sk> Notes: svn path=/head/; revision=121703
* Add qnetwalk, QT version of the netwalk gameTilman Keskinoz2004-11-121-0/+1
| | | | Notes: svn path=/head/; revision=121445
* Add gnomegames2-extra-data.Joe Marcus Clarke2004-11-071-0/+1
| | | | Notes: svn path=/head/; revision=121081
* As previously announced, remove games/utserver-asu (checksum failure).Mark Linimon2004-10-231-1/+0
| | | | Notes: svn path=/head/; revision=120005
* As previously announced, remove hlserver-pvk, hlserver-snow,Mark Linimon2004-10-231-5/+0
| | | | | | | | | hlserver-trainhunters, and hlserver-svencoop. The current version of -pvk and -trainhunters was no longer available anywhere; the other two did not work. Notes: svn path=/head/; revision=120003
* As previously announced, remove crafty-open-small (fails to fetch).Mark Linimon2004-10-231-1/+0
| | | | Notes: svn path=/head/; revision=119999
* Add bastet, an ncurses Tetris clone which is harder than every other Tetris.Michael Nottebrock2004-10-211-0/+1
| | | | | | | | Bastet stands for "bastard tetris" and uses a special algorithm designed to choose the worst brick possible. Notes: svn path=/head/; revision=119915
* Add KOTH (King of the Hill), a multiplayer tank artillery game similar toPav Lucistnik2004-10-161-0/+1
| | | | | | | | | | Scorched Earth that uses libggi. PR: ports/72725 Submitted by: Travis Poppe <tlp@LiquidX.org> Notes: svn path=/head/; revision=119616
* Tsito plays XiangQi (Chinese Chess) against the user or it referees twoPav Lucistnik2004-10-151-0/+1
| | | | | | | | | | | | players. It can be used on the console (or an xterm) or can communicate through pipes to a GUI frontend. If used in a console it uses ASCII characters to display the board on the screen. PR: ports/72705 Submitted by: Kuang-che Wu <kcwu@csie.org> Notes: svn path=/head/; revision=119542
* Add freebooters 0.2.1,Kirill Ponomarev2004-10-121-0/+1
| | | | | | | | | | | | | | | | | | The Caribbean Sea in the late 16th century: The Dutch, French, English and Spanish crown aim to expand their areas of influence. You as an auspiscious young captain are trying to make the best of it, as you may either become a brave merchant soul, a freebooting hero of your crown or a bloodlusty dreaded pirate leader. Freebooters will hopefully become a free clone of the Sid Meier classic Pirates!. It's written in C++ using SDL and licensed under the GNU General Public License. PR: ports/72189 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> Notes: svn path=/head/; revision=119014
* Readd kpuzzle, a Jigsaw puzzle game for KDETilman Keskinoz2004-09-021-0/+1
| | | | Notes: svn path=/head/; revision=117957
* Add ctetris, ncurses-bases tetris cloneTilman Keskinoz2004-09-021-0/+1
| | | | | | | | PR: 70446 Submitted by: Travis Poppe <tlp@LiquidX.org> Notes: svn path=/head/; revision=117927
* Add deng 1.8.1.r4, an enhanced Doom, Heretic and Hexen source port.Kirill Ponomarev2004-08-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | The Doomsday Engine is an enhanced Doom source port for the Windows and UNIX platforms. It is based on the source code of id Software's Doom and Raven Software's Heretic and Hexen. Some of supported features are: * Dynamic lights * Lens flares * High-resolution textures (PNG, TGA, PCX) * Particle effects * Detail textures * 3D models (uses Quake II's MD2 format) * Simple environmental mapping for 3D models (shiny effects) * MD2 skymodels and skyboxes * Actor (monster) movement smoothing * Simulated radiosity shadowing system for the environment * Simple shadows for objects * Fog * Glowing surfaces * Smart texture filtering using a modified hq2x algorith PR: ports/70996 Submitted by: Igor Pokrovsky <ip@doom.homeunix.org> Notes: svn path=/head/; revision=117425
* Fix CATEGORIES.Thierry Thomas2004-08-221-1/+0
| | | | | | | Pointyhat to: me. Notes: svn path=/head/; revision=117053
* Add alphabet_sounds_fr 0.1, educative games for children. AlphabetThierry Thomas2004-08-221-0/+1
| | | | | | | | | | sounds package. PR: 70434 Submitted by: bruno <bruno@mail.tinkerbox.org> Notes: svn path=/head/; revision=117036
* As previously announced, remove these broken/insecure/obsolete ports.Kris Kennaway2004-08-161-1/+0
| | | | Notes: svn path=/head/; revision=116348
* Add gtklife 3.0,Kirill Ponomarev2004-08-071-0/+1
| | | | | | | | | | | | | GtkLife is a fast and featureful GTK+ implementation of Conway's Game of Life. WWW: http://www.igs.net/~tril/gtklife/ PR: ports/70137 Submitted by: Jean-Yves Lefort <jylefort@brutele.be> Notes: svn path=/head/; revision=115585