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* - Add SHA256Pav Lucistnik2005-11-241-0/+1
| | | | Notes: svn path=/head/; revision=149325
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* SIZEify.Trevor Johnson2004-01-291-0/+1
| | | | Notes: svn path=/head/; revision=99360
* - Use canonical form (ports@FreeBSD.org) in MAINTAINER lineSergei Kolobov2003-12-211-1/+1
| | | | Notes: svn path=/head/; revision=96284
* I no longer have time to maintain these ports.Dag-Erling Smørgrav2003-07-201-1/+1
| | | | Notes: svn path=/head/; revision=85251
* Clear moonlight beckons.Ade Lovett2003-03-072-1/+1
| | | | | | | | | | Requiem mors pacem pkg-comment, And be calm ports tree. E Nomini Patri, E Fili, E Spiritu Sancti. Notes: svn path=/head/; revision=77045
* Remove the data cache before running the game; it might be left over fromDag-Erling Smørgrav2002-05-122-1/+4
| | | | | | | | a session played with different data files, and the engine isn't smart enough to notice the cache doesn't match the on-disk files. Notes: svn path=/head/; revision=58947
* The classic 2D action game AbuseDag-Erling Smørgrav2002-05-116-0/+354
Notes: svn path=/head/; revision=58940