| Commit message (Collapse) | Author | Age | Files | Lines |
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- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
Notes:
svn path=/head/; revision=319495
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For a while now bsdtar is able to autotermine compression and archive format.
Let's then use tar directly instead of piping to tar.
Now USE_BZIP2 and USE_XZ only set EXTRACT_SUFX to the right format
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svn path=/head/; revision=316786
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Notes:
svn path=/head/; revision=316343
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are no more self hosting so we are stuck with 0.25 version while pkgconf provide
the same set of features as 0.27 and a compatible frontend. A symlink to
pkg-config has been added for convenience and compatibility
This also introduces a new macro to use pkgconf in your ports:
USE_PKGCONFIG
it can take the following arguments:
- yes (meaning build only dep)
- build (meaning build only dep)
- run (meaning run only dep)
- both (meaning run and build dep)
From now USE_GNOME= pkgconfig is deprecated in favour of USE_PKGCONFIG
The old gnome macro has been modified to use pkgconf but still the sameway: run
and build dep to avoid large breakage.
While here fix some ports relying on pkg-config but not specifying it, fix some
ports broken because testing wrong .pc files, and fix ports using pkg-config
--version to determine pkg-config version instead of
pkg-config --modversion pkg-config like recommanded by pkg-config
With Hat: portmgr
Exp-runs by: bapt (pointhat-west), beat (pointyhat)
Notes:
svn path=/head/; revision=301539
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directly or indirectly (via libvorbis, libtheora).
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svn path=/head/; revision=301188
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Notes:
svn path=/head/; revision=297915
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Feature safe: yes
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svn path=/head/; revision=293827
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Notes:
svn path=/head/; revision=284020
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- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav
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svn path=/head/; revision=282282
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- Remove obsolete patch files
- Remove obsolete OPTION
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svn path=/head/; revision=272864
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- Remove pkg-plist file from games/alienarena-data. Now it is generating
automatically
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svn path=/head/; revision=259128
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Submitted by: QAT
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svn path=/head/; revision=256527
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(via libvorbis, libtheora).
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svn path=/head/; revision=255958
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Notes:
svn path=/head/; revision=252125
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PR: 145204
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svn path=/head/; revision=251843
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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Notes:
svn path=/head/; revision=249285
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- Move pkg-message to files directory
- Respect freedesktop config directory
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svn path=/head/; revision=248710
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Tested by: pav on pointyhat
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svn path=/head/; revision=238018
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- Add/Modify entries to MASTER_SITES
- Modify COMMENT
- Take maintainership
- Other tiny modifications
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svn path=/head/; revision=232994
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games/darkplaces
games/quake-dpmod
games/edge
games/deng
games/odamex
games/uhexen2
games/uhexen2-extras
games/vavoom
games/vavoom-extras
games/alienarena
games/alienarena-data
games/freedroidrpg
games/assaultcube
games/freeorion
x11-toolkits/gigi
devel/allegro
devel/allegrogl
devel/adime
devel/allegro-devel
net-p2p/qbittorrent
net-p2p/rblibtorrent-devel
emulators/wahcade
x11-wm/stumpwm
x11-wm/icewm
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svn path=/head/; revision=229191
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to 7.19.2.
Bump PORTREVISION, even on the ports that do not have a versioned
dependency, since the binaries will most probably still stop working.
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svn path=/head/; revision=226721
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svn path=/head/; revision=215491
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- Update to version 2008.
Only for games/alienarena:
- Remove local patches (now integrated upstream).
- Check for WITH_* instead of !WITHOUT_* (avoid double negation).
- Add note about using the SDL version in FreeBSD >= 7 because of sound
problems.
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svn path=/head/; revision=209725
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Notes:
svn path=/head/; revision=208952
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- Mark Linux version as DEPRECATED (it is to be decided if it will remain in
the tree) and BROKEN (needs dependencies which aren't in the tree or are
outdated). In the meantime use the native version.
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svn path=/head/; revision=203349
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Notes:
svn path=/head/; revision=199156
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Notes:
svn path=/head/; revision=199131
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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svn path=/head/; revision=191544
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svn path=/head/; revision=188852
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- Remove part of patch-server__sv_main.c which was causing a "Bad challenge"
error when connecting to a password protected server [1].
Reported by: "Kyle Hunter" <keletmaster@gmail.com> [1]
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svn path=/head/; revision=188850
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version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them.
Notes:
svn path=/head/; revision=188511
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Notes:
svn path=/head/; revision=184724
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Notes:
svn path=/head/; revision=184276
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Reported by: "Mark Lu" <excelblue@gmail.com>
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svn path=/head/; revision=182365
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- Take maintainership of games/linux-alienarena [1].
Approved by: acm (discussed over IRC) [1]
Notes:
svn path=/head/; revision=181944
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Notes:
svn path=/head/; revision=173460
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games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.
Approved by: acm (maintainer) [1]
Notes:
svn path=/head/; revision=171840
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- Move to LOCALBASE.
- Fix double mouse speed.
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svn path=/head/; revision=166229
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- Remove site which doesn't contain the data anymore.
Approved by: garga (mentor, implicitly)
Notes:
svn path=/head/; revision=163904
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theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/91803
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=162720
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