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* Remove useless Created by: headers mentioning meDmitry Marakasov2021-04-071-2/+0
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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* games: Add missing USES={gnome,gl,sdl,xorg}Tobias Kortkamp2019-11-081-1/+1
| | | | Notes: svn path=/head/; revision=517046
* - Fix build with clang 6.0Dmitry Marakasov2018-06-212-0/+27
| | | | Notes: svn path=/head/; revision=473008
* - Fix build with libc++ 3.9Dmitry Marakasov2016-11-242-2/+14
| | | | | | | | | - Regenerate patches PR: 214648 Notes: svn path=/head/; revision=427053
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla inTijl Coosemans2014-12-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine) Notes: svn path=/head/; revision=374303
* - Cleanup plistDmitry Marakasov2014-09-222-88/+5
| | | | Notes: svn path=/head/; revision=368886
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-1/+1
| | | | | | | | | | | | | to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit) Notes: svn path=/head/; revision=367888
* - Convert USE_BZIP2 to USESDmitry Marakasov2014-05-071-10/+5
| | | | | | | | - Add OPTIONS - Simplify Notes: svn path=/head/; revision=353181
* - Remove manual creation and removal of share/applications, as it's now in ↵Dmitry Marakasov2013-10-221-1/+0
| | | | | | | | | the mtree (games category) Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=331269
* Finish STAGEDIR conversionAntoine Brodin2013-09-292-3/+2
| | | | Notes: svn path=/head/; revision=328651
* Support stagingDmitry Marakasov2013-09-241-7/+2
| | | | Notes: svn path=/head/; revision=328080
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* Fix build with clang/libc++Dmitry Marakasov2013-09-141-0/+10
| | | | Notes: svn path=/head/; revision=327194
* Variable that start with _ are considered private to the definingEitan Adler2013-03-021-1/+1
| | | | | | | | | | makefile and may not be used by ports makefiles. In addition, avoid problems should the defaults ever change. Approved by: portmgr (tabthorpe) Notes: svn path=/head/; revision=313182
* - Trim headerDmitry Marakasov2013-02-031-6/+4
| | | | | | | - OptionsNG Notes: svn path=/head/; revision=311522
* - update png to 1.5.10Dirk Meyer2012-06-011-1/+1
| | | | Notes: svn path=/head/; revision=297915
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* Add LICENSE data.Chris Rees2011-12-141-0/+6
| | | | | | | | | PR: ports/149564 (based on) Submitted by: Ullrich Franke <uf@raindogs.org> Approved by: [no objections from maintainers in four weeks] Notes: svn path=/head/; revision=287393
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
| | | | Notes: svn path=/head/; revision=249285
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - bump all port that indirectly depends on libjpeg and have not yet been ↵Dirk Meyer2009-07-311-0/+1
| | | | | | | | | bumped or updated Requested by: edwin Notes: svn path=/head/; revision=238701
* - Update URL of my distfile mirror in 87 portsDmitry Marakasov2009-07-281-1/+1
| | | | | | | Approved by: portmgr (erwin) Notes: svn path=/head/; revision=238527
* - Update address of my distfile mirrorDmitry Marakasov2009-01-051-1/+1
| | | | Notes: svn path=/head/; revision=225284
* - Update to 0.2.1Dmitry Marakasov2008-08-032-5/+13
| | | | | | | | | - Optionally install manual Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=218001
* Update my email address in 132 ports.Dmitry Marakasov2008-06-191-1/+1
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=215297
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-0/+1
| | | | Notes: svn path=/head/; revision=208952
* Add port games/amoebax:Andrew Pantyukhin2007-08-154-0/+138
Amoebax is a cute and addictive action-puzzle game. Due to an awful mutation, some amoeba's species have started to multiply until they take the world if you can't stop them. Fortunately the mutation made then too unstable and lining up four or more will make them disappear. Follow Kim or Tom through 6 levels in their quest to prevent the cute multiplying amoebas to take the world and become the new Amoeba Master. Watch out for the cute but amoeba's controlled creatures that will try to put and end to your quest. Amoebax is designed with levels for everyone, from children to adults. With the training mode everybody will quickly become a master and the tournament mode will let you have a good time with your friends. There is also catchy music, funny sound effects, and beautiful screens that sure appeal to everyone in the family. WWW: http://www.emma-soft.com/games/amoebax/ PR: ports/115544 Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> Notes: svn path=/head/; revision=197780