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* Mark a few ports BROKEN: unfetchableAntoine Brodin2015-11-091-0/+2
| | | | Notes: svn path=/head/; revision=401096
* Fix ports that confused the meaning of WRKDIR and WRKSRC.Mathieu Arnold2015-11-051-1/+0
| | | | | | | | | | | PR: 204056 Submitted by: mat Reviewed by: bapt Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D2735 Notes: svn path=/head/; revision=400848
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla inTijl Coosemans2014-12-081-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine) Notes: svn path=/head/; revision=374303
* - Release ports maintained by games@Dmitry Marakasov2014-10-311-1/+1
| | | | | | | | | | | | | | games@ team is quite small and inactive, so ports currently assigned to it cannot be assumed as properly maintained. To not cause confusion by making it look otherwise, and also to allow and promote adoption by individual maintainers, release these ports back to the pool. Note that this does not change the fact that games@ team still takes care of these ports to excent of its capabilities. Suggested by: marino Notes: svn path=/head/; revision=371872
* - Drop @dirrm* from plistDmitry Marakasov2014-10-062-3/+1
| | | | | | | - Fix whitespace Notes: svn path=/head/; revision=370178
* games/arkanoidsbRusmir Dusko2014-06-141-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Transfer maintainership to games@ team - Use tar:bzip2 instead of USE_BZIP2=yes games/magicmaze - Mastersite disappeared, mirror on my SF site - Transfer maintainership to games@ team - Change WWW to WayBack games/sdl_jewels - Transfer maintainership to games@ team games/sdl_lopan - Transfer maintainership to games@ team games/secrettower - Transfer maintainership to games@ team games/super_mario_bros_python - Transfer maintainership to games@ team games/xvier - Transfer maintainership to games@ team Notes: svn path=/head/; revision=357788
* - Change Desktop entry fileRusmir Dusko2014-01-141-14/+11
| | | | | | | - Support STAGEDIR Notes: svn path=/head/; revision=339654
* Arkanoid: Space Ball will be a surprise for the amateurs of unusual andRusmir Dusko2013-10-275-0/+68
picturesque games as Arkanoid and space games. Everybody who wishes to spend time perfectly will take a pleasure in Arkanoid: Space Ball too. A futuristic atmosphere, modern techno-style graphics, a dynamical gameplay and an excellent soundtrack give this game as a present for all Arkanoids admirers. WWW: http://www.tinyorange.com/arkanoid-games/arkanoid-space-ball.html PR: ports/179947 Submitted by: nemysis (self) Approved by: pawel (mentor) Notes: svn path=/head/; revision=331761