Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix ports using GH_TAGNAME=master to depend on a known hash | Bryan Drewery | 2013-06-07 | 1 | -1/+1 |
| | | | | | | | | | instead of a branch that changes. With hat: portmgr Notes: svn path=/head/; revision=320228 | ||||
* | - Adjust dependencies for Desktop files | Beech Rintoul | 2013-04-28 | 2 | -2/+4 |
| | | | | | | | | | | - Add desktopfileutils PR: ports/177010 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=316770 | ||||
* | - convert USE_CMAKE to USES | Max Brazhnikov | 2013-03-22 | 1 | -2/+1 |
| | | | | | | | | | | - while here clean up some ports from CMAKE_VERBOSE, which is intended for users Approved by: portmgr (miwi) Notes: svn path=/head/; revision=314960 | ||||
* | - Update to 1.2.1 | Martin Wilke | 2013-02-19 | 4 | -7/+24 |
| | | | | | | | | | | - Switch to github PR: 176258 Submitted by: maintainer Notes: svn path=/head/; revision=312567 | ||||
* | Asteroid (just one!) is a modern version of the arcade classic Asteroids, | Martin Wilke | 2013-02-10 | 4 | -0/+64 |
using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects, and infinite playability. Controls -------- Use the left and right arrows to turn the ship, x to accelerate, and z to shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes and unmutes the audio. There's also a right-click menu if you forget anything. Gameplay -------- I'm not going to explain how to play Asteroids. I will mention that the wireframe octahedra that sometimes drift across the screen are powerups. To collect the powerups, run over them; or you can shoot them for bonus points (if you don't want the benefit of the powerup). You'll have to play the game to figure out the different powerup types. WWW: http://chaoslizard.sourceforge.net/asteroid/ PR: ports/171431 Submitted by: nemysis@gmx.ch Notes: svn path=/head/; revision=311996 |