| Commit message (Collapse) | Author | Age | Files | Lines |
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While here convert some LIB_DEPENDS
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svn path=/head/; revision=343214
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- Stage support
PR: 184894
Submitted by: ports fury
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svn path=/head/; revision=341056
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svn path=/head/; revision=336255
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games)
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svn path=/head/; revision=327730
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Right now this is a noop in the former case and a noop in the latter
case unless lang/gcc44 has been installed explicitly.
This puts a bit more emphasis on standardizing on a canonical version
"current" GCC and makes it easier to update that canonical version
by changing the default in Mk/bsd.gcc.mk and updating the lang/gcc port.
That is, USE_GCC=yes means "use a decent/modern version of GCC" without
having to worry about details.
Approved by: portmgr (bdrewery)
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svn path=/head/; revision=324851
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Approved by: portmgr (bdrewery)
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svn path=/head/; revision=324744
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Convert USE_READLINE by USES=readline
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svn path=/head/; revision=317525
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svn path=/head/; revision=311310
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svn path=/head/; revision=302127
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PR: 170147
Submitted by: Ports Fury
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svn path=/head/; revision=302089
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Requested by: roam (on ports-developers@)
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svn path=/head/; revision=292325
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svn path=/head/; revision=276993
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The URL in pkg-descr is slightly off too, but I'll fix that in the next round.
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svn path=/head/; revision=231365
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svn path=/head/; revision=149325
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bastet does busy waiting because the select() call in game.c returns
with EINVAL. The reason is that timeout does not point to the struct
timeval in the program but to a ncurses function with the same name. I
renamed the variable to fix it. Also the value 1000000 is not a valid
timeout value because it would have to be encoded as 1 second and 0
microseconds. I fixed it trivially by using 999999 for that value.
Also I fixed a gcc warning. Anyway I think the function bast_clear has
to be declared somewhere else.
Should be easy to fix - temporarily I just put the diff below in my
files/ directory of the port.
PR: ports/75208
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
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svn path=/head/; revision=124908
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svn path=/head/; revision=119952
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Bastet stands for "bastard tetris" and uses a special algorithm designed to
choose the worst brick possible.
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svn path=/head/; revision=119915
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