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* - Update to 0.99.3, announce message:Rusmir Dusko2014-06-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | bomns * Banish the Autotools to the land of wind and ghosts. CMake for the win. * Beginnings of netplay, thanks to Charles. See the "netplay" branch. * No longer compiles unused/broken AI code bomnsedit * None bomnslauncher * GTK1 launcher is archived and no longer built (it sucks, don't worry) * bomnslauncher2 renamed bomnslauncher - Transfer maintainership to games@ team - Add license (GPLv2) - Switch to USES=cmake and change to fetch from GITHUB - Remove not existent Option and OPTIONS_SUB - Remove pkgconfig, USE_BZIP2 and obsolete patches, changed by upstream - Add CMAKE_ARGS+= -Wno-dev and USE_CSTD=gnu89 - Add DOCS and Option - Symlink the icon - Change WWW Notes: svn path=/head/; revision=359239
* Remove more tags from pkg-descr files fo the form:Doug Barton2011-10-241-3/+0
| | | | | | | | | | | - Name em@i.l or variations thereof. While I'm here also fix some whitespace and other formatting errors, including moving WWW: to the last line in the file. Notes: svn path=/head/; revision=284232
* Bomns is by far the greatest game to ever grace the face of the earth. It hasDejan Lesjak2005-07-221-0/+10
a HUGE cult following (largely based in Asheville, NC) because of its immense fun factor and its unique ability to increase your sex appeal and significantly lengthen your life. Originally conceived by Charles Lindsay, it has taken many forms since the first "Bomns". PR: ports/83922 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=139929