| Commit message (Collapse) | Author | Age | Files | Lines |
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the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version. When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.
Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it. The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20. Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.
PR: 195724
Exp-run by: antoine
Approved by: portmgr (antoine)
Notes:
svn path=/head/; revision=374303
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=367888
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- Simplify DOCS option handling
Notes:
svn path=/head/; revision=341674
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Notes:
svn path=/head/; revision=328591
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games)
Notes:
svn path=/head/; revision=327730
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- OptionsNG
- Trim header
Feature safe: yes
Notes:
svn path=/head/; revision=308236
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} doesn't apply here.
Notes:
svn path=/head/; revision=302791
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
is already the default, so for those ports where we are doing:
@${MV} ${WRKDIR}/${PORTNAME} ${WRKSRC}
to avoid the problem of conflicts with the rc.d script of the same
name it is not necessary to define WRKSRC separately.
Clean up this mistake of mine, and standardize for the others.
Notes:
svn path=/head/; revision=302549
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Notes:
svn path=/head/; revision=297915
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
Notes:
svn path=/head/; revision=291667
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Notes:
svn path=/head/; revision=276993
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- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version.
Notes:
svn path=/head/; revision=259098
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
Notes:
svn path=/head/; revision=251605
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Notes:
svn path=/head/; revision=249285
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- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
Notes:
svn path=/head/; revision=248835
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bumped or updated
Requested by: edwin
Notes:
svn path=/head/; revision=238701
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Use only two buttons to activate the thrust jets of your ship in
this first-person 3D version of the classic SF-Cave game.
WWW: http://code.google.com/p/cave9/
Notes:
svn path=/head/; revision=220588
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