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* Remove pkg-plistBeech Rintoul2013-03-171-0/+0
| | | | | | | | PR: ports/177039 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=314466
* - Convert to OptionsNGBeech Rintoul2013-03-173-16/+20
| | | | | | | | | | - Add license PR: ports/177039 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=314400
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* - Switch SourceForge ports to the new File Release System: categories ↵Dmitry Marakasov2009-08-221-1/+1
| | | | | | | starting with G Notes: svn path=/head/; revision=240070
* CRE, which stands for Corewars Redcode Evolver, is an open-source program thatAlejandro Pulver2008-01-305-0/+66
automatically generates programs for the game Corewars by using Charles Darwin's theories on natural selection. When you start CRE, here's what happens: 1. A population of warriors is created by randomly selecting instructions. 2. Each warrior's fitness is tested by battling with other warriors in the population. 3. The fittest warriors reproduce and replace less fit warriors. 4. The previous two steps are repeated indefinitely. WWW: http://cre.sourceforge.net/ Notes: svn path=/head/; revision=206426