| Commit message (Collapse) | Author | Age | Files | Lines |
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ChangeLog:
https://sourceforge.net/p/crossfire/crossfire-client/ci/88b59/tree/ChangeLog?format=raw
PR: 252655
Submitted by: kevinz5000@gmail.com (maintainer)
Notes:
svn path=/head/; revision=563566
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PR: 242880
Submitted by: Kevin Zheng <kevinz5000@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=524964
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PR: 234958
Submitted by: Kevin Zheng <kevinz5000@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=490363
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PR: 221506
Submitted by: Kevin Zheng <kevinz5000@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=450016
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- Remove libglade2 dependency.
- Remove old `configure` flags.
- Remove old patches.
PR: ports/188385
Submitted by: Kevin Zheng <kevinz5000@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=353603
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PR: ports/166956
Submitted by: maintainer
Notes:
svn path=/head/; revision=294866
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Pass maintainership to submitter
PR: ports/166212
Submitted by: Kevin Zheng <kevinz5000 at gmail.com>
Approved by: Mark Reidel (former maintaier)
Feature safe: yes
Notes:
svn path=/head/; revision=294293
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Notes:
svn path=/head/; revision=276993
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- SDL is no longer optional
PR: ports/92748
Submitted by: Mark Daniel Reidel <mark@alu.reidel.info> (maintainer)
Notes:
svn path=/head/; revision=157445
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Approved by: krion@
Notes:
svn path=/head/; revision=154152
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- Give maintainership to submitter
PR: ports/66347
Submitted by: Mark Daniel Reidel <ports@mark.reidel.info>
Notes:
svn path=/head/; revision=108600
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Notes:
svn path=/head/; revision=99360
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PR: 59331
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=94095
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PR: ports/51853
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=80330
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PR: 44969
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=69602
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PR: 40621
Submitted by: KATO Tsuguru <tkato@prontomail.com>
Notes:
svn path=/head/; revision=63032
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and games/crossfire-client
- Update games/crossfire-client to 1.1.0 and games/crossfire-server
to 1.0.0
PR: 34450
Submitted by: Jasper Jongmans <j.jongmans@aprogas.net>
Repocopied by: joe
Approved by: portmgr
Notes:
svn path=/head/; revision=55702
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This will be the latest version, the author has a new version in the pipeline.
This version will only get bugfixes from now on.
Notes:
svn path=/head/; revision=12970
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Make port PREFIX clean
solve gettimeofday compile problem (patch-ao)
sanitize order of header file inclusion in common/porting.c
so that MIN and MAX don't get redefined (patch-ap)
updated PLIST
added dirrm statements in PLIST to allow proper removal of package
Notes:
svn path=/head/; revision=10910
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Notes:
svn path=/head/; revision=5439
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crossfire is a multiplayer graphical arcade and adventure game made for
X-Windows. It contains elements of various famous games like nethack and
moria. There are different quests to solve, many maps make the game really
interesting. Nice sound capabilities via rplay. Different players can form
a team over network. Treasure and experience points will be shared equally
among the players of a team.
Could please someone try to fix the password authentication ?!
In server/main.c the function check_passwd doesn't work properly.
I made a workaround returning always ok (1) here and marked it as
UGLY_PASSWORD_HACK...
Notes:
svn path=/head/; revision=4256
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