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* - Bump PORTREVISION for pkg-plist changeRusmir Dusko2014-03-274-12/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | - Use same sources for game and maps (tar.gz) - Remove EXTRACR_ONLY - Take maintainership - Add dependency for textproc/libxslt and textproc/sablotron - Use the new format for LIB_DEPENDS - Remove DEPRECATED, EXPIRATION_DATE - Use uidfix instead of BINOWN - USES gmake instead of USE_GMAKE - Support STAGEDIR, add CONFIGURE_ARGS=--localstatedir=/var/games to work with stage - Remove not needed post-extract - Add DOCS and Option, remove Makefile* that are not in DOCS installation - Change REINPLACE, cosmetical changes and add for perl one - Strip libraries - Fix the usage of 'perl' to get rid of the implicit lang/perl dependency - Fix the usage of 'bash' to get rid of the implicit shells/bash dependency - Fix usage, adjust permission for /var/games/crossfire - Recreate patches with make makepatch - Change pkg-descr - Recreate pkg-plist with make makeplist and proper use @group and @mode Notes: svn path=/head/; revision=349372
* games/crossfire-server: Unbreak on FreeBSD10+ (taken from dports)John Marino2014-02-052-0/+31
| | | | Notes: svn path=/head/; revision=342884
* - Update to 1.15.0Martin Wilke2010-07-152-23/+23
| | | | | | | | PR: 148554 Submitted by: Ports Fury Notes: svn path=/head/; revision=257773
* Update to version 1.6.0Kirill Ponomarev2004-08-282-0/+24
| | | | | | | | PR: ports/71056 Submitted by: Ports Fury Notes: svn path=/head/; revision=117484
* - Repocopy and move games/crossfire to games/crossfire-serverPatrick Li2002-03-089-224/+0
| | | | | | | | | | | | | | and games/crossfire-client - Update games/crossfire-client to 1.1.0 and games/crossfire-server to 1.0.0 PR: 34450 Submitted by: Jasper Jongmans <j.jongmans@aprogas.net> Repocopied by: joe Approved by: portmgr Notes: svn path=/head/; revision=55702
* - Fix dependancyKevin Lo2000-12-021-21/+12
| | | | | | | | | | | - Support CFLAGS/PREFIX properly - tar -> TAR PR: 23223 Submitted by: Ports Fury Notes: svn path=/head/; revision=35600
* Don't call cc(1) with OSF/1 style arguments on FreeBSD/Alpha.Steve Price1999-09-271-0/+11
| | | | Notes: svn path=/head/; revision=21974
* Update to latest crossfire version.Andreas Klemm1998-08-311-16/+20
| | | | | | | | This will be the latest version, the author has a new version in the pipeline. This version will only get bugfixes from now on. Notes: svn path=/head/; revision=12970
* Update to newest version 0.94.1Andreas Klemm1998-05-082-26/+40
| | | | | | | | | | | | Make port PREFIX clean solve gettimeofday compile problem (patch-ao) sanitize order of header file inclusion in common/porting.c so that MIN and MAX don't get redefined (patch-ap) updated PLIST added dirrm statements in PLIST to allow proper removal of package Notes: svn path=/head/; revision=10910
* many changes by Dave:Andreas Klemm1997-09-187-27/+128
| | | | | | | | | | | | | | | | | - Fix the password problem so passwords are actually checked. - Change some default options like SAVE_HOMEDIR, XPM_PIX (you hade the port requiring xpm but CF wasn't configured to link it in), ForceCCOPTIONS, EXPLORE_MODE, etc. - Remove the empty ${CFDIR}/lib/shutdown from the Makefile and the PLIST. This file just causes the program to exit without saying why until the user manually removes the file. - Fix "crossfire -o" to call uname correctly. - Set logfile to be line buffered (instead of block buffered) since they hardly ever call fflush(3). Submitted by: Dave Chapeskie <dchapes@golden.net> Notes: svn path=/head/; revision=7949
* update port to new version 0.93.0Andreas Klemm1997-01-255-139/+8
| | | | Notes: svn path=/head/; revision=5439
* A) From: "Brian Thomas" <thomas@astro.psu.edu>Andreas Klemm1996-11-122-0/+78
| | | | | | | | | | | | | | | | | | | | | | | | | | Ok, I found the problem.. the artifact code assigns a level value to artifacts with kind "Berserkergang". The specialweapon/apply code, when it finds a weapon with a "level" immediately compares the title field to the weilder's name. If they dont match, it can't be used. I created a patch to remove the level designation from the artifact code since other named weaopns (cf "glamdri") dont have a level assigned. B) From: Klaus Elsbernd <elsbernd@dfki.uni-kl.de> In version 0.92.8 is a bug in the inventory-unlock-code, which prevents unlocking. C) From: myself make post-install target modified in Makefile, *$*HOME was eaten up by 'make' and displayed nonsense. Tell player to create the players dir in his login directory. Notes: svn path=/head/; revision=4426
* Added two patches from crossfire mailinglist.Andreas Klemm1996-11-031-0/+31
| | | | | | | | | | 1) get experience points if you use skills 2) don't crash if player logs in with 2 skills enabled 3) cleaned up PLIST (removed 2 player characters of mine which aren't part of the distribution) Notes: svn path=/head/; revision=4278
* added crossfire 0.92.8Andreas Klemm1996-11-024-0/+125
crossfire is a multiplayer graphical arcade and adventure game made for X-Windows. It contains elements of various famous games like nethack and moria. There are different quests to solve, many maps make the game really interesting. Nice sound capabilities via rplay. Different players can form a team over network. Treasure and experience points will be shared equally among the players of a team. Could please someone try to fix the password authentication ?! In server/main.c the function check_passwd doesn't work properly. I made a workaround returning always ok (1) here and marked it as UGLY_PASSWORD_HACK... Notes: svn path=/head/; revision=4256