| Commit message (Collapse) | Author | Age | Files | Lines |
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- Switch to C++14 for libboost_system to support C++14 consumers
Changes: http://www.boost.org/users/history/version_1_68_0.html
PR: 229569
Exp-run by: antoine
Differential Revision: https://reviews.freebsd.org/D16165
Notes:
svn path=/head/; revision=476723
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Notes:
svn path=/head/; revision=467751
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Changes: http://www.boost.org/users/history/version_1_67_0.html
PR: 227427
Exp-run by: antoine
Differential Revision: https://reviews.freebsd.org/D15030
Notes:
svn path=/head/; revision=467711
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TerraGear is a collection of tools for building scenery for the
FlightGear project. Generally, the process is done in two steps:
1. Preprocess the original raw data. This chops up the data into
the FG tiling scheme and saves it in a simple, intermediate
format.
2. Collect all the different pieces of intermediate data and
assemble them into a 3d model of the terrain.
WWW: https://github.com/FlightGear/terragear
PR: 223648
Submitted by: Michael Danilov <mike.d.ft402@gmail.com>
Notes:
svn path=/head/; revision=466542
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