| Commit message (Collapse) | Author | Age | Files | Lines |
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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- Remove unneeded lines
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svn path=/head/; revision=341675
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Suggested by: danfe
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svn path=/head/; revision=336655
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svn path=/head/; revision=331924
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games)
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svn path=/head/; revision=327730
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Approved by: portmgr (bdrewery)
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svn path=/head/; revision=324744
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- Update MASTER_SITES
- Add LICENSE
- Rework Makefile
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svn path=/head/; revision=319935
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Feature safe: yes
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svn path=/head/; revision=308237
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- Trim header
Feature safe: yes
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svn path=/head/; revision=308180
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PR: ports/170040
Submitted by: nemysis <nemysis@gmx.ch>
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svn path=/head/; revision=302552
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svn path=/head/; revision=297915
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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Notes:
svn path=/head/; revision=276993
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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Notes:
svn path=/head/; revision=249285
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- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
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svn path=/head/; revision=248835
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bumped or updated
Requested by: edwin
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svn path=/head/; revision=238701
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Approved by: portmgr (erwin)
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svn path=/head/; revision=238527
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svn path=/head/; revision=225284
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PR: ports/86106, ports/101120 (based on)
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svn path=/head/; revision=217446
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Approved by: miwi (mentor)
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svn path=/head/; revision=215297
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svn path=/head/; revision=208952
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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svn path=/head/; revision=191544
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I've got a brand new hosting, so change my email to the new
one. Also, now I can mirror some distfiles, so update
MASTER_SITES for some ports.
PR: ports/107038
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=180390
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Notes:
svn path=/head/; revision=173460
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svn path=/head/; revision=161663
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Notes:
svn path=/head/; revision=149614
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Formido is one of those games, where you are loaded with some guns
and you go shooting different things. 'Things' in this case are
big, ugly, - not green though - alien insects. The idea is to kill
as many of those bastards as possible. Eventually they will overcome
you, but struggle as long as you can. There are some power-ups to
aid you in your honorable quest. Keep in mind, that those critters
are rather tough and generally do nasty things when in close range
of any player-characters.
WWW: http://koti.mbnet.fi/lsoft/formido/formido.html
PR: ports/89514
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=149379
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