| Commit message (Collapse) | Author | Age | Files | Lines |
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412346
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PR: 201560
Submitted by: Andriy Voskoboinyk <s3erios@gmail.com>
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svn path=/head/; revision=392045
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svn path=/head/; revision=378701
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PR: 197062
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svn path=/head/; revision=378191
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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Approved by: db, skreuzer (mentors)
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svn path=/head/; revision=358312
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PR: 190198
Submitted by: shurd@sasktel.net (maintainer)
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svn path=/head/; revision=356708
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games)
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svn path=/head/; revision=327730
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- Update to 20121209 [1]
- Trim Makefile header [1]
- Add WWW to pkg-descr
Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog
PR: ports/181314 [1]
Submitted by: Stephen Hurd <shurd sasktel.net> (maintainer)
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svn path=/head/; revision=324778
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svn path=/head/; revision=276993
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
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svn path=/head/; revision=251605
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svn path=/head/; revision=249285
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made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
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svn path=/head/; revision=223352
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