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* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-1/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* Change maintainer address to my @FreeBSD.org emailJose Alonso Cardenas Marquez2006-07-231-1/+1
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=168518
* update freealut to 1.1.0Oliver Lehmann2006-06-081-2/+2
| | | | Notes: svn path=/head/; revision=164837
* - Bump xerces lib versionSergey Matveychuk2006-05-241-1/+2
| | | | | | | | | - Bump PORTREVISION Reported by: kris mail Notes: svn path=/head/; revision=163294
* Update to 2.0.0Ion-Mihai Tetcu2006-05-124-1243/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I separeted glest port to glest and glest-data ports. Glest 2.0.0 has been released, this version includes loads of new features: - New Magic units: - Tower of Souls: Air defense building, attacks air only - Golem: Defensive unit, needs EP to walk, can't attack air - Daemon giant: Heavy melee unit - Drake rider: Light ranged unit - New Tech units: - Aerodrome: Building for producing air units - Air ballista: Air defense building, attacks air only - Rider: Fast medium unit - Ornithopter: Light air unit - Airship: Heavy air unit, can't attack air - New Magic upgrades - New Tech upgrades - New animations for existing units - Shared vision between allies - New particle blending - Felix and Matze added to the credits - Players now start on the location indicated in the game settings menu - Score system - HTML documentation - Increased projectile accuracy - Optimized particle rendering - Loads of balance changes PR: ports/95608 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer) Approved by: lawrance (mentor) Notes: svn path=/head/; revision=162159
* Remove USE_REINPLACE for categories starting with a GEdwin Groothuis2006-05-071-1/+0
| | | | Notes: svn path=/head/; revision=161663
* update to openal 20060211 [1]Oliver Lehmann2006-04-231-1/+2
| | | | | | | | | | | | | fix dependant ports [2] PR: ports/96172 [1] ports/95192 [2] Submitted by: maintainer [1] oliver [2] Approved by: maintainer Notes: svn path=/head/; revision=160213
* broken on 4.x, ignore on 4.x!Edwin Groothuis2006-01-021-1/+7
| | | | | | | Submitted by: "Jeremy Messenger" <mezz7@cox.net> Notes: svn path=/head/; revision=152610
* - Get it installs a correct glest.ini version to get it runable by default.Jeremy Messenger2005-12-301-10/+11
| | | | | | | | | | | | | | | Before, a different version of glest.ini would overwrite a correct glest.ini during the installation that causes game not runable by default. - Get configure to find pthread correct by teach it about ${PTHREAD_LIBS}, not use -lpthread (hardcore). - Remove the MAKE_ENV, it is not need. - Other very small clean up. - Bump the PORTREVISION, for glest.ini issue. Approved by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer) Notes: svn path=/head/; revision=152437
* [NEW PORT] games/glest: Free 3d real-time customizable strategy gameEdwin Groothuis2005-12-296-0/+1346
Glest is a project for making a free 3d real-time customizable strategy game. Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps. WWW: http://www.glest.org/ PR: ports/88306 Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Notes: svn path=/head/; revision=152334