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* - Update to 0.9.14.1Dmitry Marakasov2010-11-183-58/+246
| | | | Notes: svn path=/head/; revision=264776
* - Welcome to fpc 2.4.2Jose Alonso Cardenas Marquez2010-11-151-1/+1
| | | | | | | - Bump PORTREVISIOON Notes: svn path=/head/; revision=264605
* - Bump PORTREVISION. lang/fpc was updated and now it supports amd64Jose Alonso Cardenas Marquez2010-08-161-3/+3
| | | | Notes: svn path=/head/; revision=259389
* - Update graphics/sdl_ttf to version 2.0.10Marcus von Appen2010-08-111-0/+1
| | | | | | | | - Bump portrevisions for all ports depending on graphics/sdl_ttf - Update Mk/bsd.sdl.mk for the new shared library version. Notes: svn path=/head/; revision=259098
* - Update to 0.9.13Dmitry Marakasov2010-04-053-78/+589
| | | | Notes: svn path=/head/; revision=252242
* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
| | | | Notes: svn path=/head/; revision=249285
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-0/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - Update to 0.9.12Dmitry Marakasov2009-10-203-22/+187
| | | | Notes: svn path=/head/; revision=243072
* - Add DESKTOP_ENTRY to bunch of portsDmitry Marakasov2009-09-111-0/+7
| | | | | | | - Mark some ports MAKE_JOBS_SAFE Notes: svn path=/head/; revision=241249
* - Fix build after Qt4 updateMartin Wilke2009-08-061-1/+3
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=239041
* - bump all port that indirectly depends on libjpeg and have not yet been ↵Dirk Meyer2009-07-311-0/+1
| | | | | | | | | bumped or updated Requested by: edwin Notes: svn path=/head/; revision=238701
* - Update URL of my distfile mirror in 87 portsDmitry Marakasov2009-07-281-1/+1
| | | | | | | Approved by: portmgr (erwin) Notes: svn path=/head/; revision=238527
* - Update to 0.9.11Dmitry Marakasov2009-05-263-4/+111
| | | | Notes: svn path=/head/; revision=234641
* - Update to 0.9.10Dmitry Marakasov2009-04-213-7/+255
| | | | Notes: svn path=/head/; revision=232459
* - Mark MAKE_JOBS_SAFEDmitry Marakasov2009-03-311-0/+1
| | | | | | | - Use SF/subdir abbreviation for some ports Notes: svn path=/head/; revision=231398
* bump PORTREVISION after cmake updateMax Brazhnikov2009-03-241-0/+1
| | | | Notes: svn path=/head/; revision=230897
* - Update to 0.9.9Dmitry Marakasov2009-01-233-10/+308
| | | | Notes: svn path=/head/; revision=226700
* - Update to 0.9.8Dmitry Marakasov2009-01-113-64/+152
| | | | Notes: svn path=/head/; revision=225780
* - Update address of my distfile mirrorDmitry Marakasov2009-01-051-1/+1
| | | | Notes: svn path=/head/; revision=225284
* - Update to 0.9.7Dmitry Marakasov2008-11-043-6/+202
| | | | | | | - Add ONLY_FOR_ARCHS Notes: svn path=/head/; revision=222376
* - Fix build after qt 4.4.1 updateMartin Wilke2008-08-041-0/+4
| | | | Notes: svn path=/head/; revision=218044
* - Update to 0.9.6Dmitry Marakasov2008-07-303-19/+57
| | | | | | | Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=217847
* - Update to 0.9.5Dmitry Marakasov2008-07-093-4/+25
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216619
* Each player controls a team of several hedgehogs. During the courseDmitry Marakasov2008-06-244-0/+307
of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org Approved by: miwi (mentor) Notes: svn path=/head/; revision=215739