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* Bump the version of the curl shared library after the ftp/curl updatePeter Pentchev2009-01-231-2/+2
| | | | | | | | | to 7.19.2. Bump PORTREVISION, even on the ports that do not have a versioned dependency, since the binaries will most probably still stop working. Notes: svn path=/head/; revision=226721
* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-1/+1
| | | | | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav) Notes: svn path=/head/; revision=211584
* - USE_XLIB -> USE_XORG clean up.Alejandro Pulver2008-03-291-1/+1
| | | | | | | Reported by: miwi Notes: svn path=/head/; revision=210099
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
| | | | Notes: svn path=/head/; revision=208952
* - Enable use of mmap() instead of malloc() in the x86 VM.Alejandro Pulver2008-03-043-11/+56
| | | | | | | | | - Fix building the amd64 VM (MAP_ANONYMOUS -> MAP_ANON) [1]. Reported by: Dominic Fandrey <kamikaze@bsdforen.de> [1] Notes: svn path=/head/; revision=208435
* - Bump PORTREVISION.Alejandro Pulver2008-01-292-18/+42
| | | | | | | | | | | | | | | - Fix CURL option (flag wasn't passed to the build). - Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version: libcurl.so.4 -> libcurl.so). The original PR was for games/iourbanterror, but also applies to games/worldofpadman. PR: ports/119813 Submitted by: "Nerius Landys" <nlandys@gmail.com> Notes: svn path=/head/; revision=206348
* - Remove supression of the bot log file (now it's stored in the home directory,Alejandro Pulver2008-01-112-11/+1
| | | | | | | | not in the current one like the original Q3). - Bump PORTREVISION. Notes: svn path=/head/; revision=205462
* - Update to version 2007_12_20.Alejandro Pulver2008-01-043-115/+88
| | | | Notes: svn path=/head/; revision=205005
* - Complete repocopy of games/iourbanterror and apply patch.Alejandro Pulver2007-09-296-91/+153
| | | | | | | | PR: ports/116299 Submitted by: alepulver (myself) Notes: svn path=/head/; revision=200304
* - Add CELLSHADING and MP3 options (patches from official site).Alejandro Pulver2007-09-145-18/+1769
| | | | | | | | | | - Don't use += when initializing MAKE_ENV. - Add note in pkg-message about CELLSHADING option. Obtained from: http://ioquake3.org/?page=patches Notes: svn path=/head/; revision=199496
* - Bump PORTREVISION.Alejandro Pulver2007-09-124-34/+16
| | | | | | | | | | | | - Remove FreeBSD 4.x support (USE_GCC=3.4+ and files/extra-patch-*). - Add USE_XLIB when using USE_GL, since it doesn't imply it anymore. - Use ~/.ioquake3 for writing instead of original ~/.q3a, because the new configuration files have more variables, and would be removed if overwriten by another engine. Note it in pkg-message. - Install README. Notes: svn path=/head/; revision=199362
* - Chase increase of audio/libvorbis shlib version.Martin Wilke2007-07-281-2/+2
| | | | | | | - Bump PORTREVISION Notes: svn path=/head/; revision=196462
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* - Fix SMP option when CLIENT is not selected.Alejandro Pulver2006-12-261-19/+22
| | | | | | | Reported by: steve@crowders.org Notes: svn path=/head/; revision=180761
* - Update to version 1.34-rc3.Alejandro Pulver2006-12-192-14/+4
| | | | Notes: svn path=/head/; revision=180165
* - Make fetchable (icculus.org/quake3 -> ioquake3.org), also update WWW line.Alejandro Pulver2006-11-212-2/+2
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=177751
* - Update to version 1.34-rc2.Alejandro Pulver2006-11-083-49/+51
| | | | | | | - Use official SVN snapshot. Notes: svn path=/head/; revision=176864
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-0/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* - Update to version 1.33 (SVN rev 797).Alejandro Pulver2006-06-119-32/+47
| | | | | | | - Add pkg-message about how to fix SDL sound problems. Notes: svn path=/head/; revision=165154
* This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 forAlejandro Pulver2006-06-0711-0/+610
short) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. WWW: http://icculus.org/quake3/ Notes: svn path=/head/; revision=164768