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* - Add SIZEPav Lucistnik2004-03-181-0/+1
| | | | | | | Submitted by: trevor Notes: svn path=/head/; revision=104442
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-0/+1
| | | | | | | (Part 2) Notes: svn path=/head/; revision=99920
* - Update to 0.2Pav Lucistnik2003-11-174-186/+257
| | | | | | | Approved by: adamw (mentor) Notes: svn path=/head/; revision=94182
* [patch] fix pygame detection in games/joolsEdwin Groothuis2003-08-312-0/+19
| | | | | | | | | | | | | | | | I can't get the new port "jools" to detect my installation of pygame, no doubt due to some path confusion. Don't know if it's just this machine, but I will note that I basically have a default Python install from ports, with a few additional modules, but no PYTHONPATH or anything about python in make.conf. (Perhaps the original porter has site-packages/pygame in his default path?) PR: ports/53020 Submitted by: Mark Linimon <linimon@lonesome.com> Notes: svn path=/head/; revision=88158
* Release maintainership.Adam Weinberger2003-07-241-1/+1
| | | | Notes: svn path=/head/; revision=85555
* Add jools-0.10, a Bejeweled clone.Adam Weinberger2003-06-064-0/+239
jools is a clone of that Pop Cap Games game where you swap adjacent jewels. This game is horribly addictive, and I guess that makes me the enabler. Or the pusher. Notes: svn path=/head/; revision=82404