| Commit message (Collapse) | Author | Age | Files | Lines |
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Obtained from: https://gitlab.com/LibreGames/jumpnbump/-/commit/b72b70a4233776bdaa6a683c89af2becefd53bd6
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svn path=/head/; revision=566166
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ld: error: duplicate symbol: endscore_reached
>>> defined at main.c
>>> main.o:(endscore_reached)
>>> defined at menu.c
>>> menu.o:(.bss+0x600)
Reported by: pkg-fallout
MFH: 2021Q1
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svn path=/head/; revision=565436
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svn path=/head/; revision=548048
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some more time to fix them
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svn path=/head/; revision=544114
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With hat: portmgr
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svn path=/head/; revision=526925
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Also compress manpages in this location.
As a followup of a discussion which occured in 2017:
https://lists.freebsd.org/pipermail/freebsd-arch/2017-March/018115.html
And following:
https://svnweb.freebsd.org/base?view=revision&revision=315053
and
https://svnweb.freebsd.org/base?view=revision&revision=315142
All the supported FreeBSD version now supports share/man in manpath for
LOCALBASE As a result the ports tree can now accept it for manpage, but
more over migrate to this new path. Resulting in more consistency now the
manpages in base and ports would be in the relative path (under share/)
and a reduced amount of patching needed to port something to FreeBSD
Note1: this has already be done for GNU info pages earlier
Note2: due to the fact that for end user no functionnality will change during
the migration of the manpages to the new location and to avoid massive rebuild
of packages, it has been decided to not bump portrevision when migrating.
Reviewed by: mat (portmgr)
Differential Revision: https://reviews.freebsd.org/D23166
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svn path=/head/; revision=523104
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PR: 242079
Submitted by: pkubaj@FreeBSD.org
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svn path=/head/; revision=518113
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Notes:
svn path=/head/; revision=518111
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Notes:
svn path=/head/; revision=517046
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svn path=/head/; revision=457224
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Notes:
svn path=/head/; revision=457223
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bunnies and hop on each other's heads.
At the beginning you are in the menu, where you have to let each
active player jump over the tree trunk to enter the play area, and
then walk to the right. You will then enter the arena. The aim is
to jump on the other bunnies' heads...
Jump 'n Bump was originally a DOS game by Brainchild Design, which
was open sourced under the GPL license and ported to SDL, and then
SDL2.
WWW: https://gitlab.com/LibreGames/jumpnbump
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svn path=/head/; revision=456988
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of GCC, needs gcc295 which has been failing to build for months
2009-03-22 java/javel: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 java/guavac: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/xrml: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/renderpark: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 games/jumpnbump: tcl8.0 support is going to be dropped
2009-03-17 irc/blackened: Broken and abandonware
2009-03-22 devel/libg++: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 devel/freescope: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/menushki: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/vbidecode: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 lang/wamcc: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 multimedia/mpegedit: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 mail/dkimap4: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 net-mgmt/oproute: unmaintained, does not work with current versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 x11/tkgoodstuff: tcl8.0 support is going to be dropped
2009-02-11 x11-toolkits/inti: not maintain by upstream for more than five years and no port depend on this
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svn path=/head/; revision=230793
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- Set expiration date to 2009-03-22
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svn path=/head/; revision=226669
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email.
Hat: portmgr
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svn path=/head/; revision=224293
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- use DOCSDIR
- fix plist for -DNOPORTDOCS
- pet portlint
- bump PORTREVISION
Approved by: maintainer timeout on QAT BotMail
Prompted by: QAT QA run
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svn path=/head/; revision=222947
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Requested over: IRC
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svn path=/head/; revision=211013
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svn path=/head/; revision=208952
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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svn path=/head/; revision=191544
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structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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svn path=/head/; revision=173460
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Approved by: krion@
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svn path=/head/; revision=154152
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Notes:
svn path=/head/; revision=105747
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on sdl12-1.2.5
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svn path=/head/; revision=104132
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svn path=/head/; revision=103172
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(Part 2)
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svn path=/head/; revision=99920
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Approved by: portmgr
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svn path=/head/; revision=98675
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* Fix error that caused Tk menu to only appear in plist when you
DIDN'T want it
* I love the soundtrack to this game
PR: 50462
Submitted by: Mark Linimon <linimon@lonesome.com>
Approved by: Gurkan Sengun <gurkan@linuks.mine.nu> (maintainer)
Notes:
svn path=/head/; revision=77883
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targets in bsd.port.mk
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svn path=/head/; revision=76674
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Notes:
svn path=/head/; revision=76034
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Notes:
svn path=/head/; revision=72210
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A fun multiplayer game with cute fluffy bunnies, green grass,
and horrible bloody explosions.
PR: 43344
Submitted by: Gurkan Sengun <gurkan@linuks.mine.nu>
Approved by: pat
Notes:
svn path=/head/; revision=69620
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