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* Convert Python ports to FLAVORS.Mathieu Arnold2017-11-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Ports using USE_PYTHON=distutils are now flavored. They will automatically get flavors (py27, py34, py35, py36) depending on what versions they support. There is also a USE_PYTHON=flavors for ports that do not use distutils but need FLAVORS to be set. A USE_PYTHON=noflavors can be set if using distutils but flavors are not wanted. A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been added to cope with Python ports that did not have the Python PKGNAMEPREFIX but are flavored. USES=python now also exports a PY_FLAVOR variable that contains the current python flavor. It can be used in dependency lines when the port itself is not python flavored. For example, deskutils/calibre. By default, all the flavors are generated. To only generate flavors for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf. In all the ports with Python dependencies, the *_DEPENDS entries MUST end with the flavor so that the framework knows which to build/use. This is done by appending '@${PY_FLAVOR}' after the origin (or @${FLAVOR} if in a Python module with Python flavors, as the content will be the same). For example: RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR} PR: 223071 Reviewed by: portmgr, python Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D12464 Notes: svn path=/head/; revision=455210
* - Unbreak: this fetches fineDmitry Marakasov2017-07-251-8/+8
| | | | | | | | - Switch to options helpers - Cosmetic fixes Notes: svn path=/head/; revision=446593
* Deprecate ports BROKEN for more than 6 monthsAntoine Brodin2017-07-221-0/+2
| | | | Notes: svn path=/head/; revision=446387
* Remove libtiff.so.4 compatibility links that were added in r374303 toTijl Coosemans2016-12-081-1/+1
| | | | | | | | prevent massive PORTREVISION bumps. Bump dependent ports that have not been bumped since. Notes: svn path=/head/; revision=428132
* Mark BROKEN: unfetchableAntoine Brodin2016-10-081-0/+2
| | | | | | | | Reported by: pkg-fallout MFH: 2016Q4 Notes: svn path=/head/; revision=423538
* - Release ports maintained by games@Dmitry Marakasov2014-10-311-1/+1
| | | | | | | | | | | | | | games@ team is quite small and inactive, so ports currently assigned to it cannot be assumed as properly maintained. To not cause confusion by making it look otherwise, and also to allow and promote adoption by individual maintainers, release these ports back to the pool. Note that this does not change the fact that games@ team still takes care of these ports to excent of its capabilities. Suggested by: marino Notes: svn path=/head/; revision=371872
* - Convert to USES=pythonDmitry Marakasov2014-10-062-6/+2
| | | | | | | - Drop @dirrm* from plist Notes: svn path=/head/; revision=370173
* games/bombhermanRusmir Dusko2014-05-051-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/connectagram - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Break lines around 80 characters games/cretan-hubris - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/fbg2 - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/gottet - Transfer maintainership to games@ team games/gtkatlantic - Simplify master site - Use tar.gz instead of tar.bz2 - Transfer maintainership to games@ team - Don't silence warnings - Set PORTSCOUT, Upstream use GTK3 in newer Versions games/kye - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/madbomber - Transfer maintainership to games@ team games/megamario - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Add fixes_v1.7.txt to DOCS games/nelly - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Cosmetical changes games/oneisenough - Transfer maintainership to games@ team - USES shebangfix and SHEBANG_FILES instead of REINPLACE - Simplify installation handling games/patapizza-tetris - Transfer maintainership to games@ team games/puckman - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/pycadia - Transfer maintainership to games@ team games/pyspacewar - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Remove TODO.txt from DOCS games/simsu - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Use tar:bzip2 instead of USE_BZIP2=yes games/smashbattle - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/syobon - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/tanglet - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Use tar:bzip2 instead of USE_BZIP2=yes games/thegrind - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team Notes: svn path=/head/; revision=353051
* - Respect DATADIRMarcus von Appen2014-02-221-1/+6
| | | | | | | | PR: ports/185947 With hat: python@ Notes: svn path=/head/; revision=345625
* games/kye: mark RESTRICTEDEitan Adler2013-12-111-1/+2
| | | | | | | | | | | | | http://www.nuke.demon.co.uk/kye/charitylevels.html says that the files distributed by them "may only be used them as long as you accept the compromise to make a donation to any Children's Charity". As such the files the port is distributing is legally restricted and probably can not be redistributed by FreeBSD. Approved by: portmgr (implicit) Notes: svn path=/head/; revision=336145
* - Change desktop entryRusmir Dusko2013-12-111-7/+10
| | | | | | | | | - Break lines around 80 characters Approved by: pawel / wg (mentors, implicit) Notes: svn path=/head/; revision=336137
* - Change master sitesRusmir Dusko2013-12-033-21/+20
| | | | | | | | | | | | | - Change maintainer email to @FreeBSD.org - Add DOCS Option - Support STAGEDIR - Change pkg-message - Use only one WWW Approved by: pawel / wg (mentors, implicit) Notes: svn path=/head/; revision=335578
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* - Remove portdocs from pkg-plistBeech Rintoul2013-03-142-4/+0
| | | | | | | | | | - Remove unneeded PKGNAMEPREFIX Submitted by: Various Approved by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=314180
* - Makefile tweaksBeech Rintoul2013-03-132-6/+153
| | | | | | | | | | - Correct spelling in comments - Add pkg-plist Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=314117
* tfiles for DistilatorBeech Rintoul2013-03-135-24/+34
| | | | | | | | | | | - Merge kye and kye-data - Remove all Notes PR: ports/173271 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Notes: svn path=/head/; revision=314028
* - Remove PORTDATA and tidy-up pkg-plistJase Thew2012-09-192-4/+9
| | | | | | | | | PR: ports/171239 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Approved by: flo (mentor) Notes: svn path=/head/; revision=304551
* - port requires dataJason Helfman2012-08-251-5/+1
| | | | | | | | PR: 170733 Submitted by: maintainer, nemysis@gmx.ch Notes: svn path=/head/; revision=303116
* add new port: games/kyeJason Helfman2012-08-045-0/+141
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It is a puzzle game, which is a little like the old falling-rocks puzzle games, and perhaps also inspired a little by Sokoban. But Kye has more variety of objects, and so is capable of posing quite complex puzzles. This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses gtk. So it will run on modern Linux systems easily enough, and indeed should work on any system with working Python and pygtk. It works on Windows as well, for instance. WWW: http://games.moria.org.uk/kye/ PR: ports/170311 Submitted by: nemysis@gmx.ch Notes: svn path=/head/; revision=302035