| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Ports using USE_PYTHON=distutils are now flavored. They will
automatically get flavors (py27, py34, py35, py36) depending on what
versions they support.
There is also a USE_PYTHON=flavors for ports that do not use distutils
but need FLAVORS to be set. A USE_PYTHON=noflavors can be set if
using distutils but flavors are not wanted.
A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been
added to cope with Python ports that did not have the Python
PKGNAMEPREFIX but are flavored.
USES=python now also exports a PY_FLAVOR variable that contains the
current python flavor. It can be used in dependency lines when the
port itself is not python flavored. For example, deskutils/calibre.
By default, all the flavors are generated. To only generate flavors
for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define
BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf.
In all the ports with Python dependencies, the *_DEPENDS entries MUST
end with the flavor so that the framework knows which to build/use.
This is done by appending '@${PY_FLAVOR}' after the origin (or
@${FLAVOR} if in a Python module with Python flavors, as the content
will be the same). For example:
RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR}
PR: 223071
Reviewed by: portmgr, python
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D12464
Notes:
svn path=/head/; revision=455210
|
|
|
|
|
|
|
|
| |
- Switch to options helpers
- Cosmetic fixes
Notes:
svn path=/head/; revision=446593
|
|
|
|
| |
Notes:
svn path=/head/; revision=446387
|
|
|
|
|
|
|
|
| |
prevent massive PORTREVISION bumps. Bump dependent ports that have not
been bumped since.
Notes:
svn path=/head/; revision=428132
|
|
|
|
|
|
|
|
| |
Reported by: pkg-fallout
MFH: 2016Q4
Notes:
svn path=/head/; revision=423538
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
Notes:
svn path=/head/; revision=371872
|
|
|
|
|
|
|
| |
- Drop @dirrm* from plist
Notes:
svn path=/head/; revision=370173
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/connectagram
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Break lines around 80 characters
games/cretan-hubris
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/fbg2
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/gottet
- Transfer maintainership to games@ team
games/gtkatlantic
- Simplify master site
- Use tar.gz instead of tar.bz2
- Transfer maintainership to games@ team
- Don't silence warnings
- Set PORTSCOUT, Upstream use GTK3 in newer Versions
games/kye
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/madbomber
- Transfer maintainership to games@ team
games/megamario
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Add fixes_v1.7.txt to DOCS
games/nelly
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Cosmetical changes
games/oneisenough
- Transfer maintainership to games@ team
- USES shebangfix and SHEBANG_FILES instead of REINPLACE
- Simplify installation handling
games/patapizza-tetris
- Transfer maintainership to games@ team
games/puckman
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/pycadia
- Transfer maintainership to games@ team
games/pyspacewar
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Remove TODO.txt from DOCS
games/simsu
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Use tar:bzip2 instead of USE_BZIP2=yes
games/smashbattle
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/syobon
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
games/tanglet
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
- Use tar:bzip2 instead of USE_BZIP2=yes
games/thegrind
- Change Makefile header, use my name and @FreeBSD.org email
- Transfer maintainership to games@ team
Notes:
svn path=/head/; revision=353051
|
|
|
|
|
|
|
|
| |
PR: ports/185947
With hat: python@
Notes:
svn path=/head/; revision=345625
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
http://www.nuke.demon.co.uk/kye/charitylevels.html says that the files
distributed by them "may only be used them as long as you accept the
compromise to make a donation to any Children's Charity". As such the files the
port is distributing is legally restricted and probably can not be redistributed
by FreeBSD.
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=336145
|
|
|
|
|
|
|
|
|
| |
- Break lines around 80 characters
Approved by: pawel / wg (mentors, implicit)
Notes:
svn path=/head/; revision=336137
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Change maintainer email to @FreeBSD.org
- Add DOCS Option
- Support STAGEDIR
- Change pkg-message
- Use only one WWW
Approved by: pawel / wg (mentors, implicit)
Notes:
svn path=/head/; revision=335578
|
|
|
|
|
|
|
| |
games)
Notes:
svn path=/head/; revision=327730
|
|
|
|
|
|
|
|
|
|
| |
- Remove unneeded PKGNAMEPREFIX
Submitted by: Various
Approved by: nemysis <nemysis@gmx.ch> (maintainer)
Notes:
svn path=/head/; revision=314180
|
|
|
|
|
|
|
|
|
|
| |
- Correct spelling in comments
- Add pkg-plist
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Notes:
svn path=/head/; revision=314117
|
|
|
|
|
|
|
|
|
|
|
| |
- Merge kye and kye-data
- Remove all Notes
PR: ports/173271
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Notes:
svn path=/head/; revision=314028
|
|
|
|
|
|
|
|
|
| |
PR: ports/171239
Submitted by: nemysis <nemysis@gmx.ch> (maintainer)
Approved by: flo (mentor)
Notes:
svn path=/head/; revision=304551
|
|
|
|
|
|
|
|
| |
PR: 170733
Submitted by: maintainer, nemysis@gmx.ch
Notes:
svn path=/head/; revision=303116
|
|
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It
is a puzzle game, which is a little like the old falling-rocks puzzle games,
and perhaps also inspired a little by Sokoban. But Kye has more variety of
objects, and so is capable of posing quite complex puzzles.
This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses
gtk. So it will run on modern Linux systems easily enough, and indeed should
work on any system with working Python and pygtk. It works on Windows as well,
for instance.
WWW: http://games.moria.org.uk/kye/
PR: ports/170311
Submitted by: nemysis@gmx.ch
Notes:
svn path=/head/; revision=302035
|