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* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
| | | | Notes: svn path=/head/; revision=249285
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-0/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - Add DESKTOP_ENTRY to bunch of portsDmitry Marakasov2009-09-111-0/+7
| | | | | | | - Mark some ports MAKE_JOBS_SAFE Notes: svn path=/head/; revision=241249
* - Update to 0.6.0Dmitry Marakasov2009-08-122-6/+9
| | | | Notes: svn path=/head/; revision=239389
* - bump all port that indirectly depends on libjpeg and have not yet been ↵Dirk Meyer2009-07-311-0/+1
| | | | | | | | | bumped or updated Requested by: edwin Notes: svn path=/head/; revision=238701
* - Update URL of my distfile mirror in 87 portsDmitry Marakasov2009-07-281-1/+1
| | | | | | | Approved by: portmgr (erwin) Notes: svn path=/head/; revision=238527
* - Update to 0.5.3Dmitry Marakasov2009-04-262-4/+4
| | | | Notes: svn path=/head/; revision=232785
* - Mark MAKE_JOBS_SAFEDmitry Marakasov2009-03-311-0/+1
| | | | | | | - Use SF/subdir abbreviation for some ports Notes: svn path=/head/; revision=231398
* - Update to 0.5.2Dmitry Marakasov2009-03-023-6/+5
| | | | Notes: svn path=/head/; revision=229385
* - Fix docs installationDmitry Marakasov2009-02-221-1/+1
| | | | Notes: svn path=/head/; revision=228838
* This is a Lunar Lander clone written in C++ and OpenGL. Use theDmitry Marakasov2009-02-224-0/+102
arrow keys to move the ship and avoid crashing into obstacles. Collect all the spinning keys and then land the ship on one of the landing pads. The levels are randomly generated and become progressively harder. WWW: http://www.doof.me.uk/lunar-lander/ Notes: svn path=/head/; revision=228830