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path: root/games/linux-enemyterritory-tce/Makefile
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* Convert g* to USES=zipBaptiste Daroussin2014-03-101-1/+1
* - Remove NO_PACKAGEDanilo Egea Gondolfo2013-11-171-15/+7
* Add NO_STAGE all over the place in preparation for the staging support (cat: ...Baptiste Daroussin2013-09-201-0/+1
* Bump PORTREVISION after DESKTOP_ENTRIES updateMax Brazhnikov2013-01-231-0/+1
* - Update DESKTOP_ENTRIES:Max Brazhnikov2013-01-071-6/+2
* - Make fetchableBeech Rintoul2008-07-051-1/+1
* Reset jylefort's port maintainerships. portmgr has taken his commit bitMark Linimon2008-04-291-1/+1
* Add amd64 to ONLY_FOR_ARCHSJean-Yves Lefort2006-10-311-1/+1
* Update to 0.49Jean-Yves Lefort2006-10-081-13/+16
* - Update Enemy Territory from 2.60 to 2.60b. This fixes two securityAlejandro Pulver2006-05-311-2/+1
* Use ${ECHO_CMD} rather than ${ECHO}Jean-Yves Lefort2005-08-281-2/+2
* Mega-patch to cleanup the ports infrastructure regarding our linux bits:Alexander Leidinger2005-06-171-3/+2
* - Add a launcher for the dedicated serverJean-Yves Lefort2005-04-251-8/+10
* Based on the popular Quake3 modification, "True Combat", TC:E providesJean-Yves Lefort2005-04-141-0/+62