| Commit message (Collapse) | Author | Age | Files | Lines |
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Suggested by: kris
Noticed by: alepulver
Notes:
svn path=/head/; revision=176762
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- Removed USE_X_PREFIX
- Added NO_CDROM and NO_PACKAGE
- Added linux- prefix to all quake* scripts
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=169495
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=168518
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linux_base-fc4.
Approved by: maintainer
Notes:
svn path=/head/; revision=166226
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- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].
PR: ports/96789
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by: alepulver [1]
Notes:
svn path=/head/; revision=164305
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PR: ports/95099
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Notes:
svn path=/head/; revision=159160
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=158918
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- Install into X11BASE
- Cleanup
- Take over maintainership
PR: ports/92383
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: Andrew Pantyukhin <infofarmer@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=158211
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Approved by: krion@
PR: ports/88711 (related)
Notes:
svn path=/head/; revision=154113
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PR: 91889
Submitted by: infofarmer@gmail.com (maintainer)
Notes:
svn path=/head/; revision=153694
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Make linux-quake4 fetchable.
Reported by: Kris Kennaway
Oh man, we need to support torrent links in bsd.port.mk.
See also bin/89403
PR: ports/89299
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
Notes:
svn path=/head/; revision=148994
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I'm not a gamer, and I don't own the game, but this is an
important port and it would be a pity to see it orphaned. So
I'm willing to take maintainership until someone more suitable
steps forward..
BTW, Q4 runs great on FreeBSD. There are still a few tweaks
to be made (e.g. q4 would be glad to see linprocfs), but overall
it runs without any bugs, glitches or performance problems.
We need to put some pressure on Ati guys to release either
drivers or specs. Maybe we'll talk later about it at advocacy@.
Notes:
svn path=/head/; revision=148685
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o Update to 1.0.5
o Fix pkg-plist
o Add SHA256
o Old savegames seem to be compatible
PR: ports/89199
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
Approved by: Ed Schouten <ed@fxq.nl>
Notes:
svn path=/head/; revision=148677
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id Software has released Linux binaries for Quake 4! Hooray!
They seem to work on FreeBSD as well (worked on my machine,
about 5 FPS ;-)).
There isn't a port for it at the moment, so I've made one.
I don't feel like maintaining it, because I can't really
test it on my machine.
The port isn't complete; There isn't a switch to install
dedicated only (wouldn't be hard though) and I guess we
shouldn't be able to build packages from it.
Have fun! :-)
* Renamed it to games/linux-quake4 to stay consistent with other quake ports.
PR: ports/87764
Submitted by: Ed Schouten <ed@fxq.nl>
Notes:
svn path=/head/; revision=148585
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