| Commit message (Collapse) | Author | Age | Files | Lines |
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Braces are not shell metacharacters, and they do not need to be quoted.
By the time find parses its arguments and dicovers them, the quoting
will have been removed by the shell anyway.
Sponsored by: Absolight
Notes:
svn path=/head/; revision=427491
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installed later.
Notes:
svn path=/head/; revision=425274
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PR: 213570
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight
Notes:
svn path=/head/; revision=424411
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*_DEPENDS. Helper variables derived from the loop variable aren't
expanded causing *_DEPENDS to be incorrect.
- Bump all ports with more than one value in USE_LINUX.
PR: 211645
Reported by: jkim
Notes:
svn path=/head/; revision=421496
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Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework.
- bsd.port.mk:
- Move Linux related bits to Uses/linux.mk, except USE_LINUX_PREFIX.
- Put USE_LINUX_PREFIX handling after USES processing.
- Define DOCSDIR, DATADIR, etc. after handling USE_LINUX_PREFIX so it can
give these variables a different default value.
- When a package needs to run Linux ldconfig check before installation if
Linux support is enabled.
- emulators/linux_base-*:
- Use USES=linux and remove duplication.
- Remove files/lp. FreeBSD or CUPS lp(1) should work.
- Remove files/yp.conf. No longer seems to be used.
- Remove pkg-deinstall and move pkg-install into pkg-plist.
- Update pkg-descr and pkg-message.
- Fix handling of ldconfig cache in pkg-plist.
- devel/fb-adb: Use a Linux shell to run a Linux script but patch the script
to use FreeBSD mkdir so mkdir -p $path creates $path and not
/compat/linux/$path.
PR: 211645
Exp-run by: antoine
Approved by: portmgr (antoine)
Notes:
svn path=/head/; revision=421387
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412346
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- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=386312
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- Add NVIDIA_GL description to Mk/bsd.options.desc.mk
- Remove NVIDIA_GL_DESC from all concerned ports
- Use options helpers where adequate.
Differential Revision: https://reviews.freebsd.org/D1759
Approved by: koobs (mentor)
Approved by: portmgr (bapt)
Notes:
svn path=/head/; revision=383259
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- Drop @dirrm* from plist
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svn path=/head/; revision=381852
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A too sharp axe causes unpredictable damages
Reported by: amdmi3
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svn path=/head/; revision=375273
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Notes:
svn path=/head/; revision=375084
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- Add sdl12 to USE_LINUX_APPS
- Add DOCS and NVIDIA_GL options
- Fix an error with the libSDL included in the package
- Add stage support
Notes:
svn path=/head/; revision=334237
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games)
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svn path=/head/; revision=327730
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disappeared.
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svn path=/head/; revision=278829
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Notes:
svn path=/head/; revision=276993
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Submitted by: alepulver
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svn path=/head/; revision=269863
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using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile
games/linux-savage/Makefile
games/linux-savage-samuraiwars/Makefile
games/linux-uplink-demo/Makefile
games/linux-ut2003-demo/Makefile
games/linux-ut2004-demo/Makefile
games/linux-virtual-jay-peak/Makefile
games/linux-warsow/Makefile
graphics/linux-ac3d/Makefile
math/mupad/Makefile
net/skype12/Makefile
-----
Approved by: maintainer timeout (2 months, the needed changes were submitted to emulation@ at 2009-04-09)
Notes:
svn path=/head/; revision=235361
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both current (fc4) and future linux (f8) distributions at one
ports tree.
The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.
The idea was taken from bsd.gnome.mk and others.
More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.
Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.
Other changes are coming. Stay tuned!
PR: ports/132510
Submitted by: bsam (me)
Exp-run by: portmgr (pav)
Notes:
svn path=/head/; revision=230420
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=211584
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PR: ports/106666
Submitted by: vd
With hat: portmgr
Notes:
svn path=/head/; revision=183965
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Notes:
svn path=/head/; revision=176538
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first one is only for native binaries).
Reported by: gabor
Approved by: portmgr (erwin)
Notes:
svn path=/head/; revision=175507
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159200
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Requested by: maintainer
Notes:
svn path=/head/; revision=149490
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Reported by: kris
Approved by: maintainer
Notes:
svn path=/head/; revision=141932
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Unreal Tournament 2003 is a first-person shooter computer game designed mainly
for multiplayer gaming although the game had a built in single-player mode
that mimics multiplayer gaming by featuring AI-bots. The game is part of the
Unreal franchise's series of games and is a the sequel to 1999's Unreal
Tournament. Unreal II: The Awakening was released as a sister product to the
game, however, was developed for single-player only. Later, Unreal II would
receive an add-on that would enable a multiplayer mode. UT 2003 was followed
by Unreal Tournament 2004 released in March of 2004.
WWW: http://www.unrealtournament.com/ut2003/
PR: ports/85549
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=141860
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