| Commit message (Collapse) | Author | Age | Files | Lines |
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=211584
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PR: ports/106666
Submitted by: vd
With hat: portmgr
Notes:
svn path=/head/; revision=183965
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Notes:
svn path=/head/; revision=176538
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first one is only for native binaries).
Reported by: gabor
Approved by: portmgr (erwin)
Notes:
svn path=/head/; revision=175507
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159200
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Requested by: maintainer
Notes:
svn path=/head/; revision=149490
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Reported by: kris
Approved by: maintainer
Notes:
svn path=/head/; revision=141932
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Unreal Tournament 2003 is a first-person shooter computer game designed mainly
for multiplayer gaming although the game had a built in single-player mode
that mimics multiplayer gaming by featuring AI-bots. The game is part of the
Unreal franchise's series of games and is a the sequel to 1999's Unreal
Tournament. Unreal II: The Awakening was released as a sister product to the
game, however, was developed for single-player only. Later, Unreal II would
receive an add-on that would enable a multiplayer mode. UT 2003 was followed
by Unreal Tournament 2004 released in March of 2004.
WWW: http://www.unrealtournament.com/ut2003/
PR: ports/85549
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=141860
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