| Commit message (Collapse) | Author | Age | Files | Lines |
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Reported by: Alex <r7st.guru % gmail.com>
PR: 257088
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- patch applied with changes;
- this port now uses 'localbase' and 'ncurses:port'
- build fine for 12, 13 and 14.
RELEASE NOTES
* https://nlarn.github.io/news/2020/05/23/release-0.7.6
Reported by: Alex <r7st.guru % gmail.com>
PR: 257088
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Notes:
svn path=/head/; revision=550678
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Makefile
- adopt this port; portlint OK;
- it now uses GitHub (following upstream's announce);
- lua:51 changed to lua:53;
- USES now has gnome (USE_GNOME= glib20);
- unsilent patching and reinplaces.
files/*
- all patches removed after comparing with upstream code;
- ran game locally on workstation, after building with new patch (OK).
pkg-descr
- updated WWW.
https://nlarn.github.io/news/2018/09/08/release-0.7.3
Approved by: araujo (mentor)
Differential Revision: https://reviews.freebsd.org/D18857
Notes:
svn path=/head/; revision=491569
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Noticed by: antoine
PR: 202499
MFH: 2015Q4
Notes:
svn path=/head/; revision=400979
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reset the maintainer to Torsten Zühlsdorff, and bump the port revision.
PR: 202499
MFH: 2015Q4
Notes:
svn path=/head/; revision=400954
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PR: ports/176785
Submitted by: Vitaly Magerya <vmagerya@gmail.com>
Approved by: maintainer timeout
Notes:
svn path=/head/; revision=315473
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Very noticeable differences to the original so far include:
- advanced user interface
- extremely different item handling
- extended monster AI
- a real town
- colour
WWW: http://nlarn.sourceforge.net/
PR: ports/162393
Submitted by: Martin Tournoij <martin@arp242.net>
Notes:
svn path=/head/; revision=289927
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