| Commit message (Collapse) | Author | Age | Files | Lines |
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real location.
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svn path=/head/; revision=170818
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- portlint(1) fix while here.
Reported by: fenner's distfile survey [1]
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svn path=/head/; revision=170817
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svn path=/head/; revision=149325
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svn path=/head/; revision=144105
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svn path=/head/; revision=103281
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the client wrapper script.
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svn path=/head/; revision=102687
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${WRKDIR} first, then copy the files over. This is necessary because some
files need to be renamed to all-lowercase names.
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svn path=/head/; revision=102637
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PR: ports/62844
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svn path=/head/; revision=102441
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<erikolson@olsonexpress.com>: host mail.olsonexpress.com[64.207.205.40] said:
550 unknown user
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svn path=/head/; revision=89671
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This is the Neverwinter Nights data used by the Linux client.
It runs under FreeBSD using the Linux emulation mode. In
order to play this game, you will need the game resources,
along with a license key from the retail version of this
game.
WWW: http://nwn.bioware.com/
Note: I have disabled the automatic fetching for this port since
it is 1.2Gb in size.
PR: ports/53915
Submitted by: Erik Olson <erikolson@olsonexpress.com>
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svn path=/head/; revision=89667
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