| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
data and client binaries due to them being moved again.
Since the available version of the Bink Player has changed and no
archives of the old copy exist, the ability to play movies in the game
is now experimental if and only if a newer version of the nwmovies.so
hook is compiled on Linux i386 and used. The binary for the hook is not
currently provided, hence, it is experimental. I am currently working
with the maintainer of that hook to make a release to add to the port to
bring back movie support.
Regenerate distinfo files to add TIMESTAMP.
Reviewed by: lifanov, mat
Approved by: lifanov
Differential Revision: https://reviews.freebsd.org/D12960
Notes:
svn path=/head/; revision=453788
|
|
|
|
|
|
|
|
| |
With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=412346
|
|
|
|
|
|
|
| |
Approved by: portmgr blanket
Notes:
svn path=/head/; revision=377091
|
|
|
|
|
|
|
|
| |
Reviewed by: bdrewery (mentor)
Approved by: scf (maintainer)
Notes:
svn path=/head/; revision=372238
|
|
|
|
|
|
|
|
|
| |
- Remove note about obtaining file from Fileshack.com (deceased).
- Update the homepage to the community website as the official one is
deceased.
Notes:
svn path=/head/; revision=366950
|
|
|
|
| |
Notes:
svn path=/head/; revision=347315
|
|
|
|
| |
Notes:
svn path=/head/; revision=344717
|
|
|
|
|
|
|
| |
games)
Notes:
svn path=/head/; revision=327730
|
|
|
|
| |
Notes:
svn path=/head/; revision=276993
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
CDROM_MOUNT variable. A Diamond install includes the Shadows of
Undrentide, Hordes of the Underdark and Kingmaker expansions. The port
version is 1.61 when using the Diamond DVD.
Remove ARCH requirement, which had been for only i386; let the install of
the Linux base determine if the port is allowed or not. Besides, there is
nothing runnable in this port.
Take maintainership.
Approved by: wxs
Notes:
svn path=/head/; revision=261966
|
|
|
|
|
|
|
| |
real location.
Notes:
svn path=/head/; revision=170818
|
|
|
|
|
|
|
|
|
| |
- portlint(1) fix while here.
Reported by: fenner's distfile survey [1]
Notes:
svn path=/head/; revision=170817
|
|
|
|
| |
Notes:
svn path=/head/; revision=149325
|
|
|
|
| |
Notes:
svn path=/head/; revision=144105
|
|
|
|
| |
Notes:
svn path=/head/; revision=103281
|
|
|
|
|
|
|
| |
the client wrapper script.
Notes:
svn path=/head/; revision=102687
|
|
|
|
|
|
|
|
| |
${WRKDIR} first, then copy the files over. This is necessary because some
files need to be renamed to all-lowercase names.
Notes:
svn path=/head/; revision=102637
|
|
|
|
|
|
|
| |
PR: ports/62844
Notes:
svn path=/head/; revision=102441
|
|
|
|
|
|
|
|
| |
<erikolson@olsonexpress.com>: host mail.olsonexpress.com[64.207.205.40] said:
550 unknown user
Notes:
svn path=/head/; revision=89671
|
|
This is the Neverwinter Nights data used by the Linux client.
It runs under FreeBSD using the Linux emulation mode. In
order to play this game, you will need the game resources,
along with a license key from the retail version of this
game.
WWW: http://nwn.bioware.com/
Note: I have disabled the automatic fetching for this port since
it is 1.2Gb in size.
PR: ports/53915
Submitted by: Erik Olson <erikolson@olsonexpress.com>
Notes:
svn path=/head/; revision=89667
|