| Commit message (Collapse) | Author | Age | Files | Lines |
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The patch applied without incident. Tested on DragonFly poudriere,
everything built fine. It include an i386 fix, which is why the
previous commit was reverted.
The only modification was to change EXTRACT_CMD to TAR in a couple
of places.
PR: ports/187859
submitted by; maintainer (Dominic Fandrey)
Notes:
svn path=/head/; revision=356137
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games)
Notes:
svn path=/head/; revision=327730
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Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere
Notes:
svn path=/head/; revision=325812
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- Synchronize other games' -data/Makefile.include files (consistently use
LOCALBASE, drop obvious comments, adjust formatting, etc.)
Notes:
svn path=/head/; revision=317933
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- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
Notes:
svn path=/head/; revision=296922
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- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
(e.g. for BATCH mode)
- Add pkg-config build dependency
ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen
ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
- New protocol version 71
- Reduced VOIP latency
- Modular rendering system
- Added r_mode -2 for using display resolution
- Clang support
openarena:
- Switch from engine src dist 21 to 22 (both r1910 based)
openarena-oax:
- Update to B50
iourbanterror, openarena:
- Clean up plist
- Disable GAMELIBS option
PR: ports/162301
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Feature safe: yes
Notes:
svn path=/head/; revision=287274
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- Update engine from SVN r1936 to r2064
- games/iourbanterror
- Follow ioquake3-devel engine update
- games/openarena
- Update engine source 20 to 21 (both based on ioq3 SVN r1910)
PR: ports/158600
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Notes:
svn path=/head/; revision=280101
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- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test
games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements
games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"
games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources
games/openarena
- Update to SVN r1910 based engine sources
games/openarena-oax
- Update from B47 to B48 release
PR: ports/155716
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Notes:
svn path=/head/; revision=271362
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- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys
games/ioquake3-devel
- Update to SVN snapshot 1803, contains a number of fixes including the PAE
patch by Nerius Landis
- Make the port capable of being a master port
games/openarena
- Update to the latest source release
- Add PAE fix
games/openarena-oax
- Update to the latest release
games/iourbanterror
- Abandon urbanterror provided source for ioquake3 source, because the project
has announced a switch to a closed source licensing model
- Enslave to games/ioquake3-devel
- Change versioning scheme to resemble official version numbers
- Bump portepoch
PR: ports/152637
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Notes:
svn path=/head/; revision=265513
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- Move maintainership to the submitter
PR: ports/146818
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de>
Approved by: old maintainer
Notes:
svn path=/head/; revision=265140
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(via libvorbis, libtheora).
Notes:
svn path=/head/; revision=255958
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- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat)
Notes:
svn path=/head/; revision=248567
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Notes:
svn path=/head/; revision=237283
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=211584
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- Bump PORTREVISION
Approved by: portmgr (xorg cleanup)
Notes:
svn path=/head/; revision=209644
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Notes:
svn path=/head/; revision=208952
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Notes:
svn path=/head/; revision=206567
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not in the current one like the original Q3).
- Bump PORTREVISION.
Notes:
svn path=/head/; revision=205462
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Reported by: pointyhat (via erwin)
Notes:
svn path=/head/; revision=201653
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the GPL, effectively creating a free stand-alone game. You do not need Quake
III Arena to play this game.
Bots were added starting in 0.6.0. They will spout taunts and everything!
Concepts would be loose, so don't expect a remake of Klesk in his original
Klesk form, or any direct remakes of any map/weapon/model.
WWW: http://openarena.ws/
PR: ports/115072
Submitted by: Josh Tolbert <hemi at puresimplicity.net>
Notes:
svn path=/head/; revision=198890
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