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* games/bombhermanRusmir Dusko2014-05-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/connectagram - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Break lines around 80 characters games/cretan-hubris - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/fbg2 - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/gottet - Transfer maintainership to games@ team games/gtkatlantic - Simplify master site - Use tar.gz instead of tar.bz2 - Transfer maintainership to games@ team - Don't silence warnings - Set PORTSCOUT, Upstream use GTK3 in newer Versions games/kye - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/madbomber - Transfer maintainership to games@ team games/megamario - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Add fixes_v1.7.txt to DOCS games/nelly - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Cosmetical changes games/oneisenough - Transfer maintainership to games@ team - USES shebangfix and SHEBANG_FILES instead of REINPLACE - Simplify installation handling games/patapizza-tetris - Transfer maintainership to games@ team games/puckman - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/pycadia - Transfer maintainership to games@ team games/pyspacewar - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Remove TODO.txt from DOCS games/simsu - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Use tar:bzip2 instead of USE_BZIP2=yes games/smashbattle - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/syobon - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team games/tanglet - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team - Use tar:bzip2 instead of USE_BZIP2=yes games/thegrind - Change Makefile header, use my name and @FreeBSD.org email - Transfer maintainership to games@ team Notes: svn path=/head/; revision=353051
* - Change Makefile header, use my name and @FreeBSD.org emailRusmir Dusko2014-05-011-10/+10
| | | | | | | | | | - Simplify master sites - Change USE_PYTHON=yes to USE_PYTHON=2 - Remove TODO from DOCS - Break lines around 80 characters Notes: svn path=/head/; revision=352740
* Update the default version of GCC used in the Ports Collection fromGerald Pfeifer2014-03-101-1/+1
| | | | | | | | | | | | | | GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as well as changing the default in Mk/bsd.default-versions.mk. Part II, Bump PORTREVISIONs. PR: 182136 Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports) Tested by: bdrewery (two -exp runs) Notes: svn path=/head/; revision=347809
* - Change Makefile headerRusmir Dusko2013-12-083-24/+134
| | | | | | | | | | | | | | | | - Bump PORTREVISION - Change master sites - Change maintainer email to @FreeBSD.org - Use pkg-plist instead of PLIST_FILES, PLIST_DIRS and PORTDATA - Change desktop entry - Support STAGEDIR - Change icons - Change files/pycadia.sh.in Approved by: pawel / wg (mentors, implicit) Notes: svn path=/head/; revision=335900
* Update to libmpc version 1.0.1 which brings the following fixes:Gerald Pfeifer2013-10-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Switched to automake 1.11.6, see CVE-2012-3386. - #14669: Fixed extraction of CC from gmp.h. - Fixed case of intermediate zero real or imaginary part in mpc_fma, found by hydra with GMP_CHECK_RANDOMIZE=1346362345. This is on top of the following changes from version 1.0 - Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no invariant sections) for the documentation. - 100% of all lines are covered by tests - Renamed functions . mpc_mul_2exp to mpc_mul_2ui . mpc_div_2exp to mpc_div_2ui - 0^0, which returned (NaN,NaN) previously, now returns (1,+0). - Removed compatibility with K&R compilers, which was untestable due to lack of such compilers. - New functions . mpc_log10 . mpc_mul_2si, mpc_div_2si - Speed-ups . mpc_fma - Bug fixes . mpc_div and mpc_norm now return a value indicating the effective rounding direction, as the other functions. . mpc_mul, mpc_sqr and mpc_norm now return correct results even if there are over- or underflows during the computation. . mpc_asin, mpc_proj, mpc_sqr: Wrong result when input variable has infinite part and equals output variable is corrected. . mpc_fr_sub: Wrong return value for imaginary part is corrected. Convert to the new LIB_DEPENDS standard and remove hard-coded .so versions from a couple of dependent ports. Bump PORTREVISIONS of all dependent ports. PR: 183141 Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=331644
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-2/+2
| | | | | | | games) Notes: svn path=/head/; revision=327730
* Bump PORTREVISION after DESKTOP_ENTRIES updateMax Brazhnikov2013-01-231-1/+1
| | | | Notes: svn path=/head/; revision=310871
* - adjust dependenciesJason Helfman2012-10-063-28/+33
| | | | | | | | | | | - install target cleanup - use optionsNG for DOCS PR: 170478 Submitted by: maintainer, nemysis@gmx.ch Notes: svn path=/head/; revision=305338
* The Pycadia project is a collection of vector arcade games written in PythonCarlo Strub2012-07-194-0/+122
using the excellent pygame libraries. Current games are: SpaceWarpy is a conversion of the original classic game Spacewar!. Vektoroids is loosely based on the arcade classic Asteroids. WWW: http://www.anti-particle.com/old/pycadia.shtml PR: ports/168113 Submitted by: nemysis@gmx.ch Notes: svn path=/head/; revision=301186