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path: root/games/q3cellshading/Makefile
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* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
* The goal of this project is to add Cell Shading capabilities to the Quake IIIAlejandro Pulver2006-08-131-17/+12
* - Change ppc to powerpc in the Makefile because that is the value of ARCH inAlejandro Pulver2006-06-041-4/+15
* - Update to version 1.32c (security patch, see below).Alejandro Pulver2006-06-031-9/+9
* - Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the gameAlejandro Pulver2006-05-251-1/+1
* - Bump PORTREVISION (package contents change - files added).Alejandro Pulver2006-05-251-27/+76
* Remove USE_REINPLACE for categories starting with a GEdwin Groothuis2006-05-071-1/+0
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-1/+1
* BROKEN on !i386: Does not compileKris Kennaway2006-01-191-3/+3
* [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant portsEdwin Groothuis2005-12-201-0/+1
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current dirEdwin Groothuis2005-12-121-0/+1
* Added BROKEN on IA64.Edwin Groothuis2005-12-031-1/+6
* Remove i386 specific parts from the Makefiles.Edwin Groothuis2005-11-281-1/+1
* - Force use of a higher GCC versionEdwin Groothuis2005-11-231-3/+10
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-221-39/+17
* - Add more MASTER_SITESPav Lucistnik2005-11-211-3/+9
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-171-0/+66