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* - Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over theAlejandro Pulver2008-01-111-0/+2
* - Add USE_XLIB when needed since USE_GL does not imply it anymore.Alejandro Pulver2007-10-191-0/+1
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-0/+1
* - Fix building with GCC 4.x.Alejandro Pulver2006-12-171-0/+36
* The goal of this project is to add Cell Shading capabilities to the Quake IIIAlejandro Pulver2006-08-135-40/+49
* - Change ppc to powerpc in the Makefile because that is the value of ARCH inAlejandro Pulver2006-06-042-58/+75
* - Update to version 1.32c (security patch, see below).Alejandro Pulver2006-06-0321-95/+340
* - Remove unnecessary change from my last patch. The selection of .qvm / .so isAlejandro Pulver2006-05-271-11/+2
* - Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the gameAlejandro Pulver2006-05-251-1/+1
* - Bump PORTREVISION (package contents change - files added).Alejandro Pulver2006-05-2524-296/+807
* Remove USE_REINPLACE for categories starting with a GEdwin Groothuis2006-05-071-1/+0
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-1/+1
* BROKEN on !i386: Does not compileKris Kennaway2006-01-191-3/+3
* [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant portsEdwin Groothuis2005-12-201-0/+1
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current dirEdwin Groothuis2005-12-121-0/+1
* Added BROKEN on IA64.Edwin Groothuis2005-12-031-1/+6
* Remove i386 specific parts from the Makefiles.Edwin Groothuis2005-11-283-5/+5
* Fix path names in patchesEdwin Groothuis2005-11-262-4/+4
* - Force use of a higher GCC versionEdwin Groothuis2005-11-234-16/+40
* [UPDATE] games/quake3: integrate with quake3-dataEdwin Groothuis2005-11-225-70/+22
* - Add more MASTER_SITESPav Lucistnik2005-11-211-3/+9
* New port: games/quake3 Quake III Arena -- first person shooter (nativeEdwin Groothuis2005-11-1725-0/+547