Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Drop @dirrm* from plist | Dmitry Marakasov | 2014-11-26 | 1 | -4/+0 |
| | | | | Notes: svn path=/head/; revision=373467 | ||||
* | - Rename FULL option to more specific FULLGAME | Alexey Dokuchaev | 2013-03-17 | 1 | -1/+0 |
| | | | | | | | | | - Mention that Makefile.include must be included before bsd.port.options.mk - ${DISTDIR}/${DIST_SUBDIR} -> ${_DISTDIR} to make things shorter - Minor corrections in pkg-descr and pkg-plist Notes: svn path=/head/; revision=314423 | ||||
* | [NEW PORT] games/quake-data - Quake data files | Edwin Groothuis | 2005-10-16 | 1 | -0/+185 |
Quake data files. This port installs the data files needed to run Quake. You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. This port can also install the QuakeWorld data files, skins and sources. PR: ports/86166 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145515 |