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* - Fix OPTIONS handling.Alejandro Pulver2006-04-241-15/+15
| | | | | | | | | | | - Remove '@' from installation commands. - Format tabs. - Bump PORTREVISION. Approved by: garga (mentor) Notes: svn path=/head/; revision=160389
* Change the maintainership address to the @FreeBSD.org one.Alejandro Pulver2006-04-091-1/+1
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=159200
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports: games/doom games/linux-quake3 games/linux-quake4 games/qcc games/quake-data games/quake-source games/quake2-data games/quake2-source games/quake2forge games/quake2lnx games/quake3 games/quake3-data games/rtcw PR: ports/93546 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=158918
* - Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,Renato Botelho2005-12-122-29/+11
| | | | | | | | | | | also it doesn't override port's variables. - Change dependant ports. PR: ports/90145 Submitted by: maintainer Notes: svn path=/head/; revision=150963
* - Add SHA256Pav Lucistnik2005-11-251-0/+1
| | | | | | | Submitted by: maintainer Notes: svn path=/head/; revision=149504
* - Add SHA256Pav Lucistnik2005-11-251-0/+4
| | | | | | | Requested by: maintainer Notes: svn path=/head/; revision=149490
* - Add MASTER_SITES mirrorRenato Botelho2005-10-311-2/+4
| | | | | | | | PR: ports/88208 Submitted by: maintainer Notes: svn path=/head/; revision=146844
* add builddependency on unzipEdwin Groothuis2005-10-171-0/+2
| | | | | | | Noticed by: YAPHR Notes: svn path=/head/; revision=145648
* [NEW PORT] games/quake-data - Quake data filesEdwin Groothuis2005-10-165-0/+330
Quake data files. This port installs the data files needed to run Quake. You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. This port can also install the QuakeWorld data files, skins and sources. PR: ports/86166 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145515