| Commit message (Collapse) | Author | Age | Files | Lines |
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- Remove '@' from installation commands.
- Format tabs.
- Bump PORTREVISION.
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=160389
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159200
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=158918
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also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90145
Submitted by: maintainer
Notes:
svn path=/head/; revision=150963
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Submitted by: maintainer
Notes:
svn path=/head/; revision=149504
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Requested by: maintainer
Notes:
svn path=/head/; revision=149490
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PR: ports/88208
Submitted by: maintainer
Notes:
svn path=/head/; revision=146844
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Noticed by: YAPHR
Notes:
svn path=/head/; revision=145648
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Quake data files.
This port installs the data files needed to run Quake.
You still need to have a legitimate copy of the game in order to obtain
the full game, otherwise you can use the shareware version.
This port can also install the QuakeWorld data files, skins and sources.
PR: ports/86166
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=145515
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