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* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-1/+1
| | | | | | | | With hat: portmgr Sponsored by: Absolight Notes: svn path=/head/; revision=412346
* Remove UNIQUENAME and LATEST_LINK.Mathieu Arnold2015-08-171-2/+0
| | | | | | | | | | | | | | | | | | | | UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now, we won't have conflicts there. Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel has the correct PKGNAME anyway. Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called OPTIONS_FILE now.) Reviewed by: antoine, bapt Exp-run by: antoine Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D3336 Notes: svn path=/head/; revision=394508
* MASTER_SITES cleanup.Mathieu Arnold2015-05-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | - Replace ${MASTER_SITE_FOO} with FOO. - Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9% of the time.) - Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and no hint of what it should be was present. - Fix some logic. - And generally, make things more simple and easy to understand. While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and SAMBA macros. Also, replace some EXTRACT_SUFX occurences with USES=tar:*. Checked by: make fetch-urlall-list With hat: portmgr Sponsored by: Absolight Notes: svn path=/head/; revision=386312
* - Drop @dirrm* from plistDmitry Marakasov2014-12-091-3/+0
| | | | Notes: svn path=/head/; revision=374382
* Cleanup Quake1-related ports and stagify appropriately.Alexey Dokuchaev2014-03-172-18/+8
| | | | Notes: svn path=/head/; revision=348452
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* - Trim old-school Makefile header per recent agreementsAlexey Dokuchaev2013-03-173-34/+26
| | | | | | | | | | | | - Convert to new OPTIONS framework (courtesy of jgh@) - Turn simple one-line patch into REINPLACE_CMD - Clarify in COMMENT that this is a game (not engine) source code - Make COMMENT really reflect what's being installed (based on OPTIONS) - Generally cleanup Makefile while here, drop maintainership - Reword port description text a bit Notes: svn path=/head/; revision=314416
* Kill EOL whitespace.Alexey Dokuchaev2011-07-051-1/+1
| | | | Notes: svn path=/head/; revision=277098
* -remove MD5Olli Hauer2011-07-031-2/+0
| | | | Notes: svn path=/head/; revision=276993
* Bring unmaintained Quake ports under my wing.Alexey Dokuchaev2011-03-141-1/+1
| | | | Notes: svn path=/head/; revision=270895
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* - Remove USE_REINPLACE.Alejandro Pulver2006-04-241-7/+7
| | | | | | | | | | | - Fix OPTIONS handling. - Remove '@' from installation commands. - Bump PORTREVISION. Approved by: garga (mentor) Notes: svn path=/head/; revision=160390
* Change the maintainership address to the @FreeBSD.org one.Alejandro Pulver2006-04-091-1/+1
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=159200
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-5/+4
| | | | | | | | | | | | | | | | | | | | | | | | This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports: games/doom games/linux-quake3 games/linux-quake4 games/qcc games/quake-data games/quake-source games/quake2-data games/quake2-source games/quake2forge games/quake2lnx games/quake3 games/quake3-data games/rtcw PR: ports/93546 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=158918
* Prevent original file from being installed after patchingEmanuel Haupt2005-12-311-0/+3
| | | | | | | | PR: 91136 Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer) Notes: svn path=/head/; revision=152489
* Fix paths and CRLFVolker Stolz2005-12-092-0/+13
| | | | | | | | PR: ports/90122 Submitted by: maintainer Notes: svn path=/head/; revision=150706
* Add secondary MASTER_SITESMarcus Alves Grando2005-11-142-2/+6
| | | | | | | | | | Add SHA256 PR: 89033 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer) Notes: svn path=/head/; revision=148280
* [NEW PORT] games/quake-source - Quake and QuakeWorld sourceEdwin Groothuis2005-10-165-0/+129
Quake and QuakeWorld sources. This port installs the Quake (and optionally QuakeWorld) game sources (in QuakeC) to allow the development of Quake mods. Note that to compile it you need a QuakeC compiler (there are many in ports). PR: ports/86167 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145518