| Commit message (Collapse) | Author | Age | Files | Lines |
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With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=412346
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UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.
Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.
Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)
Reviewed by: antoine, bapt
Exp-run by: antoine
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D3336
Notes:
svn path=/head/; revision=394508
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- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=386312
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Notes:
svn path=/head/; revision=374382
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Notes:
svn path=/head/; revision=348452
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games)
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svn path=/head/; revision=327730
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- Convert to new OPTIONS framework (courtesy of jgh@)
- Turn simple one-line patch into REINPLACE_CMD
- Clarify in COMMENT that this is a game (not engine) source code
- Make COMMENT really reflect what's being installed (based on OPTIONS)
- Generally cleanup Makefile while here, drop maintainership
- Reword port description text a bit
Notes:
svn path=/head/; revision=314416
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Notes:
svn path=/head/; revision=277098
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Notes:
svn path=/head/; revision=276993
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Notes:
svn path=/head/; revision=270895
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Submitted by: alepulver
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svn path=/head/; revision=269863
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- Fix OPTIONS handling.
- Remove '@' from installation commands.
- Bump PORTREVISION.
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=160390
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159200
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=158918
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PR: 91136
Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
Notes:
svn path=/head/; revision=152489
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PR: ports/90122
Submitted by: maintainer
Notes:
svn path=/head/; revision=150706
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Add SHA256
PR: 89033
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
Notes:
svn path=/head/; revision=148280
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Quake and QuakeWorld sources.
This port installs the Quake (and optionally QuakeWorld)
game sources (in QuakeC) to allow the development of Quake
mods.
Note that to compile it you need a QuakeC compiler (there
are many in ports).
PR: ports/86167
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=145518
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