Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Use newer version of the source code (1.52), taken from games/quake2lnx. | Alejandro Pulver | 2007-03-22 | 3 | -19/+36 |
| | | | | | | | Reported by: Steve Crowder <steve@crowders.org> Notes: svn path=/head/; revision=188057 | ||||
* | - Fix building with GCC 4.x. | Alejandro Pulver | 2007-01-10 | 2 | -0/+26 |
| | | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=182028 | ||||
* | - Fix building on FreeBSD 4.x. | Alejandro Pulver | 2006-07-28 | 1 | -1/+1 |
| | | | | Notes: svn path=/head/; revision=169011 | ||||
* | Capture the Flag offers an exciting variation on team play. It gives more | Alejandro Pulver | 2006-07-28 | 5 | -0/+90 |
meaning to base defense along with offensive positioning and organized strikes. The basic premise is this: Attack the enemy base, grab their flag, then take it back to your base. In this variation you must touch your base flag when carrying the enemy flag in order to score - if your flag isn't at your base when you return, you or your team must get it back to gain points and captures. Notes: svn path=/head/; revision=169009 |