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* - Trim Makefile header per new style guidelinesAlexey Dokuchaev2013-03-161-3/+6
| | | | | | | | | | - Convert to contemporary OPTIONS framework - Cleanup Makefiles, fix a typo, reword pkg-descr - Add a hint where to look for data port logic description to quake3-data port and terminate an URL with slash while here Notes: svn path=/head/; revision=314353
* - Bump PORTREVISION.Alejandro Pulver2006-07-281-6/+5
| | | | | | | | | | | | | | - Build an install the original game.so file to avoid each engine having to build its own version (unless it provides additional features or is incompatible). - Add MANUAL option (to install the game manual). - Add some notes about Quake II ports in Makefile.include. - Remove CTF option (split to "games/quake2-ctf"). - Remove mention of Rogue/Xatrix mission packs in files/pkg-message.in (split to "games/quake2/rogue" and "games/quake2-xatrix"). Notes: svn path=/head/; revision=168996
* [NEW PORT] games/quake2-data - Quake II data filesEdwin Groothuis2005-10-161-0/+7
Quake II data files. This port installs the data files needed to run Quake II. It installs the updates and Capture The Flag mod data. You still need to have a legitimate copy of the game in order to obtain the .pak files. Otherwise you can use the shareware version of the game data. PR: 8 7179 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145602