| Commit message (Collapse) | Author | Age | Files | Lines |
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412346
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UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.
Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.
Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)
Reviewed by: antoine, bapt
Exp-run by: antoine
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D3336
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svn path=/head/; revision=394508
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- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port)
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svn path=/head/; revision=361325
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svn path=/head/; revision=360472
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pending PR
With hat: portmgr
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svn path=/head/; revision=360239
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svn path=/head/; revision=347760
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games)
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svn path=/head/; revision=327730
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build; also fix URI of the optional models.zip distfile while here.
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svn path=/head/; revision=324420
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svn path=/head/; revision=317957
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svn path=/head/; revision=276993
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svn path=/head/; revision=270895
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Submitted by: alepulver
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svn path=/head/; revision=269863
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- High quality texture pack (requires support in engine).
- High quality skin pack (requires JPEG and PNG support in engine).
WWW: http://www-personal.umich.edu/~jimw/q2/index.htm
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svn path=/head/; revision=169000
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