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* Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.Mathieu Arnold2016-04-011-1/+1
| | | | | | | | With hat: portmgr Sponsored by: Absolight Notes: svn path=/head/; revision=412346
* Remove UNIQUENAME and LATEST_LINK.Mathieu Arnold2015-08-171-3/+1
| | | | | | | | | | | | | | | | | | | | UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now, we won't have conflicts there. Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel has the correct PKGNAME anyway. Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called OPTIONS_FILE now.) Reviewed by: antoine, bapt Exp-run by: antoine Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D3336 Notes: svn path=/head/; revision=394508
* Mostly cosmetic fixes over various Quake2 ports:Alexey Dokuchaev2014-07-091-8/+9
| | | | | | | | | | | | - Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port) Notes: svn path=/head/; revision=361325
* games/quake2-extras: support stageWilliam Grzybowski2014-07-031-4/+4
| | | | Notes: svn path=/head/; revision=360472
* Resetting maintainership on ports that have not been staged and without anyAntoine Brodin2014-07-021-1/+1
| | | | | | | | | pending PR With hat: portmgr Notes: svn path=/head/; revision=360239
* Convert g* to USES=zipBaptiste Daroussin2014-03-101-2/+2
| | | | Notes: svn path=/head/; revision=347760
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* Fix a typo made in r317957 during OptionsNG conversion and unbreak theAlexey Dokuchaev2013-08-091-3/+4
| | | | | | | build; also fix URI of the optional models.zip distfile while here. Notes: svn path=/head/; revision=324420
* Trim Makefile header; convert to OptionsNG (courtesy of jgh@).Alexey Dokuchaev2013-05-122-27/+25
| | | | Notes: svn path=/head/; revision=317957
* -remove MD5Olli Hauer2011-07-031-10/+0
| | | | Notes: svn path=/head/; revision=276993
* Bring unmaintained Quake ports under my wing.Alexey Dokuchaev2011-03-141-1/+1
| | | | Notes: svn path=/head/; revision=270895
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* This port installs various Quake II extras:Alejandro Pulver2006-07-283-0/+133
- High quality texture pack (requires support in engine). - High quality skin pack (requires JPEG and PNG support in engine). WWW: http://www-personal.umich.edu/~jimw/q2/index.htm Notes: svn path=/head/; revision=169000