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games
/
quake2max
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add NO_STAGE all over the place in preparation for the staging support (cat: ...
Baptiste Daroussin
2013-09-20
1
-0
/
+1
*
- Unbreak the build against Clang (non-void function should return a value)
Alexey Dokuchaev
2013-09-05
2
-1
/
+33
*
- Unbreak the build with EYECANDY option (required libGLU and fixing famous
Alexey Dokuchaev
2013-08-09
1
-5
/
+4
*
- Provide working mirror in MASTER_SITES
Alexey Dokuchaev
2013-05-13
2
-5
/
+6
*
- Convert to modern OPTIONS framework (courtesy of jgh@)
Alexey Dokuchaev
2013-04-28
3
-57
/
+54
*
- update png to 1.5.10
Dirk Meyer
2012-06-01
2
-2
/
+13
*
- Update devel/sdl12 to 1.2.15
Marcus von Appen
2012-02-18
1
-1
/
+1
*
-remove MD5
Olli Hauer
2011-07-03
1
-2
/
+0
*
Bring unmaintained Quake ports under my wing.
Alexey Dokuchaev
2011-03-14
1
-1
/
+1
*
- Reassign ports to heap
Thomas Abthorpe
2011-02-27
1
-1
/
+1
*
- update to 1.4.1
Dirk Meyer
2010-03-28
1
-2
/
+2
*
- update to jpeg-8
Dirk Meyer
2010-02-05
1
-2
/
+7
*
- update to jpeg7
Dirk Meyer
2009-07-18
1
-2
/
+2
*
- Remove USE_GCC where it can be satisfied with base compiler on following
Pav Lucistnik
2008-07-25
1
-1
/
+0
*
- Add missing dependens
Martin Wilke
2008-03-27
1
-0
/
+1
*
- Chase devel/sdl12 shlib version bump
Martin Wilke
2008-03-13
1
-1
/
+1
*
- Welcome X.org 7.2 \o/.
Florent Thoumie
2007-05-19
1
-0
/
+1
*
- Fix building with GCC 4.x.
Alejandro Pulver
2007-03-22
4
-0
/
+75
*
- Update to version 0.45.
Alejandro Pulver
2006-12-30
6
-45
/
+58
*
- Add PORTSCOUT variable.
Alejandro Pulver
2006-12-28
1
-0
/
+3
*
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
Stanislav Sedov
2006-09-20
1
-0
/
+1
*
- Fix building on FreeBSD 4.x.
Alejandro Pulver
2006-08-07
2
-2
/
+12
*
OpenGL only Quake II engine modification with the following features:
Alejandro Pulver
2006-07-28
8
-0
/
+360