| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
a BSDI binary.
Notes:
svn path=/head/; revision=19082
|
|
|
|
|
|
|
| |
one level of directories when given a -d argument.
Notes:
svn path=/head/; revision=14988
|
|
|
|
|
|
|
|
|
|
| |
p5-Pg -> 1.6.1
p5-Tk -> 402.002
p5-WWW-Search -> 1.010
p5-libwww -> 5.12
Notes:
svn path=/head/; revision=7899
|
|
|
|
| |
Notes:
svn path=/head/; revision=6681
|
|
|
|
|
|
|
|
| |
hit ^C, it will splat all the +* files in the current directory). Replace
it with an explicit @exec mkfifo/chown/chmod sequence.
Notes:
svn path=/head/; revision=6680
|
|
|
|
| |
Notes:
svn path=/head/; revision=6667
|
|
|
|
| |
Notes:
svn path=/head/; revision=6666
|
|
|
|
|
|
|
|
|
|
| |
PR:
Reviewed by:
Submitted by:
Obtained from:
Notes:
svn path=/head/; revision=6664
|
|
|
|
|
|
|
| |
Explanation: this port used to use the Linux quake client in server mode. It now uses the BSD/OS dedicated server binary, which has lower CPU and memory footprint, and has a different version numbering scheme.
Notes:
svn path=/head/; revision=6651
|
|
|
|
| |
Notes:
svn path=/head/; revision=6248
|
|
|
|
|
|
|
| |
Reminded-that-I'm-an-idiot-by: Matthew Hunt <mph@pobox.com>
Notes:
svn path=/head/; revision=5983
|
|
|
|
|
|
|
|
|
|
| |
standards) quake101.zip. This reduces the sites to 3, but until Cracked.Com
releases a new version of the Linux Quake loader, there's not much more we
can do.
Submitted by: Tommy Cheng <tommycheng@pcmagic.net>
Notes:
svn path=/head/; revision=5978
|
|
|
|
|
|
|
|
| |
Fixed typo in MASTER_SITES for ftp2.idsoftware.com
Submitted by: Bill Fenner <fenner@parc.xerox.com>
Notes:
svn path=/head/; revision=5950
|
|
|
|
| |
Notes:
svn path=/head/; revision=4865
|
|
|
|
|
|
|
|
| |
BUILD_DEPENDS is actually checked from within the extract target, and
thus covers everything from extract to build.)
Notes:
svn path=/head/; revision=4582
|
|
|
|
| |
Notes:
svn path=/head/; revision=4575
|
|
|
|
|
|
|
| |
that port won't break this one.
Notes:
svn path=/head/; revision=4203
|
|
|
|
|
|
|
| |
check into it, but for now, set NO_CDROM to be safe.
Notes:
svn path=/head/; revision=4180
|
|
(what good was the QuakeC compiler without a server to run the games on?)
Notes:
svn path=/head/; revision=4178
|